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ED Closed Beta Testers Team
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About Ciribob

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    ED Testers Team

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  1. SRS will actually switch to HAVEQUICK including a special effect for that mode of enabled, you'll see HQ on the overlay A10C and F5 both support HQ so you can talk as long as the frequency matches, using that as WOD as you can't load it. Anyone else on that frequency without HQ wouldn't hear you though Sent from my HD1903 using Tapatalk
  2. Env.info is a log line? Can't see any error , that's just used for logging Sent from my HD1903 using Tapatalk
  3. Maybe in the future, but supporting a live stream is much trickier than a local file For now it just supports local files Sent from my HD1903 using Tapatalk
  4. thanks for the suggestion - i'll make that change as well or a variation on it Glad the Ogg version works well! Once you get it running on a server, if you have any recordings or videos please do share as I'm really interested to see what people do with this
  5. https://vb-audio.com/Cable/ I'd google around using them with OBS https://obsproject.com/
  6. DCS-SR-ExternalAudio.rar Version of DCS-SR-ExternalAudio with .ogg file support along with MP3 This will be in the next SRS update, but if you need .ogg support now, use this Just replace the current one where ever you installed SRS Ogg files must end .ogg in order to be picked up
  7. Install a virtual audio cable and use the SRS mic passthrough feature The mic passthrough is for exactly that, though I'd use OBS rather than shadow play as it's more configurable Sent from my HD1903 using Tapatalk
  8. Could be done without too much difficulty I think. It would need an SRS update though as the external audio feature is part of SRS itself and tied to those releases If you PM me or add me to your TTI Dev channel I can give you a special build ahead of time though If you're using it heavily there are some hidden features you can enable too like voice and locale Sent from my HD1903 using Tapatalk
  9. @kreisch its based on the microsoft APIs built into windows This blog gives a good overview: https://docs.microsoft.com/en-us/archive/msdn-magazine/2019/june/speech-text-to-speech-synthesis-in-net If you install more language packs I could make them available with a future update Currently its hard-coded to female - english
  10. not sure I quite follow - it does handle strings? local someString = "All Enemies Destroyed! Well done! " STTS.TextToSpeech(someString,"251","AM","1.0","SRS",2) would work
  11. Example mission attached from the video - make the changes below to see it work YOU WILL NEED TO FOLLOW THE INSTRUCTIONS ON GITHUB STILL AND MAKE THE CHANGES BELOW Edit the LUA from https://github.com/ciribob/DCS-SimpleTextToSpeech/blob/master/DCS-SimpleTextToSpeech.lua and set the path correctly, then replace the current one in the mission Download the MP3 and set the path correctly to it in the DO SCRIPT (MP3 here) https://www.silvermansound.com/free-music/hard-sell-hotel . You will have to edit the existing triggers Unsantize the mission environment so
  12. This project aims to allow multiplayer mission designers (clients dont need to do anything) to easily embed live text to speech over SRS into their missions or play specified MP3s (radio station, background AI wingman chatter etc). Its a very powerful tool and already in use on the popular BlueFlag server - powering their automated AI GCI over the SRS (SimpleRadio Standalone) mod. Full setup instructions here: https://github.com/ciribob/DCS-SimpleTextToSpeech I've recorded a quick demo showing: Playing an MP3 over a set frequency - and triggering it
  13. @Wakeshiftyes since that comment was written you can now spawn a FARP and have it function for rearm / refuel Slots though are baked into the mission itself so cannot be dynamically added unfortunately
  14. Fixed - just download the latest lua from GitHub https://raw.githubusercontent.com/ciribob/DCS-SimpleRangeScript/master/rangescript.lua Test mission isnt updated yet - but just use the new script
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