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About cauldron

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  • Flight Simulators
  • Location
    miami, FL
  • Occupation
    self employed, retired from 767 and sailplanes
  1. I think the reason is actually very simple: Everyone likes to win, no one likes to lose. Making mis-matched comparisons comes from this basic statement which is often hidden within the argument.
  2. Ran a test on latest Beta build: Four mig-25's empty hard points, 50% fuel w/ unlimited fuel option 'on', standard atmosphere, zero winds all altitudes: 1 @ 65000feet, 1@ 59000feet, 1@52000feet, 1@50k all spawned under initial conditions of M2.83 which is accepted by the Mission Editor as well as straight waypoints to the same conditions... @65k: 394 IAS, 1436 TS, 2.50 M... after 4min flight time ... 378 IAS, 1390 TS, 2.42 M @59k: 479 IAS, 1523 TS, 2.65 M ... after 4min flight time ... 472 IAS, 1497 TS, 2.60 M @52k: 588 IAS, 1582 TS, 2.76 M ... after 4min flight time ... 588
  3. In DCS I cannot get M2.8 from even an empty MiG-25, and its highest MACH occurs at 52,000' any higher and it gets worse. This seems fairly poor performance where the region of greatest available thrust should be at 17.5km to 18km (59.000') and be limited to M2.83. The Ai comes no where near this. Also the choice of missiles evasion seems to be the same for an Ai plane flying at 20,000' as for a high MACH high altitude - pitch up and turn to the side, which makes no sense for very high MACH and Altitude.
  4. Title says it all. We have been seeing teases for a while now of the S-200 sam system, and recently the zsu-57 spaag system. Any word to comment ?
  5. Nineline forum survey request on a very much related topic: https://forums.eagle.ru/showthread.php?t=284601 Why this Community survey, which is still active btw - so go vote, is buried on the nth page of a sub-forum is beyond me, but it is what it is.
  6. Rainmaker, You are very much welcome. Enjoy flying in the sim!
  7. some basics to help Ok, i re-read your post. Its not the plane F-15c vs. A-10c, its you, but don't worry you do have what it takes if you can land the A-10 you can land the F-15...Just a few pointers if I may: 1. Practice long straight in approaches with zero wind and zero turbulence. Set them up in the mission editor ready to go. ( slot two aircraft in the editor so you can just re-join if you crash). 2. Practice noticing the cues that you are slowing down or speeding up. Also practice noticing the cues that you have arrested a slow down and power down a tad to not speed back up.
  8. F-15c ILS appch to land Shows an IMC approach to land in VMC conditions. ILS is used and flown. ILS may be a little low for a visual appch. but its a good reference point, ie.3deg path. Now this is almost a max weight landing so the video shows a speed that may be a tad higher than you may be used to.
  9. A long way off maybe, but I hope it comes with a physics model, even if its just a vertical physics model, it could be considered acceptable. Here is a good comparison on visuals at least:
  10. Thank you for your reply. I would say the data cannot be used for comparison - not illegitimate per say - just that there are obvious instances of incompatible results. for example the STR the same but turn radius smaller on the one with higher airspeed. Too many variables are unknown about the tests and the conditions which means you can't make a meaningful comparison. "pitch rate" needs definition in this context, do you mean the rate that you can increase AoA? which again would be very hard to test in equal measure, which explains the subjective conclusion. In summary, you wanted a re
  11. I see some possible experimental inconsistencies: How do you explain equal sustained turn rates yet the higher speed one has a smaller turn radius? How did you measure pitch rate? You have data on ITR of the su-27 as higher than mig-29 yet state a lower pitch rate?
  12. Lol, no bias here.:music_whistling:
  13. Uboats, i just noticed where did the funny go-cart super hand shifting manual gear work avatar go? that one was hilarious to watch.
  14. Pretty clear the field is wide open for Chinese assets for Ai, as well as modules for players. Let's give deka all the support they need, i am sure they do need support from relevant places of influence.
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