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Repsol2k

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Everything posted by Repsol2k

  1. Hmm the only thing which i would try to change would be ground and water to low and see whats going on. But i think u already tried this right ? Other suggestions would be to put everything on the lowest option except the resolution. Then start to put one by one the things 1 option higher. Except these which u dont want to have higher then medium. Maybe u find something which gives these stutters. As i dont have experience in Ryzen and AMD i cant help much further. Dont know how the Radeon options look like :/
  2. Can u may put a picture of your actual DCS Graphic settings inside ? And how does your Windows 10 Power option is set to ?
  3. Was zum Beispiel Rettungshubschrauber angeht ist hier ein Absatz der würde ich sagen sehr gut Aussagt wann/wie ein Hubschrauber fliegen kann/darf. Quelle: https://www.christoph-1.de/index.php/faq Radar Technik welches in Hubschraubern verbaut ist, je nach Typ, wäre zb das Radio Altimeter. Dieses ist unabhängig vom Luftdruck und kann somit auch im Gebirge genutzt werden um die Höhe zum Boden festzustellen. Auch ILS Landungen sind mit Hubschraubern möglich (Copter ILS), die dafür nötigen Instrumente können auch in Hubschraubern verbaut werden. Auch wird das GPS zur Navigation hinzugezogen um dadurch wie bei der Flächenfliegerei RNAV Approaches zu fliegen. Klar hängt es oft davon ab ob das Wetter einen sicheren Flug gewährleisten kann oder nicht. Dennoch gibt es die Technik die einen auch bei schlechter Sicht helfen kann. Rettungsfliegerei und Militär sind hier aber sehr abweichend von der kommerziellen Luftfahrt. Beide haben meist ihre Einsätze in Unbekannten gebieten. Dies erschwert natürlich die Situal Awareness. Doch auch hier gibt es die hilfe durch FLIR Geräte, welche jedoch nicht dazu verführen sollten unsichere Flugmanöver durchzuführen.
  4. Oh this i should look for because i have the same problem that Nevada an F/A-18C gives me crashes
  5. Habe mir mal dein Nvidia Inspector Profil angeschaut. Hast du mal bei V-Sync die Option "Fast Sync" ausprobiert? Ich habe damit irgendwie bessere erfahrungen gemacht. Ich weiß das dies nicht zum Problem hier in diesem Thread gehört aber nur eine Anmerkung die mir aufgefallen ist :)
  6. Thanks for that good Info :) And we also have the picture that this is for sure not working :) I try to show that some functions arent working with pictures because mostly what we see in the discussions about Antialiasing is only written without any pictures as proof.
  7. Because a side by side view shows easier the differences i made a side by side comparison.
  8. I would try to turn off Depth of Field , Lens Flares i would also try to shut off and try to use no Cockpit global illumination
  9. Hey folks. I tried to figure out which of the AA settings are working and what kind of results i get. I made some screenshots with a third party screenshot tool because the ingame screenshot function sometimes dont captures the AA. I used the Nvidia Inspector tool to see which functions are working and my conclusion is that only FXAA seems to have effect on the AA. Also i tried to use the Nvidia MFAA function but it seems to have no effect. I will mention that this is NOT VR related only 2D My resolution is 3440x1440 and all made with the Nvidia Driver : 388.31 WHQL ( this is for me the best running driver atm) For my Rig the Only FXAA or the Only MSAA 2x option are working fine. But this thread should only show the comparison between the different options. Here are the follwoing screenshots. MSAA: OFF SSAA: OFF MFAA: OFF FXAA: OFF ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: OFF MFAA: OFF FXAA: ON ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: OFF MFAA: ON FXAA: OFF ---------------------------------------------------------------------------------------------------------- MSAA: 2x SSAA: OFF MFAA: OFF FXAA: OFF ---------------------------------------------------------------------------------------------------------- MSAA: 2x SSAA: OFF MFAA: OFF FXAA: ON ---------------------------------------------------------------------------------------------------------- MSAA: 4x SSAA: OFF MFAA: OFF FXAA: OFF ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: 1.5x MFAA: OFF FXAA: OFF ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: 1.5x MFAA: OFF FXAA: ON ---------------------------------------------------------------------------------------------------------- MSAA: 2x SSAA: OFF MFAA: OFF FXAA: ON ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: OFF MFAA: OFF FXAA: OFF Nvidia Antialiasing Mode: Enchance the application setting Nvidia Antialiasing Setting: 2x Multisampling ---------------------------------------------------------------------------------------------------------- MSAA: 2x SSAA: OFF MFAA: OFF FXAA: OFF Nvidia Antialiasing Mode: Enchance the application setting Nvidia Antialiasing Setting: 2x Multisampling ---------------------------------------------------------------------------------------------------------- MSAA: OFF SSAA: OFF MFAA: OFF FXAA: OFF Nvidia Antialiasing Mode: Override any application setting Nvidia Antialiasing Setting: 2x Multisampling
  10. Hey Goa not good to see u again struggeling. As i see youre running Asus equip as i do. Do u use the AISuite or did u overlocked your system ? DCS seems struggeling with overlocking the cpu and having AISuite running in the backround. As DCS seems not to need much CPU power and more uses memory and V memory power its should worth it to try out to keep the cpu as not overlocked as possible. At the moment im struggeling around with the news update and Persian Gulf Map to find a sweet spot for settings. But im not as far with figuring it out as i want. But still MSAA and overlocking seems to be a problem. As u already killed MSAA theres only the overlocking thing left in my opinion even my opinion isnt experienced enough to tell you were the your problem is : /
  11. Hi, the Preload radius seems to be kind of too high. May u turn this to 90000-100000. Then maybe u try out to set Cockpit res to 512 but without EVERY FRAME. And check your VR settings. With default VR is active maybe this also can give some trouble ?
