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Pougatchev

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Everything posted by Pougatchev

  1. Hi there, Those screen must explain the problem better than words, You can see those gaps with every liveries.
  2. Oh great Can’t wait to be back on your fun campaign
  3. Two tracks added: The first at 00h00m00s in flight on Caucasus : glonass bug in flight Caucasus.trk The second at 00h00m00s in flight on Syria with take of from runway : glonass bug take of from runway Syria.trk
  4. Hi all, A simple video showing a take of over the clouds, and a landing on a ship in the storm with the KA-50.
  5. Hi there! Strange bug easy to reproduce: -Open Mission Editor (I can reproduce it on any map). -Put a player KA-50 with take off from runway on any airfield or in flight. -Set time to 00h00m00s. (the bug don't occur at 23h59m59s and 00h00m01s). -The Abris seem to loose glonass and retake it every two second.
  6. Make me think of the storm in The Final Countdown...
  7. I give an other try, now I finish the mission to landing heard the mission accomplished music, then quit, and on the mission result page I can't quit, so I clic close and then always at mission 2... Gonna give an other try tomorrow.
  8. Hi there, I'm stuck at mission 2, once air defence are destroyed, I observe the air-strike as asked but then nothing, if I RTB and land nothing happen, no mission accomplished and I can only restart it, what am I doing wrong? Thank you, Despite that it's really looking good
  9. Yup, and today modern air combat sim is a niche market more than ever.
  10. Hi there, I don't know if this is thread is needed (certainly not) but it can show IMO how things being greater with years... I first start to play an other brand sim in pacific, around 1998, this thing bring me to simulation with a ST330 rumblestick, I keep this thing no more than ten years After that my father buy me Flanker 2, and what a blast for me, here start my passion for flying things, I can remember that, for the time, this sim was so great, air refuelling, naval operations, and many other things to do, also some very funny missions for the boy I was, I remember the one where the briefing said that you win at cards again mechanics last night and once in flight your plane start to get some "hydraulic failure" just before landing. An other one put you in a SU-27 on runway few seconds before being blown-up by bomber, funny times... The most annoying thing was to watch F-18 taking of from carrier and don't have the possibility to fly them, at this time I don't know that my wish become true two decade later... I keep playing it alone, and Lock-On came up, that was my first online experience in flight sim, almost the same as Flanker 2 but very great graphical improvments, more realistic flight dynamics, and less arcade, we are around 2003. Guys in my squadron almost forced me to buy a track-ir (Don't aware of this thing before someone told me ^^) Then came Flaming Cliffs (2005) and... DCS Black-Shark in 2008! (Time to buy an X-52, blackshark with keyboard and ST-330 was a pain... ) Here come the biggest game changer for it's time, clickable cockpit, very complex machine to flight for a newbie like me, helicopters are for me, a totally new business to learn, this sim was the more complex sim I ever seen for a helicopter for the time. I also start learning modding with a juvenile mod (I replace missile shape by what you know...) and start helping Combatace with his Su-33 with my pilot 3D model, Ricardo (The Ricardo, the one who make the greatest 2D cockpit of all time IMO), was flying in my squadron at this time and came up to put SU-33 textures to a space level, Combatace do for the time one of the greatest SU-33 model, then ED put it to an other level with new 3D models for all our flying things, things start to look real. And then came Flaming Cliffs 2 with the revamped SU-25, even today, this thing is a great plane to learn navigation and air to ground business, and no other plane get the feeling we can get inside it, I mean, rewarding the old way, like all planes from this era, Mig-21, A4, Viggen. After that you all know the story, DCS A-10C the first DCS plane to come, an other blast, air to ground in the tank killer, not the most expected module for me, but so rewarding when you use it correctly, and this bbrrrrrrtttt... Then ED start allowing third party, MiG-21bis, Mirage 2000-C (my loved french baguette, a children dream), SA342 Gazelle, AJS 37 Viggen etc... New maps gave us other playground, Nevada came first, and today we have plenty of places to fly. And now here we are, F-18C is a very versatile beast who can do almost anything, the Viper is also a plane full of true story to reproduce in DCS, watching something and have the possibility to said, let's try it in DCS, great, the F-14 bring the shared cockpit experience to a new level, very rewarding beast once mastered with a friend, we also get a modern red with the JF-17, a plane full of capabilitys. A little personnal point of view on the multiplayer side, people are complaining a lot about spamraam, balance between red and blue etc etc, try different server, cold war for example, or server with limited weapons or no AWACS. Don't forget that everything can be made, the limit is your imagination and mission editor skill, by the way plenty of tutorial bring me to at least, make almost what I want for coop mission, for PVP, trying different server is the key, you can do a lot more than flying 40000 feet and shooting 6 amraam in TWS and go back home . I don't forgot the scooter, by far, this plane (A4 community module) evolve with years from basic SFM to actual great EFM, an experience on it's own, so much fun and pleasure to fly the Skyhawk, the team behind it can be proud of what they bring to us, for free! WW2 planes... Well, I admit they are not my cup of tea at start... But I give a try to P-47 and, yes, it's something to fly those machines, an other feeling, totally different from modern planes, everything is rewarding, from air to ground to air to air, only make it flying correctly is so rewarding. And the future... MI-24, AH-64 and maybe a DCS level Mig-29 in the far future (I'm waiting for a red at DCS level for a decade, but I'm patient... or not ) Well, that's it, If other people have story to tell, bring them, all point of view are good to take, Ah and sorry for my terrible english, Pouga
  11. Both would be great, number of planes for a flight, and randomize number on a scale, for example 70 to 95 etc etc My english isn't that great so sorry for misunderstanding guys ^^
  12. Hello! I know it's certainly not on top priority, but something to randomize plane numbers would be great. Thank's
  13. Yup it works, infantry take about 150 sec to reload, but now you have one truck per group
  14. Hi all! This problem exist since I'm playing DCS, scripting is not my cup of tea and respawning units is not a good idea IMO. Why we need unlimited ammo? From the sky it's hard to feel the vibes of the battlefield, riffleman go out of ammo in about two minutes, I put immortal soldier but even with rearming, that take too much time and brake the continuity of the action, and I don't found any good option to have full time battle going on the ground without any loop spawn script. An option to add unlimited ammos like we can make a unit immortal is something needed and I'm sure I'm not alone to feel this.
  15. Hi there, Few bugs are still there for some times: -Whites lights always turned on on lef wing. -RB 15F strange behavior when turning right and don't impact ships. -Few rotators in the cockpit have strange behaviors, radar luminosity for example. -BK-90 drag chute animation is broken. -After burner effect at night is "too low". -Luminosity of the hud and radar at night seems to high (feature or light change?) Only whant to know if those are already in the pipe to be corrected. Thank's
  16. Try to be even more clear sorry, I can't found a way to put this plane cold and dark on a road in the mission editor. I mean starting and landing from road like "Bas 90" system.
  17. @YSIAD_RIP thank you so much! Work like a charm. @Machalot Sorry if I was unclear, Start-up is easy, by starting from ground I mean put this thing on a road as starting point cold and dark or hot in the ME, without any script, like the Harrier module.
  18. Hi there, All in the title, I know it's an old subject, but a I think a lot of us still like a lot this plane. And is it gonna be possible to start from ground as easy as the Harrier can? Thank you.
  19. I can add to that that this release bring to hell all my animation crash inside max I have got since few weeks :thumbup: Thank's ED
  20. Not any change with older tool, maybe related directly to max or windows 10 :mellow:
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