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About Gizzy

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  • Flight Simulators
    KA50 - UH1H - MI8MTV - SA342
    P51D - FW190D - SPITFIRE - YAK52
    A10C - L39C - F18C - AV8BNA - F14 - C101 - HAWK

    *** BEST BUYS ***
    UH1H - MI8MTV - KA50 - AV8NA - F14

    *** GOOD BUYS ***
    A10C - F18C - SPITFIRE - C101

  • Location
    Tír na nÓg, Co ANTRIM
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  1. No, ai response changes build by build at the moment and of course they are pretty stupid in the first place. Use a wpzone and all will be good. Create an available trigger zone called wpzone1 ..... or whatever is named in your script if you have changed it.... and place the center at or behind the enemy making sure the LZ is within the zone. Any troops dropped in the zone will make their way tot he center. If enemy are in the way, bingo you have a fight, as desired..... Hope this helps, sri if you already know this function...
  2. Agreed 100%... at times I just wish the info feeds from RB on changes were better than what they are.... but then we are getting fixes / changes so I am happy...
  3. Yes, I can only assume it is feet, and yes the display changing that way is pretty annoying. Divide by 6000 and you'll get something near NM.... better still unbox it and just use the bearing unless of course you're short on gas. I've no idea if it is staying or was a slip... the HUD symbiology appears to be in a state of flux and RAZBAM info about it is pretty tight lipped for whatever reason. Note you have 2 altimeter read outs all the time now as well.... above 5K you see one preceded with a D - I think that's for digital - GPS but no idea...
  4. Performance is often equipment dependent. Syria does use more RAM.... but DCS maximises my 2080ti 100% most of the time in VR (HP Reverb = high res) which is great.... downside uses around 20-22 of RAM. High GPU % and high settings means sharp clear smooth play and for once the GPU is worth the price. With all the other maps the GPU is throttled by DCS to an average of 70% which is not so good. Downside is if you do not have a 32 RAM DCS probably uses a lot of disc writes which gives the stutter unless you drop your settings. i7 6700k OC 4.5 32 RAM GTX 2080ti For me I woul
  5. Gizzy


    Sometimes works just fine point to point.... i.e. 1 WP but for me, never over a NSEC grouped WP route....
  6. Thanks for coming back Elmo. Yes, just tested test.miz on witht he same result. Just for info... ME gives WP1: CS 300GS 1:23 WP2: CS 420GS 3:12 WP3: CS 420GS 4.56 WP4: CS 420GS 6:00 Spawn time is 0400UTC so set up NSEC ingress 1-4 and egress 5 and enter a TOT of 04.08.00 hitting the enter key at 2 minutes after spawn and then TO. The CS caret appears accurate and responsive to WP 1 then just goes slow. Manually fly CS to the WPs on the timings above gives correct TOT at WP4. Caret is always max left. Tried even setting TP to WP 4 before take off (should b
  7. The point of the caret is to adjust your COMMAND SPEED to get within 1 minute of planned TOT. GS has always been correct in relation to the map with any TIME / DISTANCE calculation. TOT is simply broken.
  8. Ground Speed IS ALWAYS used for TOT - you cannot be accurate on IAS. The ME is set to calculate time for legs using GS Certainly you can do TOT manually with a table for times at the WPs in the kneeboard, that's how we used to do it... The TOT function in the Harrier Hud is broken as far as far I can ascertain. It used to work on introduction a short while back but not now.
  9. Using NSEC or SEC TOT set in accordance with RAZBAM's txt file not working in that the COMMAND SPEED indicator progressively demands slower speed no matter what. It's manageable to the 1st WP and occasionally to the 2nd but but after that the indicator just demands a faster speed no matter what. 100% repeatable Simple test MIZ attached with a ME indicated time to WP 4 of 6 minutes at 420GS. TOT worked when first introduced but seems the last update may have screwed it... test.zip UFC_TIME_Functions.txt
  10. Gizzy


    Has any one reliably managed to get TOT working either with NSEC or SEC routing... in accordance with RAZ's instructions
  11. Hi Razor - all good I hope? Correction Lever Increase & Correction Lever Decrease are NOT control axis, they are for buttons / switches and assign fine... Maybe you were just in the wrong screen or have a local module corruption as I'm sure you know.... in the AXIS ASSIGN section... 'Corrector' assigns an axis to the collective twist grip throttle in my terminology... 'Throttle Left' and 'Throttle right' assign axis to the 'Engine Condition Levers'
  12. Thanks for sharing your MOD to RKUSA's original MOD... keyboard is a great enhancement :) to a great scratchpad :)
  13. DCS Open Beta downloaded yesterday 26th so soon after the update from the 19th. There are major issues... after a few hours, play sound, graphics, everything is badly effected by constant micro stutters. The game is unplayable at this point on the Caucasus let alone Syria. Set every setting to the lowest. Run Repair... disable all exports such as Tacview SRS etc. Run instant action free flight Harrier or Tomcat, same - unplayable. CPU running about 40% and GPU around 60%.... totally crazy. i7-6700 OC 4.5, 32GB RAM, GTX2080ti, z170Pro MB. Reboot windows, all good... s
  14. :lol::lol::lol: but there is truth there with the likes of the Tomcat... she is is heavy on the polygon count compared to the Helos...
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