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kharasho

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  1. Thanks for your input guys. I've tried to apply the principle you explained in game, culminating into this simple crosswind approach, that I hope you guys can review what should I improve. I have to say this bird really handles well despite my clumsy controlling. I just like how the engines are so responsive when you need it the most. P.S: How do you make a good U turn such that you will exactly be lined up with the runway? I mean, how do yo adjust your turn radius exactly? sukhoi crosswind.trk
  2. Yes the last part is actually what I'm trying to do, turning the rudder to the same direction of the bank, but I just can't apply the right amount at the right time without looking at the attitude indicator. Moreover it feels the speed is also quite a factor in that.
  3. I'm still puzzled how he manages to keep the turn coordinated without looking at the instrument. (I watched the barrel roll video of his in P-51D and I noticed the ball stays almost constant throughout the time while he's mainly looking to the side) Is it something you get after many many practices?
  4. Thanks I'm just a bit confused with a rudder usage. I'm definitely not a trained pilot. I also noticed that I can lose altitude when turning so I also pitch up to counteract the aircraft response. The thing is I just can't do it without looking at the instrument, coordinating the rudder, elevator and aileron at the same time. So it's okay then in this case to let the aircraft slip and just use the elevator to kick you up? I went to the page you linked. I think it's a good resource overall. But I think it's really challenging to apply some of the concept into practices. Some of them should be possible, and I think I'll try it. I just wish I can follow/mimic someone's flight path closely.
  5. Whenever I'm reading through some of the guide posts and just discussion post in general here, I have always seen terms like BFM and manouvre names mentioned casually (split-s, Immelman turn). I think they are very essential before one even moves to learning how to work with weapons. The question is, where do you learn to perform the basic manouvres like that? I myself still have some trouble doing coordinated turns. I just don't get how do you make a complete turn with the balls centered without looking at it constantly, for example when you are focusing on chasing the enemy. I only have Logitech 3DPro joystick with twist capability for rudder input. When flying Su-27, I find I always slip and skid all over the place when trying to turn even though I have adjusted the sensitivity accordingly that I need to always focus on the attitude horizon every second or so to make sure it flies correctly. It would be a great help if you guys can help me with the basics like this. Thank You P.S: It always feel like you are fighting with the plane instead of flying it..
  6. It's not just the systems, I feel like I'm missing basic or obvious navigational concepts that every pilot knows.
  7. Hello guys, I'm just in the process of learning this beautiful plane with mainly take-off and landing practices. I can use the RSBN to perform guided landing and radial interception. I'm quite familiar with it as it's very similar or analogous to the ordinary VOR and ILS system used in FSX and other simulator. However I've been having trouble trying to follow the campaign waypoints set up for me in the briefing. I don't think the numbered checkpoints have any navigational aid on it with the exception of some point. I don't know the correct heading to go and the distance between waypoints exactly. Yesterday I tried to fly the first mission and I got lost almost immediately trying to follow the routes in kneeboard without looking at the digital map. I can only return to base thanks to the RSBN in the airbase. Hence I ask you, how do you navigate those checkpoints? I just know how to go from vor to vor or vor to ndb if I know the correct heading. I'm very beginner still at simulator, so I think there can be perhaps other techniques that I don't know. Thank You
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