Jump to content

Asgar

Members
  • Content Count

    10
  • Joined

  • Last visited

About Asgar

  • Rank
    Junior Member
  1. yeah, i would like the option to have an absolute axis instead of the relative one, that would make the slider on the Warthog Hotas a viable option for radar elevation
  2. Hi, after some testing today i'm wondering is the tool compatible with windows ability to place the savegame folder on different drives? because my savegamefolder is on D: drive instead of C: and it seems to completely break the ability of the tool to generate missions
  3. Thank you for sharing your experience with the module and how it compares to the real deal. I think only with imput from people like you, ED can create the best possible representation of the Bug.
  4. I tried using the drop down, it applies most textures files and most of the cockpit works, but all the gauges in use the standard Russian texture. That's the thing that confuses me
  5. Hey guys, i tried the mod in 2.1 first with JSGM and now with this method, but for some reason i can't get it to work properly. parts of the cockpit are changed but all the gauges are still in Russian. Anyone know what's wrong in 2.1? It works flawless in 1.5.7
  6. can confirm the kneeboard builder part. every page i added to the AJS 37s kneeboard seems to be there, but invisible for some reason.
  7. Hey guys, i started using the Kneeboard Builder a couple of weeks ago and it's a great tool that has improved my flight experience. With the release of the Viggen i created a set of kneeboard pages for procedures and weapons employment it seems like all the pages are added to the Viggens cockpit, but they're entirely see through, does anyone know how to fix this?
  8. I tried creating some AI wingmen using the Rb04 for AI in the mission editor which resulted in my wingmen having now weapons. Not quite sure how the whole thing is supposed to work to be honest
×
×
  • Create New...