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Sandhill

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Everything posted by Sandhill

  1. We can hope...it would sure be nice to see some attention given to this potentially excellent piece of fun
  2. About invisible until you click on the pic and expand it, then easier...
  3. I'm guessing that ED has a pretty good idea of what is realistic...they are, after all, in the business, and just might know what they are doing...
  4. Nice, hadn't thought to try that ... it seems to be working well! Thanks!
  5. Oddly, I have had the exact opposite problem with pitch trim in the Spit. It is viciously fast near center using button presses. To trim for straight and level I go from too much up to too much down in the course of a super quick button push. I have had this problem with no other aircraft. Yes it does take forever to go from full Nose UP to full Nose Down, but that range around center had been pretty useless for me. I had a long throw axis available which I have put to use, but even then I had to turn the saturation way down and put quite a bit of curve on it to get to where I can consistently trim to within a couple hundred FPM for straight and level. I'd prefer to use the same hat for pitch trim that I use for every other aircraft, but I've had to make the exception for the Spit.
  6. An improvement for me, thanks to both JNelson and Rmnsvn for quoting it
  7. I have found yet another way to shoot myself in the foot it seems. For reasons I can't fathom (I've really really have tried to figure this out) for all of my aircraft that I have been flying I have lost the ability (which used to be there) to move the camera around when in F2. Now I go to F2 and have a view from the front or side of the aircraft, and can't move the camera around at all, just locked in that view. I just bought a couple of new aircraft on which I haven't made any bindings whatsoever, and if I start an instant session like takeoff and hit F2 I can fly the camera to wherever I'd like, as I'm used to, so things start out ok with a virgin AC. The num pad keys still control the camera in external view as I assume they should (never used nm pad before as I was just a mousey guy but I thought I should test ). I sure hope that I am missing something simple Duh, I was chasing the problem under the All list, and nothing shows up on that list under Mouse, for an AC that allows mouse control of the camera (which I was taking as an example of a working setup) in F2 or an AC that does not. Of course mouse input (or lack thereof) is an AXIS input. Once I looked in that list, and realized that Cam H View, Cam V view, and Cam Zoom were blank, while they should be Mouse_x, Mouse_Y, and Mouse_Z respectively, the problem was solved.
  8. Thanks Qwer, worked perfect for me, easy!
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