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Hafody

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About Hafody

  • Birthday 01/04/1972

Personal Information

  • Flight Simulators
    DCS, Arma3
  • Location
    Kennesaw, Ga
  • Interests
    Flying and Secondlife

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  1. Great Job!!! SF_Kapsu for Winning the TopGun 2017.
  2. There has never been a better time to join TAW DCS! With our recruiting staff working around the clock to prepare for new recruits. Come check us out! TAW DCS offers: Weekly Missions Training Mission Development Organization Innovation Professionalism And good ol' fun! Sign up today at http://Http://www.tawdcs.org Questions? Comments? Concerns? Email me at hafody@taw.net See you soon!
  3. PVE, HUMAN vs AI mission What is Operation "VENDETTA"? Operation “VENDETTA” consists of 30 players per mission, plus 1 GCI slot, that will work together completing common objectives and receiving mission points towards a team total for the event. The airframe chosen at the time of registration, will be the only one allowed to fly for each pilot. You can only participate in one team mission, during the month long event. It is possible to signup as a team, but max 10 fighters/strikers/choppers per mission, we do need individual signups so we have contact details. Lone wolves are very much welcome! The teams might be a mixture of lone wolves and other virtual squadron members. Since we have limited slots available, we can not always guarantee a spot, it all depends on how many people register. We will do our best to try and make everybody happy, but sometimes that is just not possible. After each event, team scores will be posted on the TAW DCS website. We hope to see many pilots and wish you all a lot of fun! Rules/Briefing/Signup? Operation "VENDETTA" The event will be streamed live! (Link Below) Taw Twitch Live You can only sign up YOURSELF for the event, Not others. Reply below, for Feedback.
  4. What is the best way to get a group which consists of one airframe to respawn back to original base it departed from after landing at a different base...???
  5. Grimes that would be great if you could implement it for slmod or mist.... Looking forward to what you come up with....
  6. Hello Ciribob, I wanted to know if its a way to use DCS SRS for our live ATC who uses LOTatc and dont log into DCS so they can communicate the ingame players on the TAW server on 251.000? Is it possible?
  7. Help in Setting up MIST on DCS server and implementing respawn of enemy planes I would like to know how to implement MIST in DCS for respawning enemy planes on mission created for target practice? Ty in advance.
  8. Hello Chromius, I now have a F-15 Ch mod programmed, if u need a copy its can be downloaded to the ch manager for your hotas, throttle and pedals
  9. That worked ,,, Thank you very much Grimes. That did it Grimes, Thank you very much for the help..... greatly appreciated.. everything is up and running. wanted to know more about your mist scripts.. do they allow ai planes to respawn and if so how would u set that up?
  10. Here is the Data from the DCS Log file I have copied and paste the DCS log file and this after reinstalling SLmod same thing...... 00042.119 INFO LuaNET: SLMOD INIT: Loading Slmodv7_5_076... 00042.160 INFO LuaNET: SLMOD WARNING: no config file detected. 00042.185 INFO LuaNET: SLMOD INFO: using default config settings. 00042.197 INFO LuaNET: SLMOD WARNING: ./Scripts/MissionScripting.lua is not up to date. Installing new ./Scripts/MissionScripting.lua. 00042.198 ERROR VFS: VFS_open_write: CreateFile(./Scripts/MissionScripting.lua): Access is denied. 00042.198 INFO LuaNET: SLMOD ERROR: Unable to open ./Scripts/MissionScripting.lua for writing, reason: can't open "./Scripts/MissionScripting.lua" for 'w' 00042.198 INFO LuaNET: SLMOD INFO: SlmodConfig.lua loaded. 00042.207 INFO LuaNET: SLMOD INFO: SlmodUtils.lua loaded. 00042.210 INFO LuaNET: SLMOD INFO: SlmodEvents.lua loaded. 