  12. Just tested it on a Mulitplayer Session but Cold & Dark Point mode seems still not working. Tried it via pressing the MPCD Key button nothing happens, tried it via going over moving target to catch a Point mode which wasnt working. Further i noticed that when u take a already ENG started AC that the Point mode seems to struggle. Its switching frequently between Area and Point mode with looks kind of confusing.
  13. Tahnks for your quick reply BIGNEWY . As i thought it has to do with a restart okay :)
  14. Hi guys. Maybe i missed some update or maintenance time but am i the only one with the problem of an almost empty server list ? At the moment there are only 7 Server up. 10 minutes ago it was only 1 server ? Using DCS World Open Beta 2.5.1.16543 Maybe someone can help , thank u.
  15. And here we have the Layer which shows the fly screen Maybe something like this would look more "clean" but its only my opinion
  16. When i remember right it wasnt like this before we had the Update with the Green Mask implemented. May im wrong with that but as we received the green mask i noticed these visual effect on the display.
  17. But why they write in the Newsletter they believe they have adressed it but the PachtLog doesnt have any Fix in it ? I think the word "adressed" was choosen wrong. Maybe its more that they "discovered" the issues and now its up to build the right fix for the issue. And those progress can take time but therefore we have the BETA to "discover" the problems and then ED can create the Fix for the issue. I think the newsletter wants to tell us that they are now be aware of the main issues and know were they coming from and are still up to bring us a solution. But in my opinion the word "adressed" was choosen wrong and brought maybe some confusing to some mates here. The words: Found, Discover or located would fit much better to the state of progress.
  18. I think the point is more why ED was writing that they adressed these issues in the last patch but the changelog hasnt got a fix of those "adressed" issues inside. For me its kind of confusing if i missed something inside the changelog or are they still fixing the issues. Because if they would have fixed those with the last patch then they would normally write inside the changelog : Fixed memory leak or Fixed performance issues. Im not complaining about the BETA program itself. I know what a beta is and that u need our help to find and fix the problems because a small team cant find every issues. I appreciate your efford and i know that without our help u wouldnt get better results. And the 2.5 BETA is a free gift for us from u. Its only kind of confusing that they wrote they fixed it but there arent any notices about those fixes inside the changelog.
  19. I think a solution for this only can be made by the developers but we know that theyre aware of it. Only thing for the moment which we can do is to wait for a patch which will solve the problem. But as we are in Beta we need to live with those issues. Thats why we have these Betas and why we can participate in these improvement programs. I know that some out there are screaming why beta blabla but not every bug or problem can be found by a small team of developers or testers. So a huge community can help better to improve such things like the TPOD problems. Better to have it like this than to have a "Final" product which needs several patches to work orderly.
  20. You can prevent this by creating a mission with the mission editor. Put all aircrafts which are available for playing on an airport. Before u go Multiplayer load this mission. Then all aicrafts are preloaded in your system. this will reduce a bit the big lags when someone joins the server.
  21. Do u May have any shortcuts already used which normally should be the kneeboard shortcut ? Try to set another shortcut for kneeboard maybe that helps.
  22. Dont know if already mentioned but inside "Known Issues" list i cant find it. When u go with the nozzles during running engines from N70-N71 degree the main Landing gear door begins to flutter. Dont know if this should be like this cause of turbulences coming from the nozzles but it looks kinda weird. Only to see from outside view. Not really a big issue its more a minor thing.
  23. Would be someone kind to test also the deleting of the Microsoft Visuals thing which i mentioned some threads earlier.? Would be nice to know if that works or not
  24. So have maybe another try for u. But this can cause some problems for other programs which u may have so be aware of that. Go to your Apps where u can delete programs. There in the list look for the Microsoft Visual C++ 20XX Redistributable Apps. I had recently installed Autodesk programs on my pc which also installed several version of the Microsoft Visuals. As they were installed i noticed some really microish stutters. Then i deleted all which comes with the Autodesk installation and i noticed a much smoother behaviuor in DCS. At the moment i ended up with following installed versions left: Microsoft Visual C++ 2015 Redistributables Microsoft Visual C++ 2010 Redistributables Microsoft Visual C++ 2017 Redistributables Microsoft Visual C++ 2013 Redistributables U also maybe need to Repair your TrackIr5 Software and then it will install the required Microsoft Visual C++ version because TrackIR need also the Microsoft Visuals. With these left Versions i can run DCS and TrackIr5. Maybe when after removing the Visuals your Yostick Software or something else isnt working and do a repair and it will install the required Visuals. Dont know if this will help u but maybe u can give it a try.
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