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petsild

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Posts posted by petsild

  1. 31 minutes ago, II.JG1_Vonrd said:

    So far the crash seems to be happening every time now. I have re-enabled some mods which are needed for one of our servers. I had no issues in the past. these are the mods:

    476 v FG -Air Weapons Range Objects, A First UH-60L Blackhawk, Community A-4E-C, Hercules ver 6.8.2, Splitair Bronco. I have also re-enabled OpenXR Toolkit items which I had running before.

    Another alarming thing is that PointCtrl is often not recognized until I unplug and re-plug.

    I'm getting frustrated but will try one thing at a time. I'm not great at reading the log file. Does anything stand out?

    Should I submit a ticket at this point?

    Latest log file:

    dcs.log 226.07 kB · 0 downloads

    Which official module and server do you visit when it crashes?
  2. After some time I got a crash again, it looks more like a problem with the server I'm visiting.

    Just yesterday a friend and I crashed at the same time, that will probably be a clue to finding the problem.

  3. 22 hours ago, BIGNEWY said:

    remove Custom Mods
    VNAO_T45,UH-60L


     

    Error
    Callname 15 not found for [Ramat David] Su-27 !
    Line
    603
    Script
    ./Scripts/Speech/common.lua
    Error
    Callname 10 not found for [Rosh Pina] Mi-24P-2-1 !
    Line
    603
    Script
    ./Scripts/Speech/common.lua
    Error
    Callname 10 not found for [Ramat David] F-15E-3-1 !
    Line
    603
    Script
    ./Scripts/Speech/common.lua



    The crash occurred inside dxgui.dll.
    Make sure you've installed the latest drivers for GPU and chipset.
    Delete Saved Games\DCS.openbeta\fxo and metashaders2
    Delete %LOCALAPPDATA%\TEMP\DCS.openbeta
    Create an exception in your Antivirus for the DCS installation directory


    Try a slow repair of DCS 

    Stacktrace
    (dxgui):
    gui::Widget::getMinSize + 0x2C
    (dxgui):
    gui::Widget::clampSize_ + 0x24
    (dxgui):
    gui::Widget::getPrefSize + 0x2C
    (dxgui):
    gui::WindowBase::calcSize + 0x50
    (dxgui):
    gui::WindowsManager::findWindowAtPoint + 0xBD
    [...]


     

    I have made the suggested adjustments but there is no improvement.

    Instead of the latest Nvidia graphics drivers, I used the older 546.17, so far no crash after 2 hours on multiplayer.

    I will keep you updated, for now thanks for the support.

  4. Hi,

    I totally understand your confusion when trying to configure with VKBDevCfg for the first time.

    After watching the video tutorials on basic editing, you will be very excited afterwards.

    If I can recommend for elevation radar, better map the encoder buttons.

    Of course, the black frame is just as adjustable as the other colors, in the Detents tab Set#1 and physical rotary switch 1.

  5. Hi,

    The basic hat is useless and you have no chance of precise targeted movement.

    It's strange that you don't find out such an important thing in the reviews.

    Fortunately, there is a solution with a 3D printed model created, an exact hats replica of the MCG-U hat compatible with the ministick.

    With the new shape hat, you can achieve 99% accuracy. 😄

     

    Source from the handy creator John5:

    https://www.printables.com/cs/model/597001-vkb-stecs-mcg-u-hat-button-cap-pack-v10/files

    screenshot-2023-09-28-191429.webp

     

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