00042.214 INFO LuaNET: SLMOD INFO: SlmodUnits.lua loaded. 00042.219 INFO LuaNET: SLMOD INFO: SlmodMenu.lua loaded. 00042.221 INFO LuaNET: SLMOD INFO: SlmodConvMenu.lua loaded. 00042.223 INFO LuaNET: SLMOD INFO: SlmodPTSMenu.lua loaded. 00042.224 INFO LuaNET: SLMOD INFO: SlmodPOSMenu.lua loaded. 00042.231 INFO LuaNET: SLMOD INFO: SlmodAdminMenu.lua loaded 00042.243 INFO LuaNET: SLMOD INFO: no stats, loading stats from file. 00042.243 INFO LuaNET: SLMOD WARNING: Unable to open SlmodStats.lua, will make a new SlmodStats.lua file. 00042.248 INFO LuaNET: SLMOD INFO: SlmodStats.lua loaded. 00042.250 INFO LuaNET: SLMOD INFO: SlmodAutoAdmin.lua loaded. 00042.251 INFO LuaNET: SLMOD INFO: SlmodPingCheck.lua loaded. 00042.261 INFO LuaNET: SLMOD INFO: SlmodLibs.lua loaded. 00042.262 INFO LuaNET: SLMOD INFO: SlmodDebugger.lua loaded. 00042.264 INFO LuaNET: SLMOD INFO: SlmodMOTD.lua loaded. 00042.265 INFO LuaNET: SLMOD INFO: SlmodHelp.lua loaded. 00042.268 INFO LuaNET: SLMOD INFO: SlmodCallbacks.lua loaded 00042.269 INFO LuaNET: SLMOD INFO: SlmodTests.lua loaded. 00042.704 INFO EDCORE: (dDispatcher)enterToState_:2 00043.196 INFO EDCORE: (dDispatcher)enterToState_:3 00043.199 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00043.765 INFO NET: Login success. 00052.229 INFO NET: client has started 00052.460 INFO LuaNET: SLMOD INFO: Modifying netview... results: , true 00055.058 INFO NET: client has stopped 00097.000 INFO NET: server has started 00098.252 INFO NET: UPNP IGD detected. 00098.274 INFO NET: Internal LAN IP address: 10.0.0.37 00098.274 INFO NET: External WAN IP address: 73.27.85.154 00099.991 INFO NET: TCP external 73.27.85.154:10308 is redirected to internal 10.0.0.37:10308 00102.081 INFO NET: UDP external 73.27.85.154:10308 is redirected to internal 10.0.0.37:10308 00102.096 INFO NET: Registering server as 73.27.85.154:10308 (port is forwarded by UPNP). 00102.098 INFO WORLDGENERAL: loading mission from: "C:\Missions\FreeFlight_Practice_Weapons.miz" 00102.255 INFO NET: Loading mission: "C:\Missions\FreeFlight_Practice_Weapons.miz" 00102.256 INFO EDCORE: (dDispatcher)enterToState_:4 00102.299 INFO TERRAIN: lSystem::Init ./Mods/terrains/CaucasusBase\terrain.cfg.lua 00102.299 INFO EDTERRAINGRAPHICS3: edtg::Init() 00102.301 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_land.lua 00102.304 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landheight.lua 00102.305 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_lights.lua 00102.307 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_map.lua 00102.311 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_mfd.lua 00102.313 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_shelf.lua 00102.314 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_landmask.lua 00102.316 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_grassheight.lua 00102.318 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_cascadshadows.lua 00102.319 INFO EDTERRAINGRAPHICS3: lma: .///Bazar/Graphics/lma/edge_radar.lua 00102.321 INFO EDTERRAIN: CreateTerraDispatch 00102.321 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 create 00102.321 INFO EDTERRAIN: SetTerraDispatch 00103.560 ERROR WORLDGENERAL: Net animation arguments quantity can't exceed 32 args! 00103.611 WARNING LOG: 1 duplicate message(s) skipped. 00103.611 INFO wInfo: multiple adapters 00104.734 WARNING LOG: 1 duplicate message(s) skipped. 