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Kenpilot

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Everything posted by Kenpilot

  1. Sfc scannow results: "Windows resource protection did not find any integrity violations"
  2. Both the HDD and SDD are 500GB. The SDD is M.2 Running sfc scannow, thanks for the suggestion!
  3. I have a SSD and a HDD. Which one should I put windows on and which one should I put my games on?
  4. Thanks guys, I'm going to do all of the above and see if it helps. I'm also buying a new PSU and MOBO right now in case the clean install of windoes doesn't work. Wish me luck! Thanks for everyone's help!!
  5. I actually went ahead and updated my bios this morning, no help. Do you mean a fresh clean install of windows?
  6. Well, the game just crashed using my old 1050 ti. No idea what in the world is going on. I'm about to just buy another new motherboard and see if maybe that has anything to do with it. This is beyond ridiculous. Log Attached
  7. +1 I don't think it would take much to just click on the MFD screen and drag it to where you want it, resize if you want, and leave the original MFD blank to save on frame rates,etc.
  8. Ok, some updates. I talked with Microsoft and was able to have them fix my Basic Display Driver issue as well as my dxdiag issue. I tried playing DCS again after all of this was fixed and I can now change graphic settings and click OK without the game crashing, but I just tried playing the game, and it crashed. Attached are the DCS log and the latest Dxdiag report with the requested system information.
  9. Also, when I run dxdiag, under the first display tab, it says in the notes " There is a problem with Microsoft Basic Display Adapter device. For more information, search for 'graphics device driver error code 31' Any idea how to fix that or if that may be causing my issues?
  10. I have verified the integrity of the game cache, yes. I noticed that when I ran the dxdiag the first page had no information about my system, so no, I didn't modify the report, that's what the report had. When I tried to run the dxdiag, I got this message first " Dxdiag has detected that there might have been a problem accessing the system information the last time this program was used. Would you like to bypass the system information this time? " I clicked yes and that's the report I attached. Yes, I am running 64bit version of windows. I just checked and installed the latest Windows updates, so it is up to date, as well as the graphics driver from nvidia. How do I update the basic display driver? I'll google it and see if I can find an answer in the mean time. After doing all of this, the game i still crashing. Attached is the latest log.
  11. I'm attaching the dxiag report as well as the latest crash. I went to change the graphics settings to low and when I went and clicked OK, the game crashed. It's done that every time I try and change the graphic settings and clicked OK.
  12. Yeah, I think this might be over my head. Should I just buy a new Mobo and see if that's the problem?
  13. Unfortunately I don't have anyone near me that I can try the card in another pc. Ok, I'll just run DCS alone with no add ons. I'm not quite sure what you mean by which bios I'm running? I'm guessing the stock bios as I didn't touch it when I upgraded my pc.
  14. Thanks HellsBells, I'll check it out tomorrow when I get back to my pc.
  15. I'm lost. Here's my set up and what I want to do. Can someone get me started by writing a lua file for me and I'll adjust the MFD sizes once I get the main lua file written for me. I have 2 screens, one on top of the other. My Top screen is 3440x1440 and will be used for the cockpit view. My bottom screen is 1920x1080 and will be used to put the MFDs for the A10. I want the Left MFCD in the upper left corner of the bottom monitor and the Right MFCD in the upper right corner of the bottom monitor. I'm using Helios for the bottom monitor and the profile has two big empty spaces for the MFDCS to sit in and I need to mess with the sizes once I get the lua file started for me. Thanks!!
  16. Hey guys, I've been trying to use Ultra Mfcd to bring my 2 mfds down to my bottom monitor, where I use Helios and have two empty boxes for them. I've been having nothing but issues with it, like no Maverick seeker view in the screen, just a black screen. And a lot of times, both mfds flip up and away somewhere until I look a certain way and then they flip back into position. I figure it might just be easier just to export the mfd screens to the two empty boxes in my helios monitor. I've tried looking around for a guide but a lot of it is over my head or I can't find an easy do it yourself that starts from the beginning. I know you have to rewrite some lua file or something but I'm not sure where to find said lua file, etc. Could someone please point me in the right direction for such a guide or help me through it? Thanks!!
