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Johnny Dioxin (Brixmis)

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Everything posted by Johnny Dioxin (Brixmis)

  1. Unfortunately this kind of thing just doesn't happen any more. A long time back, when Black Shark was the only DCS product (excepting Flaming Cliffs of course) there was a "Rookie" group and an open server and it was a lot of fun. I've not seen anything similar since - and that was over 10 years ago. You could always set something up yourself, or ask who is interested, to gauge how popular such a thing would be.
  2. Great - pleased to hear it. Unfortunately, the likelihood of the "Advanced" version being completed are getting remote. I've done the start-up mission, maybe another one or two, but I can't continue with them right now as I have almost lost my voice and it's a long term thing ( a side-effect of medical treatment ) so it may not be released after all - but never say "never". Who knows, maybe in a few months things will be better. I've been unable to fly for some time now, as well, so it's not looking good all round. I'll post again if I can get it finished.
  3. I've been saying this for years - I think it's really appalling that no flight sims offer any kind of voice interaction despite it having been a reliable part of Windows for over 10 years, though all of them have 3rd party add-on voice commands and/or interaction. I'm guessing an excuse would be that non-English or non-native speakers may not be understood, but I don't think that's really a valid one. Paul Endersby put something together years ago that was simplicity itself (I made a few posts showing people how to use it for DCS World and uploaded examples to user files) so it can be done with minimal cost and effort and would massively benefit those who want to take advantage of such a function, as well as increasing the immersion. Maybe in 10 years time?
  4. That wouldn't be much use to those who don't use the pilot model in their cockpits
  5. The radio menu is assigned to my HOTAS - and it works in every other mission I've flown with the F-5 where radio comms is required. The mission files were uploaded this morning - just awaiting approval.
  6. Some enterprising bright spark in the community will doubtless add it as a mod long before any official implementation
  7. Thank you - was about to give up. Everything has been ready since my last post, but I needed to know if the bugs were mine or with the sim. That is weird, though, as it's a new, clean install and zero issues and good performance so far - and no mods at all. I'll probably just upload with the proviso that the guided bombs tute is unlikely to work.
  8. Yup - the helicopters have been some of the best performers in VR for me over 4 different PCs since 1.5 - even when 2.5 was first released and VR took a huge nose-dive I was flying around NTTR with the Gazelle and zero issues, just like prior to that in Normandy with 2.1 at hedgetop height with the Ka-50. Still have a video of that I made for YT. Since then things have gradually got better so if it's that bad for you, you either don't have the right hardware or you have settings or other issues, I'm afraid.
  9. Well I just bought it, but I had yet again forgotten that "release" means open beta - which I don't use (and won't argue about so don't bother, please) and tbh I disagree with the way ED do open beta, but as I can do nothing about that, like with the F-16C I will just wait and do other things in the mean time. Be a nice challenge to fly this helicopter, though, and testing the AI crew performance on release will be interesting.
  10. Yup - the unguided bombs tutorial mission is a complete mess. If anyone can have a look and comfirm this, I'd be grateful. Specifically: It's not possible to bring up the radio menu at any time: It's therefore not possible to carry out the instructions concerning JTAC comms, even after active pause has been released: On active pause release, the JTAC interaction text reappears and stays on the screen indefinitely and it's still not possible to bring up the comms menu (by both HOTAS assigned button or the keyboard). The mission therefore has to be abandoned. I may be able to fix it - I don't know at this stage. Shame, cos the voiceovers I did for this sound very nice!
  11. Ah, I was very tempted by that mod when I saw it a couple of days ago (I think). I was put off by the cockpit displays - same reason I haven't got the JF-17, which otherwise looks like a great aircraft. I just don't like 'glass' cockpits, much preferring "steam gauge" style like the FC3 aircraft and this F-5E and the other analogue modules - although I may make an exception for the Apache, have to see. Although the Hornet is not a glass 'pit. it has 3 displays - and that's pushing it! But I bought that anyway, as I didn't know the F-16 was coming. Had I known... oh well, water under the bridge - it sits there unused, though. As for the training - I was quite surprised to find these issues because it's just the one of the tutorials. The others are pretty much okay apart from the poor grammar and I think many of the explanations are more complicated than they need to be or not using the best words. I did change some of them in the voice lines, but some I left as is. It's tempting to change the text messages, but I decided to leave them as they are, too. The one, guided bomb tutorial file has 3 intro lines almost the same and two JTAC lines the same, which is why I'm about to fly it and see what happens. A lot of the later lines have "pickle" sounds in the file, but they are not actually implemented, which is puzzling. I flew most of the others, but didn't complete the navigation one - this is one that I think is explained in a more complicated way than it needs to be. Also the "wing mechanization system" just sounds horrible. It's probably straight out of the NATOPs or whatever manual, but it's a crap title for a system, imho. 'Flap automation system' - or 'automatic flap system' or even 'automatic wing control surface system' would seem to be better ones. Then you could also implement a nice sounding acronym such as "FLATS", "AFLAS" or "ACOS"
  12. Thanks, yes - many of my friends and relatives were okay after the vaccine, though not all of them and my wife had to be sent home from work, due to dizzy spells and dehydration, which I've also had on my daily dog walks. It's just a resulting sore throat that lost me my vocals. I was hoping I'd have the missions done today anyway, as I've managed to re-edit the lines and am much happier with them, but unfortunately, I just found the scripting for the guided bombs tutorial is something of a mess, so that will need flying to see how it pans out and then hopefully I'll be finished by end of tomorrow and can upload the files.
