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Posts posted by petsild
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Good to know G.AI helper has its own axis.
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You're right the menu is separate so you can, only if the hat will be at the same time as a trim in AI mode George will not be available.
I apologize for the mystification.- 1
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Unfortunately, it is not possible without a modifier.
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Added PLT NVS MODE Switch
It works great, thanks.
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36 minutes ago, Bailey said:
3-way switches are kind of tricky. Thanks for the suggestion.
Added PLT NVS MODE Switchcool -
I would like to set the NVS On / Off switch via the template I am not successful.
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14 hours ago, Frederf said:
Post #4 details how it used to work. It should still be there somewhere but I don't know where exactly.
QuoteHelicopterTrimmerTauInverse = 7.0 - time factor for the period given the player to re-center his controls when using the original trimmer implementation
The tracks lead 10 years back to Black Shark, the parameter for other helicopters cannot be changed.
Thanks for the link.
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4 hours ago, Frederf said:
Yeah "starts" but it's a blend of the new input. The tau time was 1.3 seconds or something on the Ka-50. You could even go into the lua files and adjust it to your liking.
You can show the exact path to the lua file, thank you.
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In my piece, each axis has lost some stiffness.
Exactly the Y axis from 50-100% has more stiffness than the rest of the track, the X axis behaves the same, but it is no tragedy.
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I would take back the stronger stiffness of the damping, I remember when the NXT was new.
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I will add that the trim reset at VKB has an adjustable delay by a combined curve, ie the time for which the axes are to be centered smoothly.
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I use a brilliant VKB native trim that fixes the axes until you release the button.
There is no need for time lag to center, a completely simple and functional solution for all helicopters. -
I fly mainly around noon , but thanks for the solution.
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13 hours ago, Arthonon said:
But I still have weird FPS drops. Here is a video where you can see the FPS in the upper left corner. All I do is look around, and it goes from 60 to 20, and it happens while flying as well. I can't figure out what is in the view that is slow that bogs it down.
And that's on a pretty beefy system, 12700K, 2 NVMe drives, 32GB RAM, RTX 3060Ti video card. The 60 FPS max is because I have V-SYNC on.
Decrease in performance due to stretched shadows when the sun is low over the horizon.
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You can start using NIS from Nvidia, the same function as FSR from AMD.
There are two games in the world that require TOP HW and that is DCS together with Star Citizen.
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Sarge55 advises you well...
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Change the Trim.Time value to 500ms, the reset will be smooth.
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+1
Pls AI commands as separate keys without interface.
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There is an immediate solution if you own a VKB Joy, with Device Config you can use the current X, Y and Z axis offset as a button trim and reset with the second button.
It is even possible to set a smooth reset transition, ie the absence of a sudden deviation of the flight direction.
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Thanks for the link, it really works as expected.
I will forward the link so that other pilots can use the trim reset immediately. -
Nvidia image scaling (NIS) is functional even for AMD graphics it's not DLSS.
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The same technique as FSR can be enforced in Nvidia drivers for every game including DCS and works great.
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Hi,
Any idea how to alternatively solve the trim function on the Apache module?
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When the trim works as on UH-1, no reset button will be needed and everyone will be happy.
Gladiator NXT Premium trigger question
in VKB-SIM Flight Gear
Posted
Rapid fire is very easy to touch, I use it to trim helicopters.