  17. Here's a crash log while using my old 1050 ti while loading an instant action mission. This was the first time I was also running Helios and ultra mfcd to though, not sure if that was the culprit or not. But the times I was running my 1080 ti, I wasn't using these programs, and it always crashed.
  18. Negative, I don't have another pc to put it in to. I've mostly just been playing the A10C Training mission for the Mavericks. So far the only problem I've had was when I changed a controller setting and clicked OK, then the game said it stopped working and crashed, otherwise, I've had no problems playing with my old 1050 ti on max settings.
  19. Ok so I was playing on my old 1050 ti, and no issues, until I went in to change some controller settings and when I went to click OK, the game crashed. Here is the latest crash log for that. === Log opened UTC 2018-03-26 22:32:55 00000.000 INFO VFS: Using 'Saved Games': "C:\Users\kenpi\Saved Games" 00000.223 INFO DCS: DCS/1.5.8.12823 (x86_64; Windows NT 10.0.16299) 00000.223 INFO DCS: DCS revision: 132823 00000.223 INFO DCS: Renderer revision: 14969 00000.223 INFO DCS: Terrain revision: 14987 00000.223 INFO DCS: CPU cores: 6, threads: 12, System RAM: 16053 MB 00000.245 INFO EDCORE: (dDispatcher)enterToState_:0 00000.293 INFO Dispatcher: 2018/3/26 18:32 V1704040900 00000.395 INFO INPUT: Device [Keyboard] created deviceId = 1 00000.396 INFO INPUT: Device [Joystick - HOTAS Warthog {1CEE4570-2AFD-11e8-8002-444553540000}] created deviceId = 2 00000.396 INFO INPUT: Joystick created[Joystick - HOTAS Warthog {1CEE4570-2AFD-11e8-8002-444553540000}], ForceFeedBack: no 00000.398 INFO INPUT: Device [vJoy Device {8D062910-2551-11e8-8002-444553540000}] created deviceId = 3 00000.402 INFO INPUT: Joystick created[vJoy Device {8D062910-2551-11e8-8002-444553540000}], ForceFeedBack: yes, guidFFDriver: {EEC6993A-B3FD-11d2-A916-00C04FB98638} 00001.007 INFO INPUT: Device [Thrustmaster TX Racing Wheel {4626D560-2558-11e8-8004-444553540000}] created deviceId = 4 00001.023 INFO INPUT: Joystick created[Thrustmaster TX Racing Wheel {4626D560-2558-11e8-8004-444553540000}], ForceFeedBack: yes, guidFFDriver: {7EC33D90-19CE-434e-8061-E2F879E204DE} 00001.024 INFO INPUT: Device [Throttle - HOTAS Warthog {3F3F48A0-2BBF-11e8-8001-444553540000}] created deviceId = 5 00001.024 INFO INPUT: Joystick created[Throttle - HOTAS Warthog {3F3F48A0-2BBF-11e8-8001-444553540000}], ForceFeedBack: no 00001.024 INFO INPUT: Device [Mouse] created deviceId = 6 00003.174 INFO SOUND: loaded 1231 sdefs from "sounds\sdef" 00003.562 INFO SOUND: Using driver: xaudio29 00003.583 INFO SOUND: XAudio2: channel layout: FrontLeft FrontRight FrontCenter LowFrequency BackLeft BackRight 00005.602 ERROR SOUND: FindAllAsyncDeviceClass has timed out with: 258 00005.602 INFO SOUND: Found 0 available audio device(s): 00005.602 INFO SOUND: Using SSE FTZ/DAZ mode. 00007.671 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00007.691 INFO Scripting: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00007.731 INFO Scripting: PLUGINS START------------------------------------------------- 00007.746 INFO SOUND: loaded 1 sdefs from ".\coremods\aircraft\ajs37\sounds\sdef" 00007.777 INFO SOUND: loaded 15 sdefs from ".\coremods\aircraft\av8bna\sounds\sdef" 00007.801 INFO SOUND: loaded 9 sdefs from ".\coremods\aircraft\c-101\sounds\sdef" 00007.829 INFO SOUND: loaded 12 sdefs from ".\coremods\aircraft\chinaassetpack\sounds\sdef" 00007.897 INFO SOUND: loaded 19 sdefs from ".\coremods\aircraft\m-2000c\sounds\sdef" 00007.918 INFO SOUND: loaded 10 sdefs from ".\coremods\aircraft\mig-21bis\sounds\sdef" 00007.951 INFO SOUND: loaded 8 sdefs from ".