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ThirtykayDEC

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Everything posted by ThirtykayDEC

  1. Yes, i'm still there and updating the first post when it's needed. As long as Razbam continue to work on 5 or more project module at the same time rather than updating the Mirage 2000C or the harrier, i'll be there, adding bug to the list. the "SHAME" list, i understand some bug are ED side but come on, where is the "We will improve the mirage 2000 with things we learnt from the harrier development"... I love this module, but when you want to go hardcore digging into aircraft system, you always encounter a bug or a missing feature... Will we have to wait 2023 to have a complete module ? (aircraft retiring from service) Whatever you do Razbam, go on, but please don't do a Mirage 2000D ( my favorite plane) because you will ruin it so hard that i will have to quit this simulator and i dont want to We that being said, tell me guys what can i remove from the list, Thanks.
  2. Ok, thanks for your answer guys. i bet on a bad delivery, with inacurate solution. and i will try in both mode. Just to see where the laser in painting.
  3. So i was lasing for some M-2000C in my squadron, and almost every time the bomb wasn't catching the laser signal of my TGP. Just to give number i got only 5 bomb tracking and hitting target on 18 dropped. I really want to know why is this happening, we got same laser code 1688 , laser ready, L flashing when lasing, 15000 ft and i was at maximum 3nm behind the dropper. I was thinking about the FOV of the GBU-12,which is too small to capture the laser but i'm not sure so far. Or maybe it's a bug ? So, can someone help me with this and clear those doubt circling in my head ? Thanks,
  4. Updated. We are now at 76 bug/missing feature. And still no comms from the dev.
  5. My condolences to your family and friends, you'll be forever in our hearts, RIP Gos.
  6. Sorry guys, didn't seen that the post was still active. i'm going to update the initial post.
  7. Forgot about this one, i got it too Lornix: Circuit breaker are modeled in the A-10C
  8. myHelljumper : thank, added and for the IFF , i think it would be better if we have to input the code for each side in order to have a better realism. Skitter: can you PM me for explanation about light and nws ? also Waypoint on VTB is added to the list thank :)
  9. Valium : ok thanks updated :) azm: thanks for the input knock-knock: thanks lornix : would be great if the inputed code was used by system
  10. A non-exhaustive list of thing that are not working in the Mirage: To be fixed by Razbam: -aircraft lim light not lighting up when aircraft reach his structural limit -Police light not working , but works in Model Viewer, checked with arg -Refueling light brightness knob not clickable -HUD Brightness knob not clickable -Magic Lock symbology wrong when locking with radar and magic it self should be a triangle instead of a circle -Fire light not working -FBW Channel 5 not working -Circuit braker not clickable -CM Box brightness knob not working -Emergency gear lever not working -FBW Test light always goes green even the FBW is faulted -AP Test light always goes green even if the AP is faulted -Refueling fuel flow to high approximately 1200 kg per minute instead of 500 kg per minute -HUD decluter switch work with right click and left click, shoul be only right click -HUD PRED/CCLT switch is not working -ADI Day/Night backlighting change nothing -ELEC & HYD light does not light up even if faulted -FBW Reset button work but not animated -nav RD mode not implemented -nav DEC cant input manually value -nav no synthetic runway for manually added waypoint -PCA Logic to be corrected -(Missing alarm sound, however not sure about this one) -Alarm sound not adjustable -CM Box auto release not modeled -Nav light red is twice brighter than green one -INS Markpoint not working, at least marking is working but coordinate when accessing them is 00 00 000 000 00 000. -INS Update bug -CCM Antenna bug, antenna doesn't going back to default position when locking to another target -Radar antenna going back to default position when losing lock in BVR -RD/RDO/Radar memory mode missing -Super 530D lock tone missing -gun shooting in safe mode bug. -can't jettison 4 magic. bug -some missing keybindings for rotaries -correct modelling of the BLG 66 cluster bomb -INS display bug (sometimes a bunch of zeroes will show up when switching modes) -Engine power gauge "jumping" on the first digit (i.e. 19 to 20, 29 to 30 etc.) -Light dimmed not synchronized in MP -radar scan volume