AH-6 LittleBird Project - can I get some guidance on best poly structure for DCS
Hi Joey45, I'm getting back into my AH-6 model project after a few yrs off DCS.
Have moved to Blender from 3ds, and brought what I'd done across. Getting prepped to re-mesh and redo/re-sculpt the entire model, I need some more recent specs on what DCS now requires/allows on model structure, tri's, quads, ngons, subdivision, normal mapping etc. Has anyone got a steer, our would like to help?