\coremods\aircraft\sa342\sounds\sdef" 00007.992 INFO Scripting: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00007.993 INFO Scripting: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00007.993 INFO Scripting: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00007.993 INFO Scripting: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00007.993 INFO Scripting: plugin: Su-33 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00007.995 INFO Scripting: PLUGINS DONE-------------------------------------------------- 00008.144 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00008.160 INFO Database: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00008.183 INFO Database: PLUGINS START------------------------------------------------- 00008.190 INFO Database: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00008.190 INFO Database: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00008.190 INFO Database: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00008.190 INFO Database: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00008.190 INFO Database: plugin: Su-33 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00008.192 INFO Database: PLUGINS DONE-------------------------------------------------- 00008.198 INFO SECURITYCONTROL: Loaded ./CoreMods/aircraft/AV8BNA\bin\AV8B_AI.dll 00009.087 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\A10.dll 00009.146 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10Common.dll 00009.233 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/A-10C\bin\Cockpit_A10C.dll 00009.924 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs\bin\FC3.dll 00010.013 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs\bin\A10A.dll 00010.133 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs\bin\F15.dll 00010.433 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs\bin\Su27.dll 00010.728 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/Flaming Cliffs\bin\Su33.dll 00010.730 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\P51Base.dll 00011.477 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\P51B.dll 00011.536 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\Cockpit_P51Common.dll 00011.620 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/P-51D\bin\Cockpit_P51D.dll 00011.621 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\P51Base.dll 00011.622 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\TF51D.dll 00011.623 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/TF-51D\bin\Cockpit_P51Common.dll 00011.649 INFO SECURITYCONTROL: Loaded ./Mods/aircraft/jsAvionics\bin\jsAvionics.dll 00012.147 INFO DX11BACKEND: Driver Concurrent Creates - 1 00012.147 INFO DX11BACKEND: Driver Command Lists - 1 00012.175 INFO DX11BACKEND: NVIDIA API init OK 00012.175 INFO DX11BACKEND: NVIDIA Display Driver Version 38800.r387_90 00012.175 INFO DX11BACKEND: TRUNK renderer init: showShaderError coreCount=1 00012.515 INFO DX11BACKEND: commonPool: 68-128, cbPool: 5-14, samplerPool: 5-16 00012.517 INFO RENDERER: Global metashader cache enabled 00012.517 INFO RENDERER: Loading metashader cache from C:\Users\kenpi\Saved Games\DCS\metashaders/ 00012.517 INFO RENDERER: Metashader cache: 0 (0) cached shaders out of date 00012.646 INFO DX11BACKEND: DX11ShaderBinaries::loadCache Bazar/shaders/fxo : 1560 00019.649 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00019.652 INFO DX11BACKEND: DX11ShaderBinaries::loadCache C:\Users\kenpi\Saved Games\DCS\fxo : 17 00019.698 INFO DX11BACKEND: DX11ShaderBinaries::loadCache done 00020.952 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00021.096 INFO DCS: gDescription: "NVIDIA GeForce GTX 1050 Ti" gVendorId: 4318 gDeviceId: 7298 gMemory: 4029 MB 00021.109 ERROR EDOBJECTS: Destruction shape not found AVIASHTAB_CRASH 00021.684 ERROR WORLDGENERAL: AV8BNA : net_animation exceed 32 args! 00021.798 INFO TERRAIN: lSystem::lSystem 00021.868 INFO EDCORE: (dDispatcher)enterToState_:1 00022.241 ERROR VFS: add_location {"My Missions", "C:\Users\kenpi\Saved Games\DCS\Missions"}: path already added as "My Missions" 00022.448 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/AJS37/entry.lua 00022.465 INFO Gui: OBSOLETE mount_vfs_sound_path() used in ./CoreMods/aircraft/C-101/entry.lua 00022.490 INFO Gui: PLUGINS START------------------------------------------------- 00022.499 INFO Gui: plugin: A-10A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00022.499 INFO Gui: plugin: F-15C disabled by Flaming Cliffs by Eagle Dynamics 00022.499 INFO Gui: plugin: Su-25A by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00022.499 INFO Gui: plugin: Su-27 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00022.499 INFO Gui: plugin: Su-33 Flanker by Eagle Dynamics disabled by Flaming Cliffs by Eagle Dynamics 00022.501 INFO Gui: PLUGINS DONE-------------------------------------------------- 00024.640 INFO UIBASERENDERER: Cannot load font [C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\dxgui\skins\fonts\]! 