indication bugs after losing lock -CCRP related bugs (INS, ...) -Missing Radio Function Pal+G (transmit on both actual channel and guard channel). -Matra Super 530D TTI Bug. -CCM Boresight Bug. -Hydrolic pressure n°2 always at 0 with engine running. -All A/G Feature for the RDI Radar. -HUD Symbology relating to magic interception cues, see post #74. -missing Ejection seat disarm feature and pretty much all seat feature. -missing Radio preset keybind. -2.5 Quick alignment bug. see post #81. -RDO Button TWS bug. see post #82. -Slats not synchronized in MP. -Missing S530D Locking Tone -Missing Engine Start function (RShift-Home) -Engine will start even not pressing DEMarrage pushbutton next to the pumps. -Inaccurate CCIP/CCRP Snakeyes/Mk.82 computation on hard dive. -CCIP Gun (CAS) Pipper bugged. -Ripple bomb release: CCIP/CCRP calculate the point of impact of the first released bomb instead of the middle point of the ripple. -Sounds. Doppler effect (high pitch-low pitch cyclic sounds, like in a flyby) can be heard in external views even when the distance camera-aicraft does not change, which is incorrect. -Engine sound is muted inside the cockpit when the aircraft flies faster than Mach 1, which is incorrect. -Missing keybinding. -PRF Selector High -> Int -> Low" and "Low -> Int -> High" shortcuts not working. -TOT/PAR Mode Toggle keybinding: At first press it works OK. For next switches, you need to press twice the keybinding. -Position of multi-position switches not synchronized between HOTAS and simulator. -Expended rocket canisters cannot be jettisoned because they disappear from the PCA. -Closure rate of air target in TWS mode with target at close range. At less than 1-2NM aprox, closure rate switches to negative figures when closing in. -After selecting and jettisioning external tank (RP), the radar in RWS will not lock any target because the RP is still hiddenly selected. You need to select eg an air to air missile so it deselects the RP. -Close combat radar modes with Master Safe do work but you cannot see the HUD symbology. To be fixed by ED: -IFF Central Panel partially clickable / Not totally impleted in DCS -Bug, Can't refuel the RP-541 in Air to air refueling, it stop at the internal capacity (3140 Kg instead of 6200 Kg) To be verified: -IFF Light not lighting up when transponder is damaged. Fixed: -Kneeboard not working 2.5 -CORRECTED ED SIDE -Rvt vol light not lighting up when receiving fuel from tanker -CORRECTED -Electro Pump not modeled apparently -CORRECTED I hope you Razbam, will someday fix those bugs/ add missing feature. To be updated.
  11. Are you switching to FBW channel 5 ?
  12. I think the problem comes from the Mirage it self, but this bug is here since a long time, i would say when the module was release. also another bug i've noticed, the light "RVT VOL" on the fuel gauge should light up when you receive fuel from the tanker but it's not. but the list goes on and on...like the magic II symbology or iff light etc... But don't worry, 2 more weeks whoops i mean 3.
  13. The fuel flow rate for refueling the Mirage in air to air is 500 Kg per minute. so refueling in 40 sec is impossible IRL. Razbam should mind this and fix it.
  14. Hello, the question is simple, how to add an helicopter to DCS without crash when lauching the mission, i'm using the Ka50 dll's and fm, but Dcs crash right away when i'm lauching the mission. i got this error in the log 00043.912 ERROR DCS: Invalid Unit Module "*******" can someone help me ? Best regards, Thirtykay
  15. This is because i didn't modelit yet :smilewink: never the less, small update:
  16. Pic as promised , color are placeholder. Channel selector : done Comm panel : done MMS Control panel : done Left MFD : done MFD Aux panel : done Air vent control lever : done MPD : done RFD : done Thanks you for everything guys, and also i'm noob in 3D so don't be harmfull please... Next update is tomorow
  17. First, keep in mind that english is not my mother language. Like the tittle said, this will be the thread for my mod/module OH-58D Kiowa warrior. The goal of this project is to make it a real DCS Module and become a third party dev. After a long moment of gathering information on the beast, it finally start. ROADMAP: -Modelize the cockpit -Modelize a new HD external model -Coding as much as possible system outside the SDK -Testing -Release an Alpha version. and so on. Please don't get hype, this can be succesful like it can be a total draw. At the moment, i've started modeling the cockpit, pic will come when ready. Any help is appreciated. Thank you, Thirtykay.
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