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thrustvector

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Everything posted by thrustvector

  1. thanks guys, yep, before the update you just had to delete the headtracking folder from the A4, but now even with that gone its not able to use headtracking?
  2. guys, my hard drive is grinding so looking at getting an ssd, not even sure of process or if my comp can take one yet as I need to open it up, its a laptop. but its unfortunately on a budget, I need I reckon about 1TB so recommendations? Samsung MZ-76E1T0B/EU 1 TB 860 EVO Sata III 64L V NAND...any good...ok got a good reduction on that one I think at 140gbp just to add, I want to copy my OS, win 10 all programs etc, so was thinking of Aomei partition assistant to copy from one to the other?
  3. strange, headtracking not working again after latest update, and the headtracking folder has been deleted
  4. we need more missions like this, very good job mate, good fun to fly
  5. the stang is easy to taxi and take-off, the spit needs a bit more careful handling as the tail will doesn't track like the 51
  6. mine are all in line on a 7usb hub and work fine with hog setup
  7. have you got the miz file you get the problem on? I'm happy to fly it and see if I get it too?
  8. thank you Strut, the basic in game ones, olive drab/army are exactly the same too, I wonder if a shared file for the skins is doing it, found it with the others but as yet the two standard ones I cant, no biggie just wondering :)
  9. I still prefer to fix myself, if they are going to the new way it probably won't change what I have done,in effect I'm on the new system now, if they do its easy to go back, even if I have a few skins, I can't fly with a Lego copter
  10. aha, thanks again SUNTSAG :), ill check them out when I get home, cheers
  11. ok, hope I explain this. I add 6 infantry to the map, click transportable, then in the add extra I give them load to transport option...makes them run round in circles? I then add a trigger so when I land I can tell the Airborne ? troops to load which they do ok. don't know if that's the correct way but it works and I'm just learning the ME. what I want is to land, get them out and then have them go off and do things, so how in the mission ed can I do that? if I can only give them orders where they are. hopefully you get my meaning and I appreciate your time n patience, thank you guys :)
  12. i know, I had to drop a convoy to 1 lorry, guess what it didn't help, it like the roads aren't there for the AI, no one told them, as said it is on other maps but PG seems really bad
  13. oh ok, that's quite interesting then, I hope, I know it may be a small thing, but it has a descent sound module for it,
  14. Suntsag, just a question, I cant get the farps to sit on the ground they always float. now, as a test I swapped places with the matting which was on the ground, and the farp still floats? it must have been flat for the mats, also on a x4 mat, 2 are always missing, gotta be me I'm sure :) cheers for help mate
  15. never seen this before, have you by any chance got a sound card/system on your pc that uses that and its somehow interfering with dcs?
  16. thanks Suntsag, really great mod, and a great video series you do as well, cheers a lot
  17. I'm really not sure on this plane, I'm mean its a little light recon plane really isn't it, when would you use it over anything else, even a copter?
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