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Kapsu

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  1. It's not a bug. All ACM locks are STT locks in the first place so you are in STT mode if you lock something with any of the ACM modes. Also ACM condition will stay active until manually exited one way or another. And as long as ACM condition is active it will override the other functions of the sensor control switch.
  2. Added MMJ to the roster.
  3. SF_Kapsu F/A-18C SF_Hevy F/A-18C SF_Huntercamo F/A-18C SF_MikeMikeJuliet F/A-18C Supercarrier: yes
  4. Squadron: SF Squadron Timezone: 15 - 20z (weekends) Aircraft: F-18C, F-16C Maps: Cauc, PG, Syria
  5. How i haven't noticed this until i read this? :D Anyway there is a way to fix that. In RWS press TDC on empty space (radar tries to take STT lock on that bearing) and then when radar is doing that narrow sweep trying to find something switch from AIM-120 to AIM-9 (just switching from one missile to another should work) and things should get back to normal when radar goes back to normal search. Your scan center might get offset to where your TDC was but switching weapons again or selecting to 140 degree scan seems to fix that.
  6. SF roster updated: https://forums.eagle.ru/forum/english/dcs-world-topics/tournaments/7115959-red-flag-14nov2020?p=7116433#post7116433 I'm not sure if anyone from us can attend red side briefing today.
  7. SF Squadron, Blue side (red is fine too) 3x F/A-18C, 1x F-16C, 1x GCI SF_Kapsu SF_Huntercamo SF_Hevy SF_Razer (F-16C) SF_Farrago (GCI)
  8. Really would like to see that real world data you used as well. Well that explains few things. In 2.5.6 drag for pylons was added which explains differences in top speed and FCS weight bug was fixed which explains your turn test results. So yeah you're right, just 5 months late. :D According to the GAO report, yes.
  9. Nope, i don't see any change at all. STR, speed and acceleration numbers are the same as they used to be. I don't see a reason (and i'm too lazy) to revert back to an older version so i could do side by side comparison to be 100% sure, but there's no significant change for sure. Your stable track doesn't seem to playback correctly on OB, you have a video of it by any chance? Oh and don't accelerate tracks, it increases the chance they get corrupted.
  10. I haven't noticed anything different on the Hornet FM, especially when it comes to BFM performance it feels the same as before. But i will do some tests and see if i can spot any differences.
  11. Squadron Name: SF Squadron Teamspeak/Discord: S1G Contact person Discord ID: Kapsu#1176 Aircraft Selection. F-18C Pilot: Finland - SF_Kapsu (Donation is for the Finnish site of the doctors without borders)
  12. I started to wonder that those fuel flow figures for Hornet can not be right and after checking both DCS manual and NATOPS i noticed that IFEI (and ENG page) only show fuel flow of the main engine, it does not include FF for afterburner so no wonder those figures seemed so strange. :D EDIT: Disregard, tested with scripted mission which calculates fuel flow and it seems like DCS F-18 does include afterburner FF as well (which also should be reported) so those figures are correct after all and indeed very optimistic. For example at sea level A1-F18AC-NFM-200 manual's (-400 engines) combat fue
  13. Those charts can not be for per engine?
  14. Pylons have drag now and if i'm not mistaken drag was added to existing FM, not taken away when pylons are removed. Care to explain what's wrong with that turn rate? It matches the turn rate mentioned at GAO report, is the speed where you get that 19 deg/s wrong?
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