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Calinho

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Everything posted by Calinho

  1. Nice work! Can you make templates with units? Egipt template, Israel Template
  2. What engine will be equiped: F100-PW-220 or F100-PW-229? What Radar will be equiped: AN/APG-70 or AN/APG-82?
  3. yep, for me NIS is better for the cockpit, the rest is the same: terrain, performance. My dream for VR is viable anti aliasing option, maybe one day
  4. Are you runing Steam VR Beta and WMR for Steam VR beta? for me Steam VR Beta and WMR Beta for Steam VR causes random crashes. Stable Version of both programs work 100%. I9 9900K + RTX3080TI + G2 + 32GB DDR4 3733mhz + NVME 970 EVO PRO + Win 11 I sugest you to follow this guide
  5. SteamVr: There is difference in performance between stable and beta?
  6. Now, even with RTX 3080TI performance is not that great in VR, you pretty much have to do a lot of tweak to have good FPS and almost run graphics in potato mode. Shaders mod where a savior for me, now with this encryption I am considering to go back to 2D
  7. go to: Users\[windows user]\AppData\Local\NVIDIA\DXCache and delete all content of \DXCache folder
  8. Maybe when DCS go to vulkan, ED can contact Nvidia to enable support to Resizable Bar. Another feature that DCS can benefit a lot is Direct Storage, but i don't know if vulkan support this technology
  9. Another interesting option in NVCP is MFAA, I think it doesn't work
  10. At this point i guess that NVCP changes don't work in VR, thanks for test. GPU frametimes on test 75 are very good, the delta from baseline 25 is from DCS 2.7.6 or windows 11 itself?
  11. Can you test Nvidia low latency on NVCP?
  12. New modules like Mi-24 and mosquito are very demanding, because they are very detailed with high resolution textures. F-16 and F/A-18 i can get 50% more FPS than mi-24 in VR
  13. Robi Hobby shared this link, you just need to drop the modified sceneVr.lua from Jharvis at DCSWorld\Scripts\DemoScenes\ now the VR menu hangar is completely gone, saved more 200 mb of VRAM. Just WMR and Steam VR (following the first post video tutorial) = 3,5 GB of VRAM WMR + STEAM VR + DCS MENU = 5,0 GB of VRAM Final result WMR + STEAM VR + DCS completely Black VR menu = 4,3 GB of VRAM
  14. thanks! after deleting the Su-27 lines from sceneVR, cleared 500Mb of Vram, now we need to find a way to delete the hangar
  15. For me Just WMR and Steam VR = 3,5 GB of VRAM WMR + STEAM VR + DCS MENU = 5,0 GB of VRAM the useless 3D hangar eat 1,5 GB of VRAM Using HP reverb G2, steam SS 100% + CRM 54% + MSAA 4X
  16. This WMR empty room trick saved some ram, nice find
  17. for me, to fly with the hind, i have to preset almost everything to low (Reverb G2 + 3080TI). With the F-14 i can fly on High 45 FPS
  18. I bought my G2 last week (first VR experience) paired with I9 9900K @5ghz + RTX 3080TI + 32GB RAM + NVME, and was very disappointed with the experience in DCS, bad graphics and FPS, speed-of-heat guide saved me. Shader MOD for VR, Universal VR shader, and FSR mod make DCS VR possible. I am very dissapointed with ED VR implementation, 2021 and we still need modders to do ED's job. Ed should contact these modders to work with the team to make DCS out of the box VR experience less frustrating.
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