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TheHighwayman

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About TheHighwayman

  • Rank
    Member
  • Birthday 03/12/1974

Personal Information

  • Flight Simulators
    DCS, IL2, MFS2020
  • Location
    Coastal California

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4214 profile views
  1. The planeset restriction is preventing me from using the mix of aircraft I am wanting to use. I am also unable to select USAF Aggressors as an option; it does not appear in my list. Is there a way to solve this? Thank you!
  2. A couple issues. 1. Planesets are cool, but sometimes you want to mix the eras, for example to simulate operations against smaller nations with outmoded airframes. Is there a way to work around this? Another case: I recently wanted to create a mission with F-14 A and B models in it, and only the A model was available. Changing the date did nothing to make the B available. 2. USAF Aggressors isn't available as an option. They are part of the Red coalition, I checked that, but they do not appear in the dropdown, so I cannot select them. Any ideas? Thank you
  3. Hello, I intend to build a mission for the Syria map, to go with the bunches of other missions I've designed. However, this time I want it to feel a little more authentic than my usual efforts. To this end, I am planning to use the Syrian Defense Network (2012) (via Pikey). That will be there to deter any adventures over Syria. But the BLUE player will fly for Israel and with allies, must oppose a coordinated Syrian strike on Ramat David and possibly a few other locations. I want to make this mission feel somewhat "real" although I will try to incorporate random triggers and varying tac
  4. Howdy! I am an experienced DCS pilot, and mission builder, but I am not that great at dogfighting. I am trying to learn how to dogfight. I've watched the legendary Falcon 2.0 video, as well as several others. I set up a dogfight against myself and another F-16 on expert AI mode, and tried to master the F-16 corner speeds, so you will see me turning alot in the attached tacview. I am seeking a critique and any tips some of the veteran pilots here might have. I'm tired of losing to the AI in all but the most lopsided engagements. This fight is probably one of the first I
  5. I would expect this to be released in mid-late September. Worth the price and the wait though!
  6. I know all about creating trigger zones with circles, but what about straight lines? Is it possible to make square or rectangular trigger zones using another tool? If not, is there a place where the feature can be suggested? Thanks.
  7. You could "game" this by creating a 1 ship flight, and you flying beside it as wingman. You'd have to program the logic to get him to help you, or you would need to help him, as all wingmen do. He would not give you any commands, but you could simulate him giving commands using triggers. I am willing to help you if you need more assistance. Email me here on the forums.
  8. Thanks! I'll look for it. The method I am using SHOULD work. It's simple and straightforward, but it isn't working. I feel I am either missing something obvious, or there is a bug. I can't figure which.
  9. I have a mission that fires 1 of 6 permutations for replay value. (F-14 vs. A-4 on Nevada Map; player flies F-14) Blue enters a zone, which activates a timer, which activates a random trigger with 1-6 as possible results, and each result is linked to a permutation which spawns different opponents for blue. However, each time I play the mission, I get permutation number 5, which is entirely inexplicable to me. I reviewed my triggers, and everything seems right. Chances are I am missing something obvious. But I can't see it myself. Can someone play this mission a few times and le
  10. Just an update, I tried putting out the fires by using "Explode Unit" thinking that might virtually destroy them, but it did not work.
  11. I am trying to create a cool mission where you guide fire tankers on their run. If successful, the tanker will extinguish the flames. I can pretty much do everything EXCEPT... put out the fires. LOL I don't know if it is possible to stop the effect from running. I don't see any way to make the effect respond to a trigger. I can trigger an explosion or a fire, but I cannot extinguish one. Any ideas?
  12. Would it be possible for someone to create a Pakistan F-104? I created an India vs. Pakistan 1971 mission and I have custom skins for all aircraft except the F-104, which also participated. I would love to post the mission for the community to play, but it feels too weird with a German F-104 standing in for Pakistan. (I used the F-104 G in the mission, although I can use another variant if the skin comes on another model.) No need for anything fancy, aluminum with roundels would probably do fine. Any help? Thank you!
  13. Yes, they have them, and they work fine. Thank you, I did not know this until now. I appreciate the help!
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