  13. Hi Guys, I was planning to release the missions today, but I've come across some things that need adjusting, which I'll do as soon as I can. I had the Covid vaccine last week and have some side-effects, including completely losing my voice! So I can't record any replacement lines - just have to adjust the ones I already did. Shouldn't be long.
  14. The project is going along nicely - I have half of the training missions finished (minus 3 lines I have to rework cos they are too bassy but that's like 5 minute's work) having just flown them all to test today. When all of them are finished, I will upload to the user files section, but I wanted to say that I will be doing a second "Advanced" version after this, which will have no references to assignments and I hope will have no screen text at all - so you listen to the instructor tell you what to do and that's it. I'll have to check how well it works, but I don't see why it shouldn't.
  15. Yes, it's never worked for me on any HOTAS, either. Good job VR headsets have nose gaps!
  16. Looking to sell my Asus Maximus VII RoG motherboard, including an i7 4770k cpu and Arctic Freezer Pro heatsink & fan, all in used but good condition and working as it should. Looking for £100 or £130 with quality DDR3 RAM included. No boxes or manuals, I'm afraid - but everything you need can be provided or you can get it from the Asus website. Sorry couple of the photos are a bit fuzzy, but clear enough. Due to outrageous overseas delivery costs, probably best staying within the UK. I also have an i5 2500k on a Asus Z-87 Pro motherboard with suitable RAM, in excellent condition, if anyone is interested. Both rigs can run VR and DCS World with an appropriate graphics card fitted.
  17. Thanks for the feedback. I was unsure if it might sound a bit bassy but that's good - now I can remix all the other training missions lines and get this baby wrapped up!
  18. Here is the final RC for the first mission. I'll be replacing the files in the User Section with this one. I just "flew" it myself and after setting the volumes correctly (as advised at the start of the lesson) I had zero issues hearing all of the instructions all the way through, with an open canopy - in fact it was bordering on too loud (at 100% in helmet setting). I'll now get on with compiling all the other missions as everything is done and ready to go. edit - use the original link where the file has now been updated: https://www.digitalcombatsimulator.com/en/files/3315158/
  19. Very nice for a first box! My first one was just a flat square thing with 32 PTM buttons on it! This is stellar in comparison!
  20. Agreed - the A-10A can be loads of fun to fly and some of the missions are very enjoyable - it's a shame we don't have links to Chris Frishmuth's AARs from pre-release here for new guys to have a look at, too, just to whet the appetite.
  21. Thanks - well on the plus side I've found settings that I'm far happier with on Audacity. I just hope everyone who uses it thinks so, too. It means I have to go back through every line yet again, but it will be worth it.
  22. Probably why of the 29 modules I have I fly 3 of them regularly and only touch the others when I'm doing something for my website. I own all of the add-on campaigns yet I've only ever flown two campaigns and they came with the modules! (and two of them are for two of the three I fly) Always telling myself I'll fly the others next but never do. @LeCuvier - do these default files not simply get replaced every time you update? If not I'll kick myself, cos that's the reason I never edited them. Edit - I also have a set of assignments on my HOTAS that I keep the same for every module. I think this makes sense. You very quickly learn where those are - and then you just need to know where the other important ones are, which can still be a bind when you're in VR and suddenly find that all the assignment diagrams you printed out aren't so useful any more - though I have put all of mine onto the kneeboards now. The regular assigns that I never change are views and UI or sim controls - and stuff like "Eject".
  23. I thought that should be possible, but I didn't know how exactly it was done so I didn't mention it. I found a second disc with my 1.2.4 modules on it and at that time there were a grand total of six! And no, they didn't include the F-86F. The 1.2.4 modules: Black Shark 2; A-10C; P-51D; Flaming Cliffs 3; Combined Arms; UH-1H
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