Sure, i can provide you that, but I'll need to disable the software that does it, i'll pm you that.
But, since we added this logic, it's been running ok.
We're waiting for the weekend to test it at full load - with 40ppl on it.
But to be honest, logs will not tell you much. DCS just stops, i've checked the logs. Nothing strange.
First of all server goes black, it works for a bit of time (2-3 mins) as I can see stats comming from it (peopl do land, kill, takeoff) and then it just "is not responding".
Anyway, we will run it, i'll send it to you.
+
I've played a lot on servers, there was no single one who would not crash at some point. Sure, the ones that had like 4 players were stable. But when there's 30+ players, it get's hard.
And what can you do with less ppl, you need sead, cap, cas on both sides. Some ppl say it's all ok for them, and it might be true.
In our comunity we have ppl who can't join server for like couple of weeks, some of them have no problems.
For me is mixed, every other patch it's all ok, for others, it's not.
I do dev. for a living, and I know that this might be hard to track as it might be just stupid race condition that happens here, not there, but still it is there.