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sunski34

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Everything posted by sunski34

  1. Hi, today a new version of ATME. We started some optimizations and add new functionnalities like tasks extended to ATME 2D Zone, very useful for JTAC by example. You will find 2 new examples using that new functionnality in "Other examples" zip file. Here is the link : https://forums.eagle.ru/showpost.php?p=3001608&postcount=1 Enjoy ATME ;) Sunski
  2. Ce jour, je publie la V1.4.2 qui améliore certains traitements et apporte quelques modifications. Une fonctionnalité importante est apportée aux tâches, notamment JTAC. Il est possible dorénavant de demander à un JTAC de nettoyer une zone. Le traitement se fera en commencant par les cibles les plus dangereuses vue d'ATME. La même fonction existe pour la tache "ATTACK_GROUP". Dans le fichier ZIP "Other Examples" vous trouverez deux exemples (un pour chaque cas). Le lien : https://forums.eagle.ru/showpost.php?p=3001633&postcount=1 Enjoy ATME ;) A bientot. Sunski
  3. +1, Wags said that in a video, that he hopes future extensions to North and West. Depending on its success I think. Here : https://www.youtube.com/watch?v=-HQB9F6Jeqk&list=PLer9oF4AanvGAo-V9XWyHsyMaGE8r22RH at 2'00. The question is : Will we pay more for those future extensions ? Wait and see.
  4. Hi, Now in 2.5, AI aircrafts land at the good airbase even if starting from ground. But, today in 2.5 MP, still the same problem occurs with S_EVENT_ENGINE_STARTUP and S_EVENT_ENGINE_SHUTDOWN. Those events are still not fired for remote clients. Ok for Hosting client. Sunski
  5. Hi, today a small update, V1.4.1 Here the link for download and manual examples : https://forums.eagle.ru/showpost.php?p=3001608&postcount=1 Have fun with ATME. Sunski
  6. Salut et merci pour ton encouragement ;) Sinon, ci-joint la version V1.4.1 qui ajoute une option que j'ai oubliée dans la V1.4.0. Corrige aussi un bugsur le setTask pour les tâches FAC_ATTACK_GROUP et FAC_ENGAGE_GROUP. le lien : https://forums.eagle.ru/showpost.php?p=3001633&postcount=1 Enjoy ATME ;) A bientot Sunski
  7. Hi, today a new release of ATME, V1.4.0. A lot of tests have been done on DCS 2.5 and now ATME is ready for setting task to groups ou routes (waypoints). You can download new examples and full spawing training mission (M2000C vs SU 27 AI). Several functions have been modified so, be careful. English documentation will come soon. Ask me for any problem. Here the link for download and manual examples : https://forums.eagle.ru/showpost.php?p=3001633&postcount=1 Have fun with ATME. Sunski
  8. Bonjour à tous, la nouvelle version d'ATME vient d'être publiée : https://forums.eagle.ru/showpost.php?p=3001633&postcount=1 Cette version intègre la gestion des tâches affectées aux groupes et apporte de la souplesse et de la robustesse. De nombreux tests ont été faits pour stabiliser ATME sur la DCS 2.5 open beta. Le spawn complet est maintenant complètement opérationnel. Une mission est jointe pour créer dynamiquement des SU-27 afin de les combattre en M2000C, il est possible de les spawner en face à face hot ou cold, avec différentes configuration de groupe ou d'armements. Ceci résume bien les possibilités d'ATME, tant en action sur les troupes au sol, transport et engagement, rescue, qu'en combat ou en entrainement. Tout celà se fait en peu de lignes de code même si j'en conviens lua n'est pas toujours facile à débugger. Vous trouverez de nombreux exemples, comme le bombardement ou le tir d'artillerie, la dépose automatique de troupes etc..., tous testés. Je reste disponible si besoin. Enjoy ATME ;) Sunski
  9. Hi, with new version of caucasus, there's a lot of forest. In my soft, I created a function to detect flat ground position for heli to land. But now, more of then (randomized) are in forest. It may be very useful to have a new case in enum for scripting function : enum land.getSurfaceType(table vec2 ) to select only non forest zones or forest zones. Thanks you. Sunski
  10. Ok, so I understand when Gyro ON and AP OFF, there's still an help to be more stable. When AP ON (and associated switches) that helps only for heading hold and alt/speed hold. Correct? If Gyro off, no AP in any case (switches AP ON or OFF) even in background, so no more help on stability. Correct?
