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Everything posted by CGReload
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fixed Jittery aircraft and munitions when at speed
CGReload replied to Nascar's topic in General Bugs
Thanks for posting that known issue snip. Looking forward to the fix! -
Same here, with external views of all aircraft. At first I thought it was a new effect but its seems rather annoying to be considered an addition.
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fixed Invalid Username of Password (ED Website OK)
CGReload replied to Dangerzone's topic in General Bugs
Copy, same issue here. -
Coming from TrackIr this is extremely immersive and very cool but unfortunately left me with really nasty motion sickness and headache. lol... I tried to give it another go later on in evening and the same thing happened. Unfortunately its not for everybody. I'll be returning it and sticking with my TrackIr.
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Im very excited to receive mine today. When I tried the original Rift I remember the SDE inability to read cockpit info was a total let down, made things unplayable for me. I hope this will change my mind about VR so I can avoid having to buy another TrackIR setup, or waiting till September for the Valve Index
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Tell us what you think! :lol:
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On its way! Mine is on its way, ETA is tomorrow by 9pm. Original schedule was for Thursday and I had the day off to make sure I receive it... Thanks for the early delivery Amazon but now I gotta sit and pray that no one sees my package just sitting on my door step for 8 hours while Im at work. :( :doh: Looking forward to hearing all the results, reviews and tips today. :)
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Wow what an easy fix. Thanks a bunch! Anyone know how to get my Joystick Modifiers to work? They seem to be highlighted in RED.
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Found the problem with the green glass..
CGReload replied to toby23's topic in DCS: Spitfire L.F. Mk. IX
I got to test it out today. Finally! Its much better :lol::lol::megalol::pilotfly: -
Found the problem with the green glass..
CGReload replied to toby23's topic in DCS: Spitfire L.F. Mk. IX
The difference is very noticeable and already looks better. I still think maybe a little too dark but definitely much better. Im assuming just lightening the color even more will clear it up more? Nice find! -
Spitfire windshield masks the night visibility
CGReload replied to WildBillKelsoe's topic in DCS: Spitfire L.F. Mk. IX
I've been bugged about this for so long now. Would it be possible for someone to just create a Mod for it? -
As close to a real Spit as it gets
CGReload replied to Reflected's topic in DCS: Spitfire L.F. Mk. IX
Is the green tint on the windscreen pretty accurate? To me it feels to cloudy and vibrant in color and sometimes ruins my gun runs. -
I think this is a great idea and hope that it brings more players to our community. My only gripe is that I I spent so much on the recent Summer sale... If I'd of known about this Id of waited since I prefer the simple models instead, plus this seems to contain the models that I purchased. Anyway, still a happy camper and looking forward to learning more.
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I'm Badly Addicted To This Airplane
CGReload replied to Ercoupe's topic in DCS: Spitfire L.F. Mk. IX
Agreed! It's such an ugly feeling when you start a new mission and invest over an hour, only to get shot out of the sky by AA because you became impatient and decided to strafe a truck convoy in-between waypoints. Thats what I love about this sim, unlike other sims out there you really need to make life decisions, otherwise its just a waste of time. Thats what makes this sim different and fun. :pilotfly: -
Spitfire - Issue with 3d Model, Rudder to Fuselage area
CGReload replied to CGReload's topic in Bugs and Problems
Spitfire - Issue with 3d Model, Rudder to Fuselage area Noticed this immediately after the recent update. Looks like the 3d Vertices which connect the fuse to the Rudder are offset. Here is a before and after picture -
Spitfire - Issue with 3d Model, Rudder to Fuselage area
CGReload posted a topic in Bugs and Problems
Hey guys, I noticed an odd change to the Spitfires tail section after the recent update. The top fuse, area just before the rudder seems to have an odd change to the model. Looks almost like they removed some of the 3D Vertices used to round out the area and now it gives it a sharp curve instead a nice smooth curve, right where the rudder meets the top of the fuselage. Im a picky guy with detail so the minute I loaded it up right after the recent Spitfire/Normandy update I immediately noticed this. Anyone know if this is a known issue?... Pics are below -
Older Mi8 Skins not working with 2.5
CGReload replied to CGReload's topic in DCS: Mi-8MTV2 Magnificent Eight
This is pretty much what I get. I've just did a full nuke and reinstall for the game and still no luck. Im using OvGME and also installed it manually. Not sure what the deal is. I guess ill have to pass on it. -
Hello guys, really wanted to use this older Coast Guard skin but its not working in game. It shows up in the selection box, I select it but its just a default skin. I've already made sure its set to USA for the country. Any ideas? :helpsmilie: Download Link - https://www.digitalcombatsimulator.com/en/files/1552814/?sphrase_id=12193649
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Where do we place this skin pack to view it in game single player and multiplayer? I placed it in the general Livery location but they are not showing up in the game.
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Hey guys, With the most recent update I've noticed the entire landscape disappears for about 30 seconds when I switch between the 3rd person aircraft views. All I can see is an ocean and static models hovering above it, after about 30 seconds it all starts popping up. I already did a clean and repair to the DCS file system. Still same result, not wanting to nuke and reinstall all over again. Has anyone else experienced this? I'll try to get screenshots later today.
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Hey guys! First post (total DCS noob) and just getting started with DCS from IL2 BOS. Honestly, totally different sim for me, it feels much more like a simulator and i love the graphics on Open Alpha. :thumbup: The default Spifire engine sound was the first thing I noticed that left me a little disappointed as I was not able to really hear changes in the engines performance well flying, so I am definitely looking forward to this MOD sound update. How are these installed? Drag and drop, or must we use an installation app of sorts?