Jump to content

Art-J

Members
  • Posts

    6095
  • Joined

  • Last visited

Everything posted by Art-J

  1. Turning broken game flight mode off is mandatory for Mossie, so it's good you've got that sorted. After next failed takeoff attempt, exit mission and save a replay track (It's one of the buttons on the bottom of post-mission screen). It will be saved in your C:\Users\[your user name]\Saved Games\DCS\Tracks folder. Post it here as an attachment to your message. The only way for us to help is to watch it and see what's going on there.
  2. Check out suggestions mentioned in this thread:
  3. Go to your Saved Games / DCS / Config / Input folder and remove everything (diff.lua files you created when you were making changes to stock assignments). That should restore all controller settings back to default next time you start the game. Also, wasn't there some sort of load defaults button in ctrl options screen? I kind of recall seeing it but not at my PC right now to check.
  4. ^ What Trigati said. Stock missions can not only override your realism & special options but snap view settings as well. Some of them do, unfortunately, which requires manual "fixing". The good thing is all should work as intended in your own custom missions.
  5. The old map (technically called "1.5" as it contains all new areas and assets, just in lo-res version) is theoretically supported as long as you keep your DCS up-to-date. I'm not experienced in deciphering dcs.logs, but there doesn't seem to be anything strictly Normandy related in yours. There are, however, a bunch of DX11BACKEND errors in them indicating more general issue with how your Vega gfx card tries to run. You say drivers are updated, is the card overclocked, though? If it is, can you clock it down and try again? Does the crash happen if you launch the game restored back to "square one"? I mean with Saved Games / DCS folder temporarily renamed/removed and after doing slow repair and cleanup procedure. You might also try to post in general crash section of the forum, there are just many more experienced poeple lurking around there, or tag @Flappie and hope he'll find your thread. https://forum.dcs.world/forum/482-game-crash/
  6. @statrekmike Read BN's reposnse a couple of posts above yours. The rest of the country will follow later. EDIT: Sniped by NL
  7. Business practices from mainstream area of production and distribution don't quite apply in our very specialized and niche software segment. 1) Guys who are crazy about PTO and Corsair will buy it no matter what; 2) Guys who have sub-zero interest in PTO and Corsair will not buy it no matter what; 3) Guys who are possibly so-so maybe kinda sorta half-interested in PTO and Corsair will: a) wait for release and buy it (or not) only after reading and watching reviews from early adopters; b) wait 3-4 years to buy it when it's on sale. In all of these cases, devs' interaction with community in pre-release and pre-preorder phase is irrelevant and unnecessary, as it will not affect aforementioned buying decisions in any way. I agree with Lionel that it would be nice to read more frequent updates on this project, even short ones, but that's my point - it's a "nice to have" item rather than "must have" one and this is where our opinions differ. Introduction of preorder changes things, obviously, but we're not there yet.
  8. Other option - the last time I've read about such symptoms in Mossie, user had game flight mode turned on.
  9. Good opportunity to drive a 3rd party into the ground I'm afraid. 50 bucks per asset pack wouldn't cover dev cost of a couple of planes even, let alone 20'ish. Don't underestimate how time and resource consuming building high quality AI assets has become in recent years. Unless one settles for visual and functional standard comparable to Hawkeye's and Cuesta brothers' mods, then maybe it could be done, but I'm not sure many guys here would be willing to actually pay for that.
  10. Keep in mind even if you haven't "saved" individual device profile, its .diff.lua file is still there allright in Saved Games / Config / Input / etc. etc. location. So you can actually just highlight the relevant column, hit load profile button, navigate to that old .diff.lua and click it. That will restore the settings and rename the file with new correct USB ID. Been there, done that. Granted, as you noticed, you'll have to repeat that for every module and every device, but I still consider that method to be quicker than manual file renaming, which does the same thing but is... well, manual and more tedious. The whole "save" profiles thing is unnecessary, as they're always saved by the game in .diff.luas anyway, only under these gibberish ID names. So unless you specifically want to name each of them in some personal way, or there's a risk something can actually delete these files from your disc, there's no need to use save function. Making a frequent backup copy of the whole Config / Input folder, however, is a must for aforementioned reason. A disclaimer - my observations are based on hardware assigned directly in DCS without any external profiler software (Thrustmaster and MFG user here). Not sure how extra layer of Virpil soft affects all of this.
  11. Only if easy comms option is selected, otherwise Silverdevil is correct. I wouldn't use stock training and instant missions as a reference either, as they override some of realism settings you use in your own custom missions. So do the multiplayer ones, of course. In either case, please post replay tracks showing the issue, it can be Huey problem, or map/airbase problem, or both.
  12. It's not only DCS thing. I had the same issue with Il-2 GB and CloD controller file backups after switching to new computer, albeit to somewhat smaller extent. I guess as long as Windows 10 and 11 work the way they work, there will be USB ID related teeth grinding going on. I wonder how MSFS and XP deal with it (haven't played either). And how next gen combat sims (CP and unannouned GB's successor) will tackle the problem.