00025.045 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00026.512 INFO EDCORE: (dDispatcher)enterToState_:2 00026.572 INFO EDCORE: (dDispatcher)enterToState_:3 00030.406 INFO NET: Login success. 00031.615 INFO TERRAIN: lSystem::Init 00031.615 INFO EDTERRAINGRAPHICS3: edtg::Init() 00031.618 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00031.621 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00031.624 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00031.626 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00031.728 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00031.730 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00031.732 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00031.734 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00031.737 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00031.741 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00031.743 INFO EDTERRAIN: CreateTerraDispatch 00031.743 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 create 00031.743 INFO EDTERRAIN: SetTerraDispatch 00035.222 INFO TERRAIN: lSystem::Load() 00035.232 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en) 00035.233 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(landfile3) 00035.309 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(roads3) 00035.439 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(vfstextures) 00035.781 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(superficial3) 00036.019 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(map3) 00036.805 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(smallshit) 00036.813 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(scene3) 00036.816 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(districts) 00036.977 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00036.977 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00036.985 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00036.985 INFO TERRAIN: lSystem::InitSurface() 00036.992 INFO TERRAIN: lSystem::InitScenes() 00038.159 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00038.159 INFO WORLDGENERAL: loading mission from: "C:\Users\kenpi\AppData\Local\Temp\DCS\tempMission.miz" 00038.340 INFO EDCORE: (dDispatcher)enterToState_:4 00038.447 INFO TERRAIN: lSystem::Load() 00038.447 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Exit(vfstextures) 00038.448 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=english) 00038.449 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(vfstextures) 00038.572 INFO DX11BACKEND: Reloading textures ... 00038.588 INFO TERRAIN: lSystem::InitSurface() 00038.590 INFO TERRAIN: lSystem::InitScenes() 00038.966 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00041.840 WARNING LOG: 13 duplicate message(s) skipped. 00041.840 ERROR_ONCE DX11BACKEND: rendertarget 'SmokeTrailNoiseTex' not found 00041.863 ERROR_ONCE DX11BACKEND: texture 'wic/normal_huge.png' not found. Asked from 'EFFECTS' 00042.425 INFO DCS: Dispatcher: initial random seed = 3617230 00042.425 INFO DCS: Dispatcher: apply random seed = 3617230 00042.431 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00042.431 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Init(navigation) 00043.640 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00044.271 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00044.273 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00044.276 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00044.368 INFO Config: netview started 00047.312 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00047.313 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00047.314 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00047.314 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00047.314 