Jump to content

tiborrr

Members
  • Content Count

    31
  • Joined

  • Last visited

About tiborrr

  • Rank
    Junior Member
  1. This is outstanding work, I will buy this app immediately. One question though - I want to output my Android to 21.5" touchscreen LCD with 1920x1080. Can I have more panels on a single big screen, akin to Helios, instead of multiple Android devices? This way I can repurpose my old phone and a new 21.5" touchscreen HDMI LCD. Thanks, Niko
  2. Also, check this: https://forums.eagle.ru/showpost.php?p=3323896&postcount=39
  3. I just found out the issue, my DCS 2.2 standalone was stuck with Affinity being set on Core 0 only thus only running single-core. The symptoms were: - super slow loading times (almost a minute on SSD RAID0 compared to 10-15s) - intermediate slowdowns from 100fps to 10fps (microstuttering), sometimes freeze down for a second or two. - slow loading of terrain, immediate microstutter in external view when rotating the view. - GPU load jumping from 99% down to 20% or even 0% when checked with Afterburner every time microstutter/freeze occur (these are all symptoms of GPU being CPU starve
  4. I just found out the issue, my DCS 2.2 standalone was stuck with Affinity being set on Core 0 only thus only running single-core. The symptoms were: - super slow loading times (almost a minute on SSD RAID0 compared to 10-15s) - intermediate slowdowns from 100fps to 10fps (microstuttering), sometimes freeze down for a second or two. - slow loading of terrain, immediate microstutter in external view when rotating the view. - GPU load jumping from 99% down to 20% or even 0% when checked with Afterburner every time microstutter/freeze occur (these are all symptoms of GPU being CPU starved)
  5. Hello everybody! Sorry I hadn't had any time to follow the debate. In the mean time I did some wrapping up on the CPU architecture tests before I proceed to DCS 2.0 testing. For sure I will not do the CPU arch testing ever again, it's way too time consuming. 5.3 CPU architecture impact on the FPS: The purpose of this test is to test out the impact of the different CPU architecture on the general FPS performance. I have selected the FHD resolution as a starting point, which is in my books considered a 'low' resolution. CPU tests are always done on 'low' resolutions to exclude the p
  6. Hello everybody again! @T_A: Sadly, I'm not able to get GTX 980 at the moment. My guess it somewhere between the 980 Ti and the 970, closer to the latter. If you feel irritated just crank up the AA to make your card sweat a little bit :) @Lenop: Hyperthreading helps for sure (on an i3 for example), but there's no more performance gains going from 4cores to 8 "cores" (or threads). If you want to save money, get the i5 K, a good liquid cooler (like EK ;)) for the CPU and overclock that beast. Frequency and ICP are the kings once you go quad-core or better. @JorgeIII: Thanks man! 5
  7. There's one current topic about Hardware Benchmark, see here: http://forums.eagle.ru/showthread.php?t=157374
  8. Check out this thread: http://forums.eagle.ru/showthread.php?t=157374 HD7970 is basically a 280X so look for these results. Are you running DSC 1.5 openbeta? Is you CPU overclocked? I would definitely look into this, especially since your CPU has unlocked multiplier. Memory speed might also be the factor here.
  9. Hello everybody, ran a benchmark with GTX 960 and R9 295X2 while the NTTR is downloading, thanks to Decibel_dB! :) Initial finding: Dang, we have the new best bang for a buck card for WQHD resolution. If the money is tight and you want the latest gen GPU, the GTX 960 might the right choice. Crossfire however has micro-stutter issues, I have read about it on these forums and there only fix for it seem to be to set the MODEL VISIBILITY to OFF. However, I haven't found that function anywhere in the menu. Regarding 'VR' testing: I have found a way to sort-of simulate VR using Stereo prof
  10. Update - I will be getting GTX 960 from my friend to throw it in the mix!
  11. Yes, the test are being conducted on 1.5.2, correct. DCS 1.5 engine is indeed light years better than 1.2! I am trying to say the legacy functions, much of them carried over from older standard, doesn't seem to run as good as on NVIDIA. The proof to this are the new games, built on entirely new engines, where AMD cards more than adequately keep up the pace with NVIDIA. I hope I'm not causing too much confusion.
  12. Thanks, I'll try to figure it out :) Yes, for sure, probably later today or over the weekend. You guys are lucky, the weather is bad, lots of fresh snow, climbing is off for at least this weekend. I don't want to try out the avalanche equipment (again)... Once was enough :doh:
  13. Hi, I wold like for everybody to refrain from calling people names or fanboys. After all, I am an die hard AMD fanboy. AMD cards are great but the thing is DCS performs better on NVIDIA cards at the moment. Truth be told, DCS engine is fairly aged (not that it hasn't aged well) and AMD never bothered to fix somewhat broken legay functions (including DX9) performance when they purchased ATi back in 2006. This was the sole purpose of creating this thread and making the benchmark because comparing the GPUs in modern games doesn't (necessarily) reflect the performance in DCS. I have found
  14. Hello everybody, thanks to Decibel, who offered to give me the key for the Nevada map I will soon be starting DCS 2.0 alpha engine testing. Only thing left to finish is to run R9 295X2 and to complete CPU platform testing, which has already begun. :pilotfly: Thanks for the reference, I'll try to do the similiar mission. Pit a few ground attack planes against my F-15, throw a MiG-23 or similar in the mix and then do some dogfight and indulge in a energy game :) This way we will get a nice mix of high- and low-level flying. Thank you very much for your kind words. Funny yo
  15. I may try all the options but please do understand this is huge amount of work. For starters I can try settings you mentioned, but I don't think I can afford the time to test each setting individually (snow is here, winter climbing begins :music_whistling:) That's the thing - I don't believe there's any performance difference even on the Vegas map (which I don't have actually), because the fillrate or bandwidth doesn't seem to be problem here, but rather the DCS 1.5 engine. This is why I belive the performance drops to the ground with "3 Monitor" high FOV setting - the engine simply cann
×
×
  • Create New...