  13. I'd say the problem with that approach is you would get a post of "There's a bit of system/FM coding/debugging done" week after week after week after week after week and after week. The only interesting stuff that can be used for updates and newsletters (of any PC videogame really) is graphics (screenshots and short vids), maybe occasionally some functional feature description like Heatblur's custom UI for upcoming Phantom. We've got some of the former (screenshots posted by Rudel every now and then), all the latter would be tedious and not really "showable" bits and pieces of code. In the end, as mentioned above, as long as money hasn't changed hands yet, nobody owes anything to anyone. And even money isn't a guarantee of succesful outcome. Let's not forget all these nice screens and vids of VEAO P-40F (with pre-purchase!) and Mk XIV Spitfire coming to DCS... until the company flopped and they didn't.
  14. I was afraid you were getting fed up with MT mission flag shenanigans, AI issues and N2 airfield problems to the point of not producing DCS campaigns anymore. I'm glad to see, however, that sweet masochism still drives you to produce the best DLC campaigns available for this platform . And so it drives us to play them! Keep up the good work, mate.
  15. Yup, tail strut issue is being discussed here, amongst other undercarriage-related observations: It's beeing investigated, though, so let's see what tweaks will follow in next months.
  16. Yes you can, as both are just duplicates of each other at this point. Unless you have something very specific in your open beta saved games you want to keep and copy to your stable, ie. custom skins, replay tracks, missions, logbook, control settings maybe etc.
  17. Your pilot or AI one? I'm not sure about the latter, but with former, just use external camera view (if it's allowed both in DCS and mission settings). F2 works, don't remember if F3 does.
  18. ^ Albeit Google Authenticator is suggested by ED simply as the most popular option, guys in the other long thread on this very subject confirmed that pretty much any other 2FA application works allright, so choose whichever you prefer.
  19. Good, because neither have we. Unless one talks about AI plane, or one flown by player, but with game flight mode turned on. In either case, the only way to make this thread useful is to: 1) Post a short replay track showing what you think is incorrect. Hint - press Ctrl Y (IIRC?) to enable info-bar on the bottom of the screen, presenting flight data, including G-loads. 2) Post real life tech reference data (charts, manuals etc.) showing how much a chosen flight parameter might need to be be tweaked. Anecdotal "evidence" is not evidence, developers literally cannot do anything with it even if they wanted, because how are they supposed to adjust numbers in the code if there is no reference? Take a look at these two examples of how a valuable flight model issue report should look like:
  20. I kept original centering spring which turned out to be just way too soft for about 30'ish cm extension I used, making the stick floppy and making it pretty impossible to find and "feel" the center position. Quite an issue when trimming any aircraft in DCS, especially my Mi-8 in "move joystick to center" trimming mode. Without the gasket there's more distinctive "clunk" I feel when going neutral and the stick is more likely to stay upright. Your mileage may vary, though, as some users prefer not to feel the center position at all (I didn't like it when my Warthog was full stock short in the old days) Apart from that, from mechanical point of view of how pressure plate and centering spring operate, gasket doesn't change anything.
  21. I don't own Viper and Apache, but by default, yes, all training missions for DCS aircraft use Caucasus map.
  22. It's meant to be glued to internal flange of this pressure plate thingy sliding up and down on four pegs. Take a look here: As a side note, from my own experience, superglue might not be the best one to use for reinstalling the gasket back in place. Mine stayed there for a few year afterwards but fell apart to pieces eventually. Either this particular type of rubber didn't like cyanoacrylates, or it couldn't flex enough after hefty superglue application around all the circumference, or maybe it just deteriorated because of age. In either case, I use joystick extension so getting rid of the gasket completely turned out to be better solution actually.
  23. Yes, keep in mind repair and cleanup processes check only root game folder but not Saved Games one, so if there's anything hidden somewhere there that causes problems, repair and cleanup won't help, unfortunately.
  24. Talking about pot calling the kettle back... The point is Nealius' understanding of terms was invalid indeed (absolutely can't blame him!) and Graf's answers were technically correct, albeit he, as a non-native speaker, does come off blunt quite often, I'll give you that. Nevertheless, you have to be kidding if you say "the terms are widely understood" with a straight face. Amongst whom? Real life veteran pilots and maintenance technicians, maybe. If they were amongst other people, however, this thread, and many older like it, wouldn't exist. The aforementioned incorrect terms interchangeability in wartime manuals does cause confusion for any avation entusiast who tries to learn more about CSPs for the first time and reads these. Not to mention that as Nealius noted, DCS manual for Thunderbolt is blatantly wrong in this particular paragraph no matter how you look at it, as it specifically addresses prop blade pitch.
  25. Do the usual DCS troubleshooting then: make sure there are no active mods not only in game root folder, but also in Saved Games location, then run repair command, preferrably the "slow" one. What you see is just some texture files missing, if there are no mods interfering with the game, repair will download and reinstall these.
×
×
  • Create New...