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ED Beta Testers
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About do_ob

  • Rank
    Beta Tester
  • Birthday 10/18/1987

Personal Information

  • Flight Simulators
    DCS is <3, DCS is Life
  • Location
  • Interests
    Guns, IPSC, Music, Computers, Engineering
  • Occupation
    I make Money
  1. Ahh server description, my bad. Yeah, the cfg file, just replace the "ADD HERE" with the text you want and save the file. Simple as that.
  2. O damn, thanks! I totally missed this in the manual. I had the triggers mixed up. What a dum dum.
  3. Seems that the cannon trigger animation is out of sync with the actual mode. Flipped up trigger (Safe) = gun mode. . .
  4. https://drive.google.com/file/d/1R5XngKYqylyQ3INiWA9jbJ8lgHXCtKNj/view?usp=sharing This template is made for the MCG Pro version, but has enough space to add more windows ontop of others, for example if you are using a MOD key to double the inputs. Example of a clean one - Example of my Su-27 layout - Enjoy.
  5. Read the latest patch notes. They likited the file browser to SavedGames folder. So you can only run mission files from that.
  6. https://forums.eagle.ru/showpost.php?p=3821064&postcount=208
  7. https://forums.eagle.ru/showpost.php?p=3821064&postcount=208
  8. Q: Servers are limited to 20 players, any way to increase the limit?
  9. Try adding -w "Server write folder name HERE" This will create a server write folder in your saved games folder. For me for some reason when I try to run it without the write folder it starts as client, and when running with write folder it starts as server. I don't know and don't really care what color, as long as it's not white. PS : heard some people had SLmod running on a dedicated server. If I run as a client it works, if I run a dedicated server it does not.
  10. Would also like to see Server Admin name be a different color in chat. White color gets lost and ignored in chat by players. Maybe Orange?
  11. https://forums.eagle.ru/showpost.php?p=3817619&postcount=57
  12. There has to be a way, look at Riks initial post - Look at the server admin name.
  13. Tested this with --norender and boy was I wrong. Running both server and client of the same machine. Previously running a client as a server used to eat up around 7~14 GB of RAM (Btw noi render worked with clients so no GPU was used) and around 20~40% CPU. But now! Ohh wow baby!
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