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Please explain that to me, it doesn't make sense to me.
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Usually you should give new changes some time and give it a chance to adapt. But right now I would go for the old forum all the way, by far.
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DCS World ㅣ FILMING TUTORIAL PART I "BASIC"
Texac replied to 성 준SeongJun's topic in Screenshots and Videos
Great video/s! :) -
Eagle Dynamics\DCS World OpenBeta\CoreMods\aircraft\F-16C\Textures\F16C_bl50.zip It is still the old HGU-55 texture layout. The Hornet uses a new/updated texture.
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Doing the new A-10C II now, so that ED realizes that we really appreciate such updates/upgrades and would like to see more modules receive similar attention.
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I had few images that show the bottom of the wings clearly, without the pylons blocking visibility. The bottom of the wings are fairly clean on these photos compared to the rest of the airframe. So I'm assuming they are overall very clean.
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Thanks! Updated today to include a few fixes and improvements. Originally I planned to include new engine textures. Cockpit textures from watermanpc and landing gear textures from PorcoRosso86. However the size of the file got too big so I had to scrap that for both skins. Maybe later I will upload both versions separately to include these textures.
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Extract the 480th_Fighter_Squadron_SP_Weathered.zip. Then you can copy and paste the 480th_Fighter_Squadron SP Weathered file into: Eagle Dynamics\DCS World\CoreMods\aircraft\F-16C\Liveries\F-16C_50 or Saved Games\DCS World\Liveries\F-16C
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I'll put it on my list, once I start working on it I will share it here. :) Thanks
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That is a problem with the bort number system itself, I believe. The bort numbers on the nose and the refueling door use the same texture or the same line to call it, except for the first digit of the 4 numbers on the nose. So having gray numbers on the refueling door will get you 1 blue number and 3 gray numbers on the nose. Similar problem with the RoughMets for the nose, as the numbers overlap two textures. Then you can't get RoughMets for dynamic numbers, etc. etc... Could be that I'm going duum dumm and missed something or the bort number system for the F-16 is really sketchy.
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DCS: F-16C Viper Screenshots and Videos (NO DISCUSSION)
Texac replied to wilbur81's topic in DCS: F-16C Viper
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Skin is now available. Download Please tell me what you think. Any room for improvements, bugs, is it too much, too little?
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Thanks! Already on the way, any time now. :)
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Thank you everyone! Glad you like it. I hope to get it uploaded this weekend. Here are some final screenshots, with new engine exhaust textures and new fuel tanks.
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In case you are looking for the standard fixed skins take a look here. https://drive.google.com/drive/folders/1C8T3S4Iamuo6MxNBXqBS_bh6DL_HLXSm?usp=sharing These are all the base skins of the game that are affected and fixed in this file above. To my knowledge this was never fixed.