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Kerbal_Killer

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About Kerbal_Killer

  • Birthday 03/04/1976

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  • Flight Simulators
    MSFS 2020
    DCS World
  1. How's everyone's frame rates looking with and without pixel density turned up? I decided to run some tests last night with my FPS counter turned on. I managed a steady 45 fps in downtown Las Vegas with a steady 90+ fps out in the desert away from building and additional scenery. Trying similar tests in my Steam version of 1.5 the frame rates were much worse dipping as far south as 20 fps near Anapa and the coast. The water in 1.5 also seemed to have some very odd issues using the Rift. I would say 2.0 is much better optimized for the Rift. (all settings maxed except MAA which I tried between 2 and 8 but saw no noticeable frame rate change) Also, I tried turning up pixel density using the tool but didn't seem to notice any change. Someone mentioned that it doesn't work if DCS is not installed in the default location (which mine isn't). How do you work around this?
  2. I can actually read gauges ok with the default settings. Sometimes I need to lean in a bit. It's the planes in the distance that I have trouble seeing.
  3. Rift Never posted in the ED forums before, but wanted to put in my 2 cents on the Rift and DCS as well as ask a question: I got my Rift locally (paid an extra $50 rather than wait 1-2 months) and have played DCS World 2.0 almost exclusively and all I can say is WOW! It is the experience I always show new Rift users even if they aren't into flight sims. I am using an I7 6700K and a new EVGA FTW GTX 1080. Framerates seem great with max settings flying around Vegas, although I have not actually checked to see what they are. The experience is nothing short of amazing! I am wondering for those who have used the debug tool to raise their resolution/pixel settings: How noticeable is the change and how much of a framerate hit have you seen? I ask because even with models set to high it is still hard to track other planes in the sky due to the default Rift resolution. Thanks!
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