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spidierox

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About spidierox

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  1. Well, would love to see the EA-6 Intruder introduced to DCS as a high fidelity model, where AI can be modeled like JESTER with the F14 or another pilot. ECW should also be availlable then. Would perfectly match vietnam F4, F14, mig21 era as well as more modern theaters like middle east campaign (gulf wars) as it was still used there.
  2. Yep;, same thing for me. Anyway sorry for the late reaction (work) but I did attach the mission file as requested above SYRIA - QT.miz
  3. yepm I created the mission in ME with waypoints but when I run the mission I don't see them on the map. (F10)
  4. When I go into my slot for the F16 (Syria map), startup then go to the map F10, I do not get to see my waypoints on the map although all filters are on. However I cvan click on other aircraft and their waypoint do show up on the map. If anyone experienced this or has a link to a post, all info is welcome. (FYI:I do own combined arms)
  5. Did we had new info from ED about the OP's finding? If so, can we have some feedback pls? Is ED confirming this and/or doing the fix ? Tnx in advance for (any) information
  6. This is the mission where I have the issue with: see attachment (.miz file) WUPS_v0.8.1_Mission_190129.miz
  7. I tried saving the mission, even adding a new F16 but no difference...
  8. ok so I tried the .miz for stored alignment : OK - works Pos. SALT on DED , WP connected by line. I am guessing that you create this map after update right ?
  9. I had the drifting as well... SALT on DED is negative for kobuleti position 44. Waypoints are not connected by a line Alignment doesn't work = no distance read out at from my first WP in HUD (WP is 40 nm out) WHen I fly I then have a drift. This was a mission created a while ago like a week or 3 ago and is on our MP server. Also downloaded itand same behaviour in SP.< Whan I create a new map and use same position in kobuleti, SALT on DED says something like 150 ft (ie. positive alt instead of neg. one) and algiment goes OK with lines between wp. Could it be that a update broke the
  10. I too have issues with the alignment and negative alt as described above. Anyone knows a workaround ?
  11. Same here, but both cases: clean and loaded configuration (no TPOD)
  12. Ok, so I gave it a try. No matter how I set it up (like a slider as per your example or axis) the range of the RPM doesn't match the throttle as described in OP. However, I did notice somethinig: if I set it up the throttle seems to be OK in terms of its range.But as soon as I reached the afterburner detent the scale was off again. No matter if I tried to forc the detent in the settings or with a button ingame. Since afterburner is bugged right now (just a few % over 100) I think there is some offset error with the throttle and range for AB to kick in.
  13. I'll give it a try when I get home this evening and let you know. Thanks for the tip !
  14. I thought I did...same result as described in OP. A.lso tried the saturation.. I will confirm this tonight to be absolutely sure
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