00104.734 INFO TERRAIN: lSystem::Load() 00104.743 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(file=./Mods/terrains/CaucasusBase\terrain.cfg.lua, season=spring, quality=high, lang=en) 00104.751 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(landfile3) 00105.287 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(roads3) 00106.130 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(vfstextures) 00107.583 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(superficial3) 00107.882 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(map3) 00111.038 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(smallshit) 00111.115 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(scene3) 00111.116 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(districts) 00112.143 INFO EDOBJECTS: shape trees_1_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_3_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_5_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_6_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_7_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_8_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_9_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_2_blk not found in shapetables 00112.143 INFO EDOBJECTS: shape trees_4_blk not found in shapetables 00112.175 INFO EDTERRAINGRAPHICS3: edtg::InitTerrain() 00112.175 INFO TERRAIN: lSystem::InitSurface() 00112.213 INFO TERRAIN: lSystem::InitScenes() 00112.267 INFO EDTERRAINGRAPHICS3: edtg::CreateSurfaceRenderItem() 00139.243 WARNING LOG: 12 duplicate message(s) skipped. 00139.243 INFO DCS: Dispatcher: initial random seed = 4366612 00139.243 INFO DCS: Dispatcher: apply random seed = 4366612 00139.245 INFO NET: state=ssLoading 00139.251 INFO WORLDGENERAL: loaded from mission Scripts/World/GPS_GNSS.lua 00139.252 INFO EDTERRAIN: TerraDispatch 000000002F8AEA20 Init(navigation) 00140.384 WARNING WRADIO: Can't create NDB "BS Belosarayskaya" beacon on the water! 00144.388 ERROR DX11BACKEND: rendertarget "SmokeTrailNoiseTex" not found 00144.519 ERROR DX11BACKEND: texture "wic/normal_huge.png" not found 00144.539 ERROR DX11BACKEND: texture "normal_tmp.png" not found 00144.553 ERROR DX11BACKEND: texture "testAtlas.dds" not found 00144.590 ERROR VFS: Can't open file models/groundExplosion_03_01.lua. 00144.590 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_01.lua' is not exist 00144.590 ERROR EFFECTS: FFX effect 'groundExplosion_03_01' not loaded 00144.594 ERROR VFS: Can't open file models/groundExplosion_03_02.lua. 00144.594 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_02.lua' is not exist 00144.594 ERROR EFFECTS: FFX effect 'groundExplosion_03_02' not loaded 00144.599 ERROR VFS: Can't open file models/groundExplosion_03_03.lua. 00144.599 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_03.lua' is not exist 00144.599 ERROR EFFECTS: FFX effect 'groundExplosion_03_03' not loaded 00144.603 ERROR VFS: Can't open file models/groundExplosion_03_04.lua. 00144.603 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_04.lua' is not exist 00144.604 ERROR EFFECTS: FFX effect 'groundExplosion_03_04' not loaded 00144.608 ERROR VFS: Can't open file models/groundExplosion_03_05.lua. 00144.608 ERROR EFFECTS: FFX: file 'models/groundExplosion_03_05.lua' is not exist 00144.608 ERROR EFFECTS: FFX effect 'groundExplosion_03_05' not loaded 00144.620 ERROR EFFECTS: OParticleSystem: error reading 'groundExplosion' emitter in Config/Effects/ParticleSystem2/groundExplosion.lua 00144.638 ERROR VFS: Can't open file models/barrel01.psm. 00144.638 ERROR EFFECTS: OParticleSystem: file models/barrel01.psm not exist 00144.644 INFO WORLDGENERAL: loaded from mission Config/View/SnapViewsDefault.lua 00144.646 INFO WORLDGENERAL: loaded from mission Config/View/View.lua 00144.648 INFO WORLDGENERAL: loaded from mission Config/View/Server.lua 00145.147 INFO Config: netview started 00149.126 WARNING NGMODEL: Model '//models/trees_1_blk.edm' has invalid bounding box. 00149.134 WARNING NGMODEL: Model '//models/trees_3_blk.edm' has invalid bounding box. 00149.137 WARNING NGMODEL: Model '//models/trees_5_blk.edm' has invalid bounding box. 00149.141 WARNING NGMODEL: Model '//models/trees_6_blk.edm' has invalid bounding box. 00149.145 WARNING NGMODEL: Model '//models/trees_7_blk.edm' has invalid bounding box. 00149.556 WARNING NGMODEL: Model '//models/trees_8_blk.edm' has invalid bounding box. 00149.559 WARNING NGMODEL: Model '//models/trees_9_blk.edm' has invalid bounding box. 00149.691 WARNING NGMODEL: Model '//models/trees_2_blk.edm' has invalid bounding box. 00149.691 WARNING NGMODEL: Model '//models/trees_4_blk.edm' has invalid bounding box. 00149.791 INFO DCS: ComplexTask::open_state(). Precached tasks data loading. 