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ruxtmp

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About ruxtmp

  • Rank
    Member

Personal Information

  • Flight Simulators
    DCS
  • Location
    Earth
  • Occupation
    Engineer
  1. The Harrier and Tarawa still make good AI think of it as a AI add on pack and the frustration will diminish.
  2. That is the top speed of the mod. I just use it as eyecandy on the carrier.
  3. Yes same issue for me Geschirre. I cannt see the supercarrier or the F-14 by heatblur. This has been like this for me since version 3. I assume its a combination of my mods but i have not been able to figure out which ones
  4. Toutenglisse, I've done this and it makes no difference. I gave up after 4 hours and just deleted all the surrounding sam sites, vehicles, aaa, and static objects. I set each AV-8B flight to attack only one specific target using the attack unit command and all for the amount of rockets or bombs to drop in one attack. This mostly works, they will still occasionally fly off to some random direction, just turn around in circles aimlessly, or make attack runs but not fire their rockets or drop their bombs. I have tried setting their distances turn in on target but this makes no difference weather
  5. I need some help understanding what is wrong with the AI. No matter what I do in ME they are just doing their own thing. I read everything I can online about ME but none of it seems to work. I have multiple targets on the PG map with numerous flights set to attack them. Using CAS with either Search and Engage or Engage Unit does nothing they all fly around and just get shot up by AAA or manpads and typically attack other target not in either the zone or the ones identified as the unit. The best they do is attack a random static building 60km away from the target. Ground Attack with bombing is
  6. At this point I think modders and third party devs are going to be the answer for this. I would pay extra for maps if they included area specific static objects and AI vehicles/planes/ships. The Strait of Hormuz map was a bit of a let down once I realized there were almost no Iranian assets especially ships, at least we have the SA-2 now and hopefully the SA-5 either this year or next.
  7. If someone could make a VAQ-137 skin when they were deployed on CV-71 that would be awesome.
  8. Admiral189, AWESOME!!!! I would love to see that La Combattante II in game. Check your PM too. Regards, Ruxtmp
  9. I agree navyBtown we need more patrol boats and guided missile patrol boats. I really hope someone does the Saam and Kaman class ships for Iran. They are Vosper Mk5 and La Combattante II class ships. I think someone was working on the Kaman but I cant find the link anymore. Strait of Hormuz map is going to boats once the sea radar and harpoon for the hornet are finished
  10. Still does not work. Just created a mission intending to use guard. You can only hear the radio transmission if you are tuned to the guard channel or set a channel to 243.00. Does not work in Hornet either.
  11. I doubt it, maybe 2022 or 2023. Still waiting for the SA-5 that was teased awhile ago and no news on that other than the renders. I really was hoping for the ZSU-52 and S-60 mod but that died ages ago.
  12. Thats awesome Admiral! Its nice to see more ships in the dry dock. Tarantul can be used on many maps too. Yemen operates one as do the Egyptians, and of course the Russians, Ukraine, and Bulgaria. So a perfect ship for three of the maps. Great Job keep up the excellent work!
  13. I agree a Spruance or Kidd class would be awesome but what we so badly need is ED to make some Iranian naval ships the PG map is missing targets.
  14. Do they own the Combined Arms module? I dont own it I am wondering if it is needed to make things work.
  15. Unfortunately the entry.lua did not work for me, the Supercarrier is still missing as are multiple other mods and the F-14. I dont have Combined Arms so it could be that is causing the issues. When I unload the mod everything is OK.
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