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jmijnen

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Everything posted by jmijnen

  1. I went on a popular multiplayer server to play in multicrew with a friend today, but seem to have run into an issue where the tail and rest of the helicopter part ways with each other at random moments during the multicrew flight, leading to a dramatic demise. Issue happened two flights in a row while flying below 100 feet.
  2. jmijnen

    Bombs

    Has anyone had success with bombs in the Mi-24? More particularly, has anyone been able to deploy bombs while in a Multiplayer server and doing a Cold start?. I know it is possible and have been able to drop them in singleplayer but seem unable to drop them in Multiplayer.
  3. As stated, the keybind for the front seat "Explode to Jettison Cover" does not work whatever it gets bound to.
  4. This one sounds wack, but I seem to be able to get my rudder to center off-center (as if it is trimmed) while my rudder trim is off. Resetting my trim will properly center it again.
  5. Hello hello, Some testing with my friends has proven that it seems impossible to fire countermeasures as the pilot in multiplayer. My findings are as follows: Tell Petrovich to prepare weapons -> Use pilot countermeasure button: Nothing happens. Join the pilot as a second player: The countermeasures panel has been set up well by Petrovich. You (As gunner) can fire off flares. The pilot will not see your flares. The pilot will not be able to fire flares on his own. As things are right now it quite simple looks impossible to pop flares as the pilot, thus decreasing battlefield survivability.
  6. General question I asked about on the Mi-8 forums too, but I really hope we will be able to swap between front and rear seats on Multiplayer servers while flying without a human co-pilot so we can manipulate mission essential controls in both cockpits. Can anyone confirm whether this will be possible? Edit: The original topic is here: If you open it you will find out exactly why the inability to swap between seats will be an issue to those who desire to manipulate mission critical controls. I know the issue has already been flagged as non-intended behavior, but an update on whether this issue is rectified in the Hind will go a long way. Thanks in advance!
  7. Only thing I'd add to this is that both the 7.62mm and the 12.7mm guns are Gatling guns, meaning you get a .50 cal that shoots at ridiculous rates of fire.
  8. Why get hyped for these unannounced modules when you've got this to drool over???
  9. As much as I want to see it I am aware multicrew for the Mi-8 is not currently in development as the Mi-24 takes precedent. However, based on experiences from the UH-1, I am going to address the following in the hopes the same mistakes will not be made whenever the Mi-8 gets multi crew (which it truly deserves). With the UH-1s current multicrew you are unable to swap seats after slotting into an aircraft in multiplayer, this means the right seat pilot can not swap into the left seat, even if he has no multi-crewed players with him. This is no major issue in the Huey as all essential systems can be operated from one seat but could become a major issue if the Mi-8 gets the same multi-crew system given certain systems for single-player operations are found in the left seat (weapons etc) while others are found in the right seat (navigation, radio's). This would essentially make single-crewing Mi-8s on multiplayer servers either impossible or something you only do if you enjoy severe disadvantages. I am creating this topic to flag the issue and make it something developers are aware of when eventually making multicrew a thing for the Mi-8, please allow us to swap seats in the Hip when multicrew is enabled but no other human pilots are present, because you will otherwise burden those who do not have any friends.
  10. This is a no brainer, the more easy to use functions we have the better!
  11. The Viggen update we did not request, but certainly the Viggen update we deserve. Love it!
  12. Repairing my DCS seems to have fixed the issue, so it must have been a client side error. Thanks anyways for the swift reply!
  13. It should be up-to-date as it is Multiplayer mission running on the newest DCS version, I'll run a DCS repair and report back with the results.
  14. Hey Team, First of all, great work on the module recently, I've been thoroughly enjoying it lately using it for counter insurgency esque missions. I have seemingly ran into an issue after the last Open Beta update however, the weapon pylons on the C101CC appear to be missing when loading up the aircraft, leading to floating bombs. I have added two (sloppily cut) screenshots for reference. I am unsure whether this is a me thong or not, but thanks in advance anyways!
  15. Anyone interested in doing fictional liveries? Just curious.
  16. Hey team, First of all, amazing work on the cat! I have been very pleased with the product so far but have unfortunately run into a multiplayer syncing issue between the Pilot and RIO when the RIO has to disconnect and returns later. Here is the scenario: RIO and I take off with bomb load to attack a ground target. RIO has to disconnect to fix an FPS issue, JESTER takes over. RIO returns to the cat, JESTER leaves. RIO is unable to manipulate any of the radar / LANTIRN controls and waypoint edits do not sync with the pilot. RIO can not see the LANTIRN pod hanging outside the cat anymore. I fear I do not have any / know how to produce any log related documentation right now, however am willing to do so if told how. Thanks in advance!
  17. My bad then bud, I must admit I did not go through tonight's discussion before making my post, but wrote it knowing how these things usually go. And we sure all want the same thing, I am glad we will be having it within the next thirty days!
  18. Just remember that the sour and negative ones are way more likely to post on topics like this than the positive /eagerly waiting ones. Just because some people are screaming all kinds of things on topics like these doesn't mean the whole community is like them :^).
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