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00047.337 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00047.337 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00047.379 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00047.379 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00050.121 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00051.339 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00051.363 ERROR SOUND: Host 'woCar-16778496' position is out of bounds 00051.980 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/M1045 HMMWV TOW. 00052.037 ERROR Lua::Config: Call error Sounder_create:Can't find sounder GroundUnits/IFV/Hummer. 00052.201 ERROR wInfo: negative weight of payload "{DB434044-F5D0-4F1F-9BA9-B73027E18DD3}" 00052.374 ERROR DX11BACKEND: Failed to create shader resource view for /textures/empty.dds. 00052.374 ERROR DX11BACKEND: texture /textures/empty.dds has with format BC1 dimensions 194x128, BC* formats must be aligned by 4 00052.868 INFO VISUALIZER: cockpit ILV loaded 00054.168 WARNING COCKPITBASE: Cockpit: MapObjectsBuffer . Specific element 24 not implemented, map may be incorrect 00055.149 WARNING LOG: 1 duplicate message(s) skipped. 00055.149 ERROR COCKPITBASE: Cockpit: Clickable - Wrong connector name PNT-BTN-RWR-UNK 00055.305 ERROR_ONCE DX11BACKEND: texture 'COCKP-GLASS-standart.TGA' not found. Asked from 'NGMODEL' 00055.471 INFO COCKPITBASE: lua state still active MFCD_LEFT, 2 (status undefined) 00055.471 INFO COCKPITBASE: lua state still active MFCD_RIGHT, 3 (status undefined) 00055.471 INFO COCKPITBASE: lua state still active CDU, 9 (status undefined) 00055.473 INFO COCKPITBASE: lua state still active LITENING_INTERFACE, 11 (status undefined) 00055.473 INFO COCKPITBASE: lua state still active IFFCC, 12 (status undefined) 00055.473 INFO COCKPITBASE: lua state still active DSMS_INTERFACE, 13 (status undefined) 00055.473 INFO COCKPITBASE: lua state still active DATA_TRANSFER_SYSTEM, 14 (status undefined) 00055.473 INFO COCKPITBASE: lua state still active NAVIGATION_COMPUTER, 21 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active PULSE_TIMER, 25 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active TAD, 26 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active SADL, 32 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active CPT_MECH, 39 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active OXYGEN_SYSTEM, 40 (status undefined) 00055.502 INFO COCKPITBASE: lua state still active ENVIRONMENT_SYSTEM, 41 (status undefined) 00055.503 INFO COCKPITBASE: lua state still active STALL, 52 (status undefined) 00055.503 INFO COCKPITBASE: lua state still active ILS, 53 (status undefined) 00055.503 INFO COCKPITBASE: lua state still active UHF_RADIO, 54 00055.503 INFO COCKPITBASE: lua state still active VHF_AM_RADIO, 55 00055.503 INFO COCKPITBASE: lua state still active VHF_FM_RADIO, 56 00055.503 INFO COCKPITBASE: lua state still active INTERCOM, 58 (status undefined) 00055.504 INFO COCKPITBASE: lua state still active MACROS, 70 (status undefined) 00055.513 INFO DCS: dbox failed Initialize -7 00055.599 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 60000.000000. Pos=-293266.125000,1030.842773,797950.437500! 00055.983 INFO EDTERRAINGRAPHICS3: force loading finished! 00055.983 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 12000.000000. Pos=-293266.125000,1030.842773,797950.437500! 00056.026 INFO EDTERRAINGRAPHICS3: force loading finished! 00058.829 INFO EDTERRAINGRAPHICS3: edtg::SH::initRenderItems() 00058.835 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00084.566 INFO Config: netview stopped 00084.604 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00084.724 WARNING LOG: 12 duplicate message(s) skipped. 00084.724 INFO EDCORE: (dDispatcher)enterToState_:3 00184.251 INFO EDCORE: (dDispatcher)enterToState_:5 00184.500 INFO SOUND: detaching sdef path ".