
OG84
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About OG84
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Rank
Junior Member
- Birthday 05/18/1984
Personal Information
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Flight Simulators
DCS
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Location
Near Berlin, Germany
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Hi, not sure if this is of interest for you guys, but i just upgraded from a 3900x to a 5900x. Quite some improvement. Fyi is with a 2080ti. 3900x + 32GB CL16 3200Mhz cinebench r23: single: 1302 multi: 16732 dcs frametimes VR preset + Valve Index: p51 cold start krymsk: 10ms f18 super carrier cold start: 20,5ms (23 fps) --- 5900x + 32GB CL17 4000Mhz (running at 3800Mhz with Infinity Fabric (Fclk) at 1900), Fclk 2000 was not working with Asus X570 Gaming cinebench r23: single: 1599 multi: 20739 dcs frametimes VR preset + Valve Ind
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How to get rid of the "Authorization failed" window post "fly for free" event
OG84 replied to hmleao's topic in General Bugs
just delete the dlc from disk manually. e.g. steamapps/dcs/mods/aircraft/... Or in steam manage your dlcs and uncheck them there. -
[MERGED] DirectX 11/12, OpenGL, VulkanAPI Discussion
OG84 replied to Cskelly's topic in PC Hardware and Related Software
Would be nice to have one Thread per AI if thats somehow possible :) That can scale nicely with Future cpu Gens. Keep up the good work. Gesendet von iPhone mit Tapatalk -
yeah i think it's not about hardware, it's about code. i just disconnected my vr gear to see what kind of performance i get with my "good" system specs in 2d. 55fps with the supercarrier cold start mission (vsync off) 2080ti, 3900x, 32gb LOW preset settings, except shadow on low 1080p! So i would expect a little more from those specs tbh.
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Results from a performance survey I posted...
OG84 replied to grammaton_feather's topic in Game Performance Bugs
@grammaton There are a lot of nice VR features in the nvidia sdk :) But regarding single pass, i guess they are already working on a vendor agnostic implementation (https://forums.eagle.ru/showthread.php?t=269320&page=2). At least sounds like it. Also the predominance of the green team could possibly change with upcoming rdna2 from AMD. -
yep noticed this too. I only hear the clicking sounds of the throttle itself, but no variation in engine sound. Maybe a very subtle change in tone, but very irritating in general :)
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This is just a calculated value to point out the difference. dcs fps counter shows 22fps vs 45fps.
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On the supercarrier cold start mission shadow has a huge impact. Between shadow off (8ms) and shadow low (18ms) there is a difference of 77fps (cockpit view) 2080ti/3900x
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Would the i9-9900k mind to retest with super sampling 1.0?
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thx, that was a typo. fixed.
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Well my personal conclusion is, that a high end ryzen performs on the same level as a high end intel. That suprised me the most. Even with way less core clock. But 10900k is around the corner. though i cannot verify all results, except my own. Due to lack of more data I cannot give more conclusions at the moment ;)
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Hi pilots, i would like to collect some data on which system components have the most impact on VR performance. That's why i would ask you to take part in the following voluntary survey (no personal data is collected, only system specs). E.g. what i would like to know if the latest high core count amd cpus perform better in a Steam VR environment than some older but fast single core cpus. I will share and present the results later, but you can already watch the current data yourself after you complete the survey. https://docs.google.com/forms/d/e/1FAIpQLSdp6019Z5WOcl4hUt9CUhVJqPSqHn0X-T
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Yet another de-bottlenecking question thread
OG84 replied to sirrah's topic in PC Hardware and Related Software
I would rather use the frametime from the steamvr widget as a metric for performance. FPS do not necessarily change in linear steps due to how vr works. -
fps at 50, but cpu and gpu less than 40%
OG84 replied to Forza42's topic in PC Hardware and Related Software
... but it could also be a cpu bottleneck. i think 30% is the overall across all cores. could be that one certain thread is hitting the limit.