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SandMan23

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  1. Ok - let me try and explain another way. Easy to reproduce. Doesn't matter if you start code, hot or in flight. Turn off a system to create an advisory condition. e.g. disarm ejection seat, turn off a generator, etc. You will get a flashing master caution warning and a flashing advisory panel light. Do not correct the advisory. Hit master caution reset and the advisory light on the panel goes out without correcting the condition. If you hit master caution reset again. The advisory light will re-appear - show on the panel like it should until the condition is corrected.
  2. Advisory panel lights do no show in test. No advisory lights on start up. Panel should look like a Christmas tree with lights extinguishing as I bring systems online. If caution or advisory event occurs during flight, I get a master caution warning and the advisory light on the panel flashes, but once I rest master warning the advisory goes out. Doesn't remain lit telling me what system malfunctions I have. I know there have been some changes based on SME input, but advisory panel does not appear to be functioning correctly.
  3. Since the last update (hot fix) of 6/17, the nose strut switch seem to be bugged. Prior to this update, the switch would remain in the kneel or extd position. Following the last update the switch behaves as if it is spring loaded returning to center. I am nor sure if this correct, and if it is you should at least be able to or have to hold in in place to actuate the strut. The switch simply moves 1/8" returning to center regardless of action
  4. Washed lighting issue - Hud, instrumentation, indexers, etc. is not just a CAT issue. Effecting all modules across DCS. Everything is brighter - washed out, and adjusting Gamma doesn't effect the low cockpit lighting. Is kind of curious though that while everything in the cockpit is washed out. The green hud "blob" still exists.
  5. Yep, I am definitely digging the new Carrier. Thanks ED and Great Job!!
  6. Select "None" in the Link to Unit drop down. Place your static object then re-link to the unit (carrier)
  7. Hi Big Yes, only occurring with the F14 on my side. Tested with SP F-16 and F-18. Mission ends to briefing screen just fine. Getting the error described by OP when exiting F14 missions.
  8. Thanks for the reply, but yep I had previously tried that as well. Same issue.
  9. We all know 2.5.6 has several bugs. Essentially makes the update unplayable for me. Rolled back to 2.5.5. Ran repair and now crashes every time as soon as the mission loads at the screen where I hit "Fly" I can see the cockpit and Fly screen for 3 seconds then crash!. Tried different AC and maps. Same result. Highly frustrating. 2.5.6 is unplayable, and now I cannot rollback. Knew I shouldn't have updated. Something told me to wait because there would be issues, but did I go with my gut? No! Like everyone else I was looking forward the improved lighting and various other fixes.
  10. New I shouldn't have updated. Yep, this and too many other bugs in 2.5.6 render the update unplayable for me. I knew I shouldn't have updated. No fault to HB......we all know who is at fault. Has happened too many times before. Rolling back to 2.5.5..... See you on deck in another ~4hrs or so.
  11. Can confirm that RIO PIT frame rates are reduced by 50% at all times even while flying in the day. In SP mode - I would get ~60+FPS on the ground airfield or carrier, and ~120 fps in flight. I flew a good bit yesterday and this morning prior to the update. Since update, FPS are instantly halved in the RIO pit even during the day with zero cockpit lighting. Ugh. Essentially unflyable for me now.
  12. Hello All: Haven't taken the Harrier out of the hanger for a bit. Decided to do so today but am unable to cold start from the Tarawa. Single player Caucus mission. I can start from the runway just fine in the same mission. However, when take from ramp is selected the fly screen takes me to the F10 map and my bird is no where to be found. Not sure when this has changed. Again haven't flown the harrier in a bit, but it worked fine prior to whatever change or bug has effected this. Is this a new bug? Is there a work around? Thanks,
  13. First let me preface by saying thank you ED for the F16 module and all of the hard work. Kudos as the updates seem to be picking up some breadth, and I am honestly enjoying this little bird much more than I thought. My question is around external lighting and a centerline tank. Night ops without lights...do I need to say more? And if I recall correctly, I believe Wags last update prior to launch stated the centerline tank was completed. Seems I am feasting or famishing for fuel on missions. Some middle ground (centerline tank) would be much appreciated. Thanks
  14. Any thought given to adding animated fuselage ladder and steps to the CAT?
  15. I find that the Cat still talks to you and replies with ample feed back or "buffet". The fact that it no longer flies a like a school bus at 13 AoA and rattles my teeth out at 13 and ~only 4 Gs is a plus. Given HBs attention to detail and input from various SMEs with real life experience, I don't believe they would be taking us down an unrealistic FM path.
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