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Tiger-II

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Everything posted by Tiger-II

  1. Hi, I was just flying around sight-seeing, and was experimenting with where the limits are for diving. I bent the wing (slightly) but no big deal. When landing I was still very heavy with fuel, but touched down OK-ish. Due to the bent wing, I touched down right-main first, which then skipped onto the left-main. It wasn't until I got off the runway that I noticed that the left main was very slightly bent backwards and the aircraft was leaning slightly to the left. I tried to repair the aircraft, got the 3 minute timer, but once it was complete, the left main was still bent. In prevois flights, repairing did not fix the bent wing, either. So... that is two broken parts of the airframe that aren't being repaired.
  2. IMHO, it is worth the effort to learn to AAR. Being able to hook the basket quickly once you know how is quite exhilerating. Some aircraft are definitely easier than others. The F-18 is probably the easier as the probe is close to the centerline and out in front of you. Tomcat is similar. Harrier is a total PITA as it is to the side of you, and VR would be a great help here. JF-17 is between the two; it is more to the side and slightly aft of the F-18, but still in front, so seeing isn't so much the problem as learning how to align it. I found a good way to do it is to fly slightly sideways at it, so the drogue is always at the same spot on the canopy as I move towards it. I start by flying parallel with the tanker, but with a very slight overtake. I then don't touch the throttle, but adjust my lateral closure rate to keep the basket where it needs to be. At some point, the basket and probe connect, then I just need to focus on maintaining position. Of course, this requires practice. It took me about an hour before I "got it", but now I can AAR pretty quickly even if I haven't flown for a while. After 5 months away from the sim, the time between these two screenshots is 39 seconds. First attempt. nullnull
  3. What kind of flying do you want to do? A bit of everything? F-16 is an awesome jet. Easy to fly, and can do most things well. I suggest saving for a HOTAS though...you pretty much can't fly any 4th gen. fighter without one. There is just too much stuff you literally need at your fingertips to fly/fight effectively. A-10C II might even be a great module for you, but again, a HOTAS is HIGHLY recommended. Complexity is up there with the gen. 4 fighters. It's just how it is. F-5E is often overlooked. Pretty decent for a ground-pounder, and can handle AA very well, too. You'd be able to handle that using the T16000, as well.
  4. I run DCS on an i7 9700K and 4070 Ti Super at 4K, max detail, and get 250+ FPS in the Mi-8, 200+ in the JF-17, etc. Full specs: i7 9700K @ 5 GHz 32 Gb DDR4 @ 3466 MHz 16 Gb RTX4070 Ti Super (Asus TUF OC) Asus Maximus XI Hero X390 15 Tb of storage
  5. I think he went and deleted all his posts, and this being one, it got deleted as well. This thread was started in 2016, so it's actually somewhat out of date anyway. I wanted to get the MiG-19, but with the current situation, I'm not sure whether to or not. My biggest concern is whether it can be updated to continue to work with later versions of DCS.
  6. I thought about this some years ago, and why we only have a super-simplified RCS bubble. There is enough data out there to make it more accurate without stupidly complex models.
  7. Yes...as I understand it, "foe" is a reply that isn't "friend". As you say, the system will no-reply for a bad interrogation depending on mode. IOW, "friend" is the ONLY reply you can be sure of. Anything else needs checking out.
  8. Straying into the "you can't post that" category, there are 3 types of IFF return: friend, foe, and no response. It's the no-return and foe that needs VID because a foe can be a friend with wrong setup, and no return can happen through equipment failure/battle damage.
  9. Didn't they say that the RADAR tech developed here would make it into other DCS products? F-5 desperately needs this! I hope to heck you get the Chromium stuff sorted out ASAP! I can't wait to fly the F-4!
  10. Long-term plan is for DCS World to have a literal full-Earth model, so eventually it will become reality. From the interview Wags did a few weeks ago, they are still in the very early stages of working on it.
  11. This aircraft is starting to look like abandonware. @BIGNEWY What is the situation with this aircraft? Bugs are going years without being addressed (and that ignores what happened with the AV-8B and its systems).
  12. ED have stated that NO 4th or 5th gen Russian fighter will EVER be modelled in DCS to DCS standards. FC3 is the best we've got, and are going to get. IIRC, the cutoff period is somewhere around 1976/1977, so as long as it was built before then, it can be at least considered. We're limited to 3rd gen. stuff (which in itself isn't bad!).
  13. What are the units? 5 m² ? This is an interesting chart (found in the F-16 section): null
  14. That's largely rubbish. What @Raven (Elysian Angel)wrote was the engine can't run faster even if your CPU had twice as many cores and twice the clock speed. THAT is what "engine limited" means. It will appear as "CPU limited" in performance apps, because it means the rest of the system has cycles to spare waiting.
  15. Does your sim glitch/stutter at all? Accelerations can be screwed up if the sim is running slowly or stutters.
  16. I've been flying it the past few days - feels good to me! They just need to work on high-alpha stall, and spin.
  17. One problem with the sim is we can pull g with impunity. So long as you don't pull enough to black out, you can certainly pull more g for longer than you would IRL due to other factors such as ability to sustain those g, and do other tasks like looking around and flying the aircraft.
  18. What's wrong with it? Learn to lean around it! ;)
  19. To clarify another point: if you buy a map section, you can still fly over the rest of the terrain, but just in lo-fi. For $50 though, best to just buy the whole thing! It's worth to watch the interview Wags did. It's the pinned topic in this forum.
  20. Change your GPU. I went from 8Gb 1080 and 50 FPS at 4K, to 16 Gb 4070 Ti Super and 200 FPS at 4K, all with a lowly i7 9700K and 32 Gb 3466 MHz RAM. The 30xx cards are rubbish - so bad that at times they get worse performance than my 1080 did (which is why I skipped the 20xx and 30xx cards).
  21. I want to see the world in DCS. I'm not saying that because of another sim, but imagine a great base layer of terrain and ground textures, and leave area generation of specifics to 3rd party devs? We can fly anywhere, and do anything then. I really think it would be worth the time for ED to fill in the globe.
  22. I would hope they match the recent conflict period. They do say on the store page that it is good for recreation of '80s ops as well as present-day, so unless there are date-linked features, one or the other won't be "period accurate"; just "close enough". I can imagine this being a major issue for anyone who has been there and knows what it is really like. IMHO it needs two versions - a 1980s version, and a modern-day version.
  23. The cockpit pressurization is for your ears and comfort, not because it is neccessary at 40000 ft. Without pressurization, there would be so little cabin air you'd freeze to death, and the large and rapid pressure changes due to vertically climbing and descending would hurt if not burst your eardrums. Hypoxia is a different phenomenon. The SR-71 and U-2 suits are for protection in the event of loss of cabin pressure/ejection. Inside a normally functioning SR the cabin altitude is around 30000 ft, but if you eject without a suit you suddenly wind up at 85000 ft, and you have massive problems. It also protects against the wind ripping you to pieces as you could be leaving the aircraft while it is still very much supersonic. Time to LOC (Loss of Consciousness) at 85000 ft is <1 second.
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