\mods\aircraft\tf-51d\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\mods\aircraft\p-51d\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\mods\aircraft\flaming cliffs\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\mods\aircraft\a-10c\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\sa342\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\mig-21bis\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\m-2000c\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\chinaassetpack\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\c-101\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\av8bna\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path ".\coremods\aircraft\ajs37\sounds\sdef" 00184.500 INFO SOUND: detaching sdef path "sounds\sdef" 00184.502 INFO TERRAIN: lSystem::Exit() 00184.502 INFO TERRAIN: lSystem::CleanScenes() 00184.502 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00184.517 INFO EDTERRAIN: DeleteTerraDispatch 00184.527 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 Exit(vfstextures) 00184.540 INFO EDTERRAIN: TerraDispatch 00000225C1C19090 destroy 00185.175 INFO EDTERRAINGRAPHICS3: edtg::DeleteSurfaceRenderItem() 00185.251 WARNING LOG: 2 duplicate message(s) skipped. 00185.251 INFO EDTERRAINGRAPHICS3: edtg::Exit() 00185.357 INFO EDCORE: try to write dump information 00185.368 INFO EDCORE: # -------------- 20180326-223600 -------------- 00185.370 INFO EDCORE: C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\dx11backend.dll 00185.373 INFO EDCORE: # C0000005 ACCESS_VIOLATION at 4FC45E29 00:00000000 00185.382 INFO EDCORE: 00000000 00000000 0000:00000000 00185.391 INFO EDCORE: 4FC45E29 C3FBF6F0 0000:00000000 C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\dx11backend.dll ?shutdown@DX11Renderer@RenderAPI@@UEAAXXZ()+3C9 00185.394 INFO EDCORE: 570EBED1 C3FBF730 0000:00000000 C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\GraphicsVista.dll ?uninitialize@Renderer@Graphics@@QEAAXXZ()+251 00185.403 INFO EDCORE: D3EBC65E C3FBF790 0000:00000000 C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\DCS.exe ?getStackAlignment@HostRuntime@asmjit@@UEAAIXZ()+271CDE 00185.408 INFO EDCORE: D3B42399 C3FBFE90 0000:00000000 C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\DCS.exe 00185.418 INFO EDCORE: D404B163 C3FBFED0 0000:00000000 C:\Program Files (x86)\Steam\steamapps\common\DCSWorld\bin\DCS.exe ?detect@X86CpuUtil@asmjit@@SAXPEAUX86CpuInfo@2@@Z()+3C03 00185.431 INFO EDCORE: 84C71FE4 C3FBFF00 0000:00000000 C:\Windows\System32\KERNEL32.DLL BaseThreadInitThunk()+14 00185.435 INFO EDCORE: 8776EFC1 C3FBFF50 0000:00000000 C:\Windows\SYSTEM32\ntdll.dll RtlUserThreadStart()+21 00185.681 INFO EDCORE: Minidump created.
  20. Ok, I will. I'm playing it on my old 1050 ti gpu and see if it crashes first.
  21. I just downloaded an older driver for the GPU and did a clean install and it didn't work, game is still crashing. I'm about down to my last nerve. These are the things I've tried with no luck so far: Clean install of DCS Repair of DCS Run Debug mode of GPU Underclocked the GPU using Afterburner Tried playing with Low, Medium and High Graphic Settings Played DCS with no mods or anything else running but the game. Bought a new PSU, 850 Watts Downloaded and did a clean install of an older driver using DDU Clean install of latest driver using DDU Am I missing anything? Several people are running DCS with a 1080 ti without any problems. What should I try next? A different MOBO? Returning the GPU and asking for an exchange or getting a totally different one? Please help! I literally bought the 1080 ti for this game alone.
  22. I have a brand new EVGA BQ 850, so I'm pretty sure it's not the PSU. I pulled the card out and put it back in to make sure it was seated correctly. I also did a full clean install yesterday using DDU. I tried playing again a couple times, and it still crashes. I tried attaching the crash log, but now it won't let me attach the file. It says it's an invalid file. I checked several times and it's a .txt file but won't let me attach it, so I'm just going to copy and paste what it says, sorry.
  23. went in and renamed savedgames and restarted the game and changed my settings and the game crashed when I hit OK. Attached is the log.
  24. Verified files in steam, ran the DCS repair and tried playing..it crashed again. Attached is the latest log
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