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Nodak

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Everything posted by Nodak

  1. Considering that DCS Iranian flyers will be getting unlimited access and supplies of western inventory weaponry for their use in the virtual combat arena don't really see what the issue is. You'll be far better off that route.
  2. Clean nosed D or the J's. Several of the D's were made without chins, Iran had a bunch of them.
  3. We're rapidly approaching the old "Two Weeks" confirmed territory now.
  4. The old saying in MAC back in my day, fighter pilots make the papers, but trash haulers make the history.
  5. https://vrheadset.com/category/pc-vr-news-reviews/ If we get lucky something may emerge out of Panasonic's debacle this year yet, at least the new company already has several physical set designs based on years of Panasonic's floundering, flopping, and research to bring to market. The last one is right in bigscreens turf with the bonus of adjustable IPD and added adjustable diopitors for glasses wearers.
  6. The story of Northstar and a broken Phantom running out of luck and options
  7. Why would anyone use a full 180 snap in VR, a 130 degree would be plenty to do six checks, you still have your field of view of at least over 90 degrees in most headsets, so take half that plus a little more neck twist flexibility for 50 + added degrees to get a nice rear view. A full 180 would be way to extreme and disorientating. With the extra half FOV and remaining neck turning ability you could literally see your opposite wing looking back, no thanks. And if the rear snap view is solidly locked in VR its hello puke city, especially when holding it while flying, while looking fully backwards.
  8. Collect them all, you won't be disappointed.
  9. I totally disagree, one of the sleekest and hottest looking fighters in my eyes, exudes raw power, the appeal of a classic muscle car. Than when you slap on those groovy colors from yesteryear and hang those weapons, today's aircraft are drab gray lawn darts compared.
  10. The theory is map making will become so fast eventually, most of it rapidly becoming automated, it'll become a snap to totally redo them. Trend says we're moving that way, of course I'm not going to say what year that'll happen.
  11. I would strongly suspect as time moves on and the maps are making leaps and bounds in tech improvements it's going to get easier to update the older ones with the new tools and techniques at some point. Used to be years waiting for one single map, now it's two to three in a year with quality far surpassing anything previously done. At some point they're going to have to introduce the world curvature, don't see the point in two different simulations catering to the flat earth society. Barometric pressure will suddenly mean something.
  12. Looking forward to night vision old school in VR, red lights toned down to minimum levels flying by moonlight.
  13. That'd actually be a good idea, except the hanger itself lead to various modes like tool cage section for access to settings, ops room for mission builder, cockpit for instant mission menu access, hanger exit door for object and aircraft viewer/ encyclopedia, and on down the line.
  14. Upgrade the hanger, and set the plane in it as the one your theme and wall paper selection is, that and a skin and armament pak selection via the special settings menu.
  15. Nodak

    Turbulence

    Plowing around long enough in a low level Herc you eventually figure out where the turbulence is visually, black field to green field, lake to forest, shady side of hill to sunny, your going to catch a wicked thermal. Even the birds know this.
  16. The amount of aircraft types that fit into a Nam map is staggering, starting with the French in the 50's. From Bearcats to Tomcats and everything in between, nearly the entire century series in various forms, and everything that flew off a carrier deck from 60 to 75.
  17. Think sales would always be dismal, many don't like the way they are implemented, the forces are generally too weak for flight and most of the effects shaking the stick would actually be felt through the arse, not the hand doing the flying and shooting, why the many invest in seat shakers instead. Also if your competitive the last thing you want is something shaking up your shooting hit percentages. We all can agree tactile feedback is important, not everyone will agree in the how its achieved. I'd love a full length stick that gave actual levels of resistance and the stall buffets from airflow of a simulated warbird, but that day ain't here, and MS sidewinder levels don't cut it.
  18. Any way the flight suit can be made to select for orange and dark blue in addition to the sage green and sand? Iran pre-revolutionary wore the orange, also Japan wore it, and it was issued to test squadrons and ADC units in the USAF, of which Iceland was one. The dark blue was special issue to the Thunderbird team.
  19. It's so real they quickly ran out of Phantom block numbers to sell, sorry guys but E's were all sold in the first fifteen minutes.
  20. Never mind you don't really have a historical map for an American Wild Weasel in the first place, but who really cares. LoL
  21. Yes, since eventually float planes must show up in a Pacific setting, since they played a huge part.
  22. Outstanding work, be proud to strap that simulated iron on.
  23. Heatblur sold twice as many Phantoms as MD did over a span of forty years in 24 hours.
  24. I'll know it's close when Kirk66 comes back on the board and starts posting again. He's probably busy doing weapons testing and polishing the seat pad, mum's the word.
  25. Physically works from back pit, the front one will move and click while in the back seat, but the one in rear cockpit isn't animated, so no visual positioning reference for that pilot.
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