Landing AOA... in DCS: F-16C Viper Posted September 30 On 9/13/2021 at 5:37 AM, LJQCN101 said: In -1 section 6 Flight Characteristics, Landing Configuration, there're two described techniques that you can use to land a Viper. One is the 11 deg technique: stick for attitude and throttle for AOA. The reasoning behind is that the FLCS Take-off & Landing Gains is a pitch-rate command system until 10 deg AOA, which means your stick is commanding pitch-rate, instead of G or AOA. A zero stick input will translate to a zero pitch-rate, regardless whether your aircraft is inverted, decelerating or accelerating. This technique allows better pitch control. Another technique is to trim for 13 deg AOA: stick for AOA and throttle for glidepath. When flying above 10 deg AOA, the FLCS starts to add nose-down command to your stick input, a negative pitch-rate command proportional to (AOA - 10). It's called a blended pitch-rate and AOA command system. When you manually trimmed to 13 deg AOA, you're essentially commanding a positive pitch-rate, while at the same time the FLCS is commanding negative pitch-rate proportional to (AOA - 10). What's happening is that the aircraft will now tend to hold the trimmed AOA. Adjusting the throttle will now pitch the nose up and down. This type of approach primarily allows better control of touchdown point and more efficient energy dissipation, but less stable in gusty wind conditions. Maybe I am struggling to understand what this means in terms of the aircraft's characteristics.... But, shouldn't the nose stay parked where we put it with L/G gains and AoA < 10 ? I am further confused by the reports that with weight on wheels this 0-pitchrate behavior still applies, AKA when I am on takeoff roll and i park my nose 9 degrees high it should stay there, correct? same with landing rolls?