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About MisterVince

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  • Birthday July 13

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  1. How can such issues make it past the closed beta ? I mean it is visible as soon as you start up the plane; I don't mean to be rude but I just don't understand.
  2. I think this would be great. I would not totally be in favor of implementing an 'auto-AAR' thing, but dedicated training missions, or tools to better visualize the position of your aircraft with respect to the boom/basket, would be a great addition, in my opinion. My idea for an 'auto-AAR' thing would be to have a button that almost blocks your flight controls so that you can only steer your aircraft very gently, a bit like an autopilot. Your speed is locked to the tanker speed +1 knot when you are behind it, and locked to tanker speed when connected. This sol
  3. Thank you for all your work and effort HB, this update is great ! Thank you IronMike for your patience and your careful reading of all the feedbacks. Keep up the good work. Merry Christmas and very best wishes to the Team.
  4. I also confirm that this bug is still occuring on last OB. Best regards,
  5. Hello, This happened twice to me already: when I jettison the 3 bags using the emergency jettison button (I carry nothing else except for Magics), the aircraft enters a roll that cannot be stopped and lead it to crash. I tried to counter the roll with stick input, airbrake, disconnect/reconnect the "Vrille" switch: nothing slows the roll until I reach the ground. The first time I did not really pay attention to it. The second time, I remember that I jettison the bags while doing a +2-3g horizontal turn. I do not have a track to illustrate this. I could provide a Tacview file, but unf
  6. It is working for me. Bear in mind that the autopilot only activates under certain stability conditions (I don't remember exactly), but basically if your nose is moving, even slightly, the autopilot will not activate. Also double check that A is your binding for autopilot.
  7. Remember that these aircraft do not have a flight control system. So you can make it do whatever you want. With the F-14 you took up to 30g, which is comparable to the maximum g-load a missile can take. So it is not surprising that the aircraft breaks. With the Viggen you took a sustained 13g, which is already a lot. So i am not surprised again. In fact you say it's easy to break them but it is because you do not feel the g-force in a simulation. IRL with so much g the pilot would be killed or passed out.
  8. If I own SC and spawn a Tomcat on the deck, can a RIO who does not have SC join me before I take off ? Or can he only join me after I take off ?
  9. I am bad at reading between the lines, but I think he trying not to say that since there is a discount on ED shop, there will be a discount on Steam too, but later.
  10. Is the sale lasting until the 25th of June like the F-14/Viggen free trial ? I did not find any information about the sale duration.
  11. Thanks a lot ! I understand better now. I read many times on the hardware related section of the forum that it does not matter if your CPU has 8 cores or more, what matters is the speed of one core. This is explained by the way DirectX11 functions. However, it will not be correct anymore with Vulkan. So with Vulkan, it will be better to have more cores on the CPU rather than having a higher frequency on less cores . I am correct ?
  12. Hi here, I have question about Vulkan: What is it ? Will it make the game run more smoothly ? Will it change the way the game looks ? Like 1.5 to 2.0 was a massive improvment in the graphics and my old laptop could not support DCS 2.0 so I had to buy a new one. I ask this because I think about buying a new, better PC, but if Vulkan requires better hardware, I will definitely wait until it's released before buying anything. :)
  13. Heatblur confirmed it will be available on Steam too on their facebook :thumbup:
  14. That looks fun to do ! What is the pitch for climbing from 10km to 20km ? Thanks :)
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