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petsild

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Posts posted by petsild

  1. Hi,

    The creator of the painting captured the message of the future, a very moving and mystical work of art.

    He was happy to ask if this beautiful image can be obtained with less digital compression, or in an art-friendly format.

     

    Thank you very much for any response. Pet

  2. 5 hours ago, dorianR666 said:

    here is comparison:

     

     

     

    left side: vanilla DCS (Mustangs shader edits behave this way as well)

    right side: my modification as described above

     

    notice that ghosting of ships antennas (white trailing "shadow"), edges of screen (repeated white lines) and distorted reflections of terrain during zooming, are gone.

    downside is that the reflections are less smooth.

     

     

    I've adjusted according to the instructions and all the disturbing ghosts are gone.

    Overall, the water is now more realistic, and the adjustment even passes through IC ready.

    This is a handy 👍 fix and thank you to the creator Dorian.

  3. 7 hours ago, dorianR666 said:

    its part of the SSLR algorithm. its present in vanilla DCS but the shader edits may make it a bit more obvious. the algorithm mixes current frame with previous frame to decrease noise.

     

    i found a way how to disable it however. in enlight/waterReflection.hlsl, replace:

    return float4(mixPrevFrame(refl.xyz, NDC), 1);

    with:

    return float4(refl.xyz, 1);

     

    and delete:

    if (useMixPrevFrame)
            return float4(mixPrevFrame(refl, NDC), 1);
        else

     

    now ghosting is entirely gone but the reflections will be quite noisy. your choice.

     

     

    it would be worthwhile to investigate how to make the shader use exclusively the current frame in reflection areas that werent present in the previous frame based on depth buffer or stencil buffer but thats beyond my abilities. if possible, this would remove both noise and ghosting of objects moving above water. im not smart enough for this sort of stuff.

     

     

    Hi,

    strange artifacts on the water surface have been here for several years.

    Repair is easy, please @BIGNEWY check, thank you.

  4. On 8/8/2021 at 1:28 PM, Holton181 said:

     


    Hi Pet,
    Sorry for the very late reply. I haven't flown or been active on the forums for over half a year, and didn't get a notification that somebody had posted in this thread I myself created.

    Anyhow, these views are very specific for the Huey and were official long time ago, but got disabled for some strange reason. Luckily they remained in the lua files and just needed to be activated again. That is what I have done here, so actually not really added them.

    What can be done to the Hind I have no clue, can't install DCSW 2.7 due to still on win 7 with no plans for an upgrade.

     

     

    Hi Holton,

    Win7 is certainly the best Microsoft system, but lately most game developers have stopped supporting W7 not only ED. The same fate befell Red Dead Redemption 2 or Star Citizen.

     

    Since the release of DCS 2.7, I have been using W10, which I actually hate due to the clutter in the menus of the graphical environment and the overall ugly appearance.

     

    Master Holton, please stay creative and go to v2.7, which has many enhancements and added content.   Pet

  5. Hi,

    I wanted to test the fps enhancement using mod, but what a surprise I have worse values than the basic shaders.

    Before testing, I performed deleting metashaders on all dcs sites.

     

    F:\Games\DCS World\Mods\terrains\Caucasus\misc\metacache\dcs

    F:\Games\DCS World\Mods\terrains\Caucasus\misc\shadercache

    C:\User\Name\Saved Games\DCS.openbeta\fxo

    C:\User\Name\Saved Games\DCS.openbeta\metashaders2

     

    I used the popular MSIafterburner tool for testing, I added the .TRK file.

     

    Mod off

    01-08-2021, 11:16:20 DCS.exe benchmark completed, 8785 frames rendered in 133.641 s

    Average framerate : 65.7 FPS

    Minimum framerate : 52.5 FPS

    Maximum framerate : 95.7 FPS

    1% low framerate : 44.8 FPS

    0.1% low framerate : 36.7 FPS

     

    Mod on

    01-08-2021, 11:34:29 DCS.exe benchmark completed, 7684 frames rendered in 133.703 s

    Average framerate : 57.4 FPS

    Minimum framerate : 27.9 FPS

    Maximum framerate : 87.6 FPS

    1% low framerate : 25.0 FPS

    0.1% low framerate : 21.8 FPS

     

    What am I doing wrong that I am penalized instead of a better result?

     

    DCS-bench_2021_08_01_11_40_38_508.jpg

    FA18bench.trk

  6. On 7/30/2021 at 5:45 PM, Ozmandi said:

     

    I have a 3080 and it's a beast but it only has 10GB RAM. ( Depending on how my settings are, I consistently use over 7.5GB and sometimes max out my 10GB of my VRAM)
    If money was not a concern I'd go with the 3090 because it has 24GB RAM.

    Does that really matter?  Not sure, but If I had an extra $2500, I'd buy a 3090.  🙂 LOL 

    Unfortunately, nvidia currently has only one usable graphic.

  7. 22 hours ago, Sarabi said:

    Howdy all, I have even press LAlt+A and LCtrl+A, and W key and doesn't work even in new version, yes I know the guys might be and still working hard to make it much better, take care and great work.

     

    Best Regards

    The brake function for the keyboard does not really work, but it is fully functional when using the analog axis.

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