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Dolphin887

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    Belgrade, Serbia
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    http://www.leatherneck-sim.com/

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  1. Thank you Frederf. Fix for the lights is in command_defs LandingLights_Landing = start_command + 433; LandingLights_Taxi = start_command + 432; LandingLights_Off = start_command + 431; ARU fix is ok. Patch is next OB or one after that...
  2. Fixed, expect the patch on next DCS update.
  3. We're working with ED to improve this - if possible. From our side, we pretty much used every card we had in our sleeves.
  4. Steam release was postponed for "somewhere in February", according to information we have. Reasons are unknown to us. I advise a bit more patience to avoid unnecessary installing 2 versions of the same product (DCS). At the end, good thing is that the aircraft will get few more improvements by the time of Steam release.
  5. There are 2 distinctive inputs already coded in CE2 inputs for keyboard and joystick (see attached image). All you need to do is to map desired joystick input to listed joystick inputs. If you insist of making your own input, insert comma between "value_down = 1.0 value_up = 0.0" so it looks like this: "value_down = 1.0, value_up = 0.0" rendering the final code as: {down = device_commands.Smoke, up = device_commands.Smoke, cockpit_device_id = devices.GENERAL, value_down = 1.0, value_up = 0.0, name = _('Smoke toggle'), category = _('3-pos')},
  6. Interesting idea, if it is possible we will do it.
  7. Please upload mission here.
  8. I don't recommend decreasing the saturation since it decreases joystick output, decreasing the control authority.
  9. CE2 should be available on Steam on/after 23rd JAN this year.
  10. Dead-zones should be set according to the state of joystick (if it "flickers" when left alone in neutral position it will need some dead zones). Here are my recommendation for curvative setup for CE2: Depending on the joystick, curves on pitch and roll should be set between 0 - 15. This mostly depend on the available movement of the joystick. Joysticks that have less than 6 cm movement (measured at the middle of a handle) need ~15 curvative to relieve the player from constant stick position adjustments during flight. For joysticks that have 6 - 10 cm movement, curvative between 10 - 0+ is recommended. For movement greater than 10 cm (e.g. sticks with extension, 13-15 cm movement) curvative is not needed. Curvative is also useful for precision formation flying. In essence, curvative is there for user comfort: set it to best fit your needs. Hope this helps.
  11. Thank you guys. She got out a week earlier so few things slipped out before we uploaded last-minute fixes. We're working to patch her for next week update. Cheers.
  12. Deepest and the most sincere condolences to family, friends and Eagle Dynamics from all M3... No words can describe the loss of Igor, one of rare handful of individuals that enabled the dream of many. We will miss you. Thank you. Rest in peace.
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