00149.792 INFO DCS: ComplexTask::load_task_data(). "Follow_Line" task data loaded. 00149.793 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector" task data loaded. 00149.794 INFO DCS: ComplexTask::load_task_data(). "Follow_Vector_Old" task data loaded. 00149.795 INFO DCS: ComplexTask::load_task_data(). "Approach" task data loaded. 00149.797 INFO DCS: ComplexTask::load_task_data(). "Cannon_Ground_Attack" task data loaded. 00149.799 INFO DCS: ComplexTask::load_task_data(). "Rocket_Attack" task data loaded. 00149.800 INFO DCS: ComplexTask::load_task_data(). "Level_Bombing" task data loaded. 00149.824 INFO DCS: ComplexTask::load_task_data(). "Dive_Bombing" task data loaded. 00149.827 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Attack" task data loaded. 00149.829 INFO DCS: ComplexTask::load_task_data(). "Missile_Ground_Target_Level_Attack" task data loaded. 00165.243 ERROR GRAPHICSVISTA: Can't open model LAP-CABLES. 00191.657 ERROR SOUND: source_add(host:woLA-16778497, proto:PlaneFurWind, alt_proto:): can't find proto 00194.458 INFO NET: simulation is ready, state=ssPaused 00194.458 INFO NET: simResume: curTime=194.457819, syncDelay=0.500000, startTime=194.957819 00194.458 INFO NET: simulation starting, state=ssStarting 00194.458 INFO NET: syncStart at 194.957819: 00195.131 INFO NET: simulation started, state=ssRunning 00195.131 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'lockon'. Radius 100.000000. Pos=-51945.843750,2006.752563,706342.875000! 00195.164 INFO EDTERRAINGRAPHICS3: force loading finished! 00195.164 INFO EDTERRAINGRAPHICS3: Force loading pipeline 'map'. Radius 20.000000. Pos=-51945.843750,2006.752563,706342.875000! 00195.164 INFO EDTERRAINGRAPHICS3: force loading finished! 00215.069 INFO GRAPHICSVISTA: Creating Resource "Unicode" of type 1 00220.235 ERROR DX11BACKEND: rendertarget "Target::Reflection" not found 00252.062 ERROR DCS: Mission script error: : [string "slmod.sendData()"]:1: attempt to index global 'slmod' (a nil value) stack traceback: [C]: ? [string "slmod.sendData()"]:1: in main chunk 00252.096 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.basicSerialize) function into export. 00252.100 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.serialize) function into export. 00252.102 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.oneLineSerialize) function into export. 00252.102 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.serializeWithCycles) function into export. 00252.103 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.deepcopy) function into export. 00252.106 INFO LuaNET: SLMOD INFO: successfully loaded (name = slmod.tableshow) function into export. 00252.110 INFO LuaNET: SLMOD INFO: Unable to open or find C:\Users\DJ Hafody\Saved Games\DCS\Slmod\BannedClients.lua, creating file... 00252.252 INFO LuaNET: SLMOD INFO: successfully loaded unitAttributes. 00252.263 INFO LuaNET: SLMOD INFO: weapons_impacting_code loaded successfully to server env 00252.263 INFO LuaNET: SLMOD INFO: using random seed 4479 00252.263 INFO LuaNET: SLMOD INFO: slmod.importMissionZones: zones successfully loaded to net environment. 00252.269 INFO LuaNET: SLMOD INFO: successfully completed slmod.getMissionUnitData() 00254.837 ERROR DCS: Mission script error: : [string "slmod.sendData()"]:1: attempt to index global 'slmod' (a nil value) stack traceback: [C]: ? [string "slmod.sendData()"]:1: in main chunk
  11. On Newest update of DCS 1.5 current as of today.. SL Mod not working giving me a mission script error, how can that be fixed? ty in advance keeps giving a attemp to index global slmod send data in mainchunk error
  12. Hello. Tanker ... wanted to know do u still have the profile and maps for the ch fighterstick and pro throttle for the F-15 u mentioned above..... the link is dead..
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