  11. I did new tests.... in that case SP only Gyro off, yes there's a difference when flying, it's more difficult to do a manual hover. But Gyro On, when flying with AP (ON then OFF), I didn't notice a real change sorry :cry: in that particular manoeuver. So in that case, does AP help on manual hover or not?
  12. No, I mean that joystick sensibility and gazelle reaction are the same with or without AP. For example to do an hover (manually), I have the same feeling, Gazelle seems to be with AP ON. If it's not the case, I thought doing an hover with AP OFF was harder than with AP ON. In 1.5 that was the case I'm sure ! Of course, I know that auto hover needs Gyro ON. I will test flying without Gyro to see. The test was done in MP not SP.... I will test in SP.
  13. We were two, I was the remote client. I noticed, in MP (but I didn't test with AI in MP ou SP), that bunker doors are not opened for the hosting client plane. No more test done.
  14. Yesterday I did some tests.... flying with Autopilot (master swich) ON then OFF. Easy Mode is OFF, trim on rudder is OFF on settings. Test on 2.5 OB Update 5. No change on standard analog joystick axis parameters. It's strickly the same, no difference. When AP OFF, it's very easy to stabilize the Gazelle, as if AP was ON !!! I tried to set ON/OFF the three switches for AP roll, AP pitch and AP rudder ... with master AP ON then OFF.... No change !!! I didn't test with the last switch ALT/VIT OFF AP but I think it's the same... I tried to turn OFF gyro, and then again, no change !!! With AP ON or OFF. So, AP switches seems not working !
  15. The air refuel problem after a ground start with external fuel tanks (event center one) didn't work with 2.5 Update 4. I will test it ASAP with update 5 but no news on official update infos (DCS or RAZBAM), so .... :cry:
  16. No more problem... Several retries without issue... Perhaps a first load issue, yes ;) So this thread can be closed.
  17. I wrote my comment when starting DCS for the first time after the update. I try once more, no lags, so I need to do more test. Strange. My specs are good : 6700K, 32GB RAM DDR-4 3GHz, SSD 512GB, GTX 1080 and ADSL connection 16Mb download, 800kb upload. I didn't have problem of lags in last version 2.5 (before last update). But as before, external tanks are not refueled when starting form parking, but it's an already reported issue. thanks
  18. A new problem when refueling with last update. When near tanker (in my case KC130 and M2000C), somes lag appear... Map causasus.
  19. Hi, In an MP mission, I set : Fog: visibility 500 fts, thickness : 800 fts Clouds, density 2. date/hour of the mission : February 10th, 2009 at 10:00 approx When landing at Kutaisi : - I can easily see the lights of the runway 08, I'm the host client - The other clients (remote) can't see the lights (with F2, in my case I can see them at the same moment) and the fog seems to be stronger than for me (I don't have any image)
  20. Excellent travail effectivement... J ai cependant une question... On voit par endroit beaucoup de "NOT FUNCTIONNAL" sans savoir si c'est provisoire ou définitif.... Ce serait pas mal de distinguer les deux cas en precisant "WORK IN PROGESS" par exemple pour les fonctions futures non encore implémentées. C'est une proposition.
  21. The best way, looking at 2.5 beta issues like refueling, big lags (several seconds sometimes) when pilots enter mission or when AI units are spawned by script, game optimizations in general, memory leak, strange ground vehicule movements ... is to wait two more weeks.... and two more if necessary and ... . The actual beta version cannot be launched in release version. It's my point of view.:cry:
  22. There's still a bug on M2000C at least when starting form parking (hot), but ok when starting in air.
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