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Volator

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About Volator

  • Birthday 09/23/1978

Personal Information

  • Flight Simulators
    DCS, XP11, MSFS
  • Location
    Blauland
  • Interests
    Aviation
  • Website
    https://forum.dcs.world/topic/334862-1jg71-richthofen/#comment-5302556

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  1. Ja, T-Shirt ist seit ca. 3 Wochen hier.
  2. Ich nutze den Mod zwar nicht, aber so allgemein würde ich vermuten, dass Du mit den Conformal Fuel Tanks keine Waffenstationen belegen kannst, weil die oben auf dem Rumpf hinter dem Cockpit angebracht werden, die Waffen aber bei der F-16 nur unter den Flügeln hängen. Das ist ja der Vorteil von CFTs - mehr Sprit mitnehmen, ohne Waffenstationen zu belegen.
  3. Nur am Rande, weil OT: Mi-8 flog mWn tatsächlich auch für kurze Zeit bei Luftwaffe und Marine, weil Luftstreitkräfte und Volksmarine der NVA auch dieses Muster betrieben haben und die damit auch an die verwandte BW-Teilstreitkraft gingen. Die Rolle der F-86 (eigentlich CL-13, da kanadischer Herkunft; die Mk.6 war übrigens nochmal deutlich performanter als die F-86F-35, die wir in DCS haben) in der Luftwaffe wird leider oft unterschätzt, weil die Dienstzeit nicht allzu lang war verglichen mit F-104, F-4 und Tornado. Aber sie war der erste "fighter" der neuen Bundesluftwaffe, und kein allzu schlechter obendrein, am Ende ihrer Dienstzeit sogar noch mit AIM-9B ausgerüstet.
  4. The throttle is controlled automatically by a governor. If you raise the collective, the governor will increase engine RPM to maintain rotor RPM; if you lower the collective, the governor will automatically decrease RPM again to maintain rotor RPM. You only need to control engine RPM manually to maintain rotor RPM if the governor fails. In normal flight, you never touch the throttle.
  5. The Huey is one of the few modules that I can fly without any curves (using a 20cm gooseneck extension). Collective and throttle certainly never need any curves, but cyclic curves (pitch and roll) are probably very dependent on the joystick used and the forces of the base. A warning sound would only come on if you reduce the throttle and the rotor RPM drops below a critical value. Unless you want to shut down the helicopter, you would usually not touch the throttle.
  6. What? ED is overdoing aerodynamic effects in DCS??? This is not possible. Everything is "correct-as-is", because their engineers have applied complicated formulas to simulate what flying aircraft really is all about and how it should feel, so it must be correct. You can see it in practically every module they simulate that these effects are spot on, because flying and controlling planes and helicopters is extremely difficult and the slightest lapse at the controls will certainly lead to desastrous crashes or overstressing the airframe. Sorry for the sarcasm. I still like DCS... (but I'm happy that the F-4 is made by HB).
  7. Same here. No idea what's going on. I had a licence for 1.0, but didn't have it installed atm.
  8. ... and if there are modern USAF trainer liveries, there have to be USN trainer liveries as well of course:
  9. Current colour schemes as shown by MiGCAP would be nice of course and very fitting for a T-6B stand-in, but I, being a kid of the 80s, would prefer classic ENJJPT liveries, even if there were no turboprop trainers back then:
  10. This map looks gorgeous. I wish there were much more time-frame correct planes and assets for the WWII scenario, then DCS could be the best WWII sim available. But with what DCS currently offers or rather does not offer (the sandbox approach), I cannot buy into DCS WWII, even though the maps and the few planes available look fantastic.
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