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stray cat

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Everything posted by stray cat

  1. How to turn off the engine (so that I can request a repair)? I have attempted turning off most systems, fuel pumps, AC/DC generators, main electrical switches. But the engine still keeps running even if the cockpit itself is without power. Is there a "kill engine" switch?
  2. I think there is a problem with the videos showing single hits tearing planes apart. Can you guess? These are only the "best" videos they had, not every dogfight of ww2 was recorded on a video and of those that got recorded they probably threw away those that show planes not being destroyed. You can bet there was a lot of situation where planes got hit by 50+ shots and still kept flying. That is a bit far-fetched, because if those rounds dont hit something important that is needed to keep the plane flying then it is just a hole somewhere on the plane. Planes dont have hitpoints in real life. And if you look at a plane from behind there is many very non perpendicular surfaces that increase the probability of a grazing hit + bullet losing a lot of kinetic energy before hitting + plane moving fast after detonation of HE
  3. Guys, I think you are leaving out a lot of things. It depends on where the shell hits, how fast it is when it hits, what the angle is and how strong the part of the plane is when it is hit. Most of the time the claims of guns being too weak are simply hits by bullets that lost a lot of kinetic energy before reaching the target and then they more often than not have to hit the plane at a flat angle. If you shoot at an enemy plane with a .50 at 500m distance with both planes having a lot of airspeed the bullet will have lost a lot of kinetic energy before it hits.Also the kinetic energy still matters even on an explosive round because it would be able to punch into the metal before detonating. And if it is an explosive round, a lot of the energy from the explosion is lost because the target is moving at high speed. That is why for example you can get away after being hit by 2 strela missiles in a F86 if you fly very fast. And as for structural damage, I dont think there is any bad modeling involved, sometimes the bullet hits just the right area to make a tail break off. The same happens when fly in a huey. If you get hammered by a 14.5mm gun you can often take many hits and the copter still being able to fly, and sometimes one single hit tears of your tail. And this very precise damage model is far better than "I hit the enemy plane with my powerful gun in a random spot, the plane DESERVES to explode/die because I earned the shot"
  4. What are the differences between the BF109, Dora, Pony? I read from several sources that the FW190 was a more modern and better combat plane than the BF109, but a quick look at wikipedia for performance statistics and the BF appears to be able to fly faster, climb faster and fly higher and carry larger weapons than the Dora. Also how does the pony compare to the other two?
  5. Yes you are wrong. the pregnant example is completely useless here. The more people and money are thrown at a task, the faster it will get done. Works for everything, skyscrapers, Call of Duty, DCS. Same if you connect more hamsters to more hamsterwheels you get more power
  6. The way it works is this: ED sells more copies, can hire more people so its not 5 guys in a basement coding and being slowed down by overseeing 3rd party modules. So more 3rd party stuff does not slow down the development, it accelerates it, because more modules, more sales, can hire more staff
  7. Landing gear is too brittle now. Take a look at the track. the vertical speed was near zero, still the gear instantly bends mig21.trk
  8. 2 questions about the su-27 1. On neutral trim it feels very hard to keep the plane level. It wants to pitch up unless the trim is set vertical to counter it very agressively. Is that normal or something being wrong with it? 2. What are the things that look like flaps on the front edges of the wings? How to control them? 3. Is it required to make use of the different autopilot settings to keep the plane steady (like on the KA-50) or is it just a matter of having a firm grip on the stick?
  9. Not downloading for me, ran the updater (non steam)
  10. How to take-off, fly and land with the mig21 like a pro. So the new players can learn from this. https://www.youtube.com/watch?v=AiKj8QbgM-Q&feature=youtu.be how to embed the video properly?
  11. 1. Is the cobra person on the polish forum the same person as on the DCS forums? (Nicolas dackard?) And why is he typing in polish? 2. Is that wip stuff made by dackard and/or leatherneck for FSX?
  12. I have recorded a track. Same behaviour appears. to keep it level it needs and AOA of 8, but once it gets faster than 1800km/h the needed AOA for level flight is only 4-5 also the plane suddenly WANTS to climb and its hard to keep it level The speed I mention here is the one from the f2 camera in metrics which appears to be the TAS. mig21_drag1.trk
  13. I think the speed indicated in F2 camera is the actual speed at which you move above terrain. Which is not teh same as IAS. Also my units are in metric, so the altitude is 11 km No, it is a new flight
  14. Its 1700 actual speed (if you enlarge the screenshot it shows the speed at the bottom).
  15. Is that a bug or supposed to look like that? As you can see on the screenshot, flying at 1700km/h and to keep the plane level it needs and AOA of 8 degrees.
  16. Might as well put a "NO RUSSIANS ALLOWED" sign up.
  17. Was a clean restart, back to mission editor, then start.
  18. Some questions about speed. 1. After the new patch, in the same map I was flying at 8km height, and on my first flight I managed to get up to 2200km/h of speed in level flight. However on the second flight, the plane barely managed to creep above 1200km/h. The configuration on both cases was no weapons, started with a full fuel tank and 800l drop tank. At the point where I started to attempt to get top speed, the fuel tank was already dropped and I had 2000l of fuel left. Flaps in, airbrakes in, gear in. What can cause these very different situations? Also on the second, slow attempt, it appeared the plane had much more drag. While flying at above 900 km/h, when flying level the plane kept dropping above 10m per second. The only wayto keep the plane from losing altitude was to pull up and keep flying with a 10 degree AOA. Is that supposed to be like that or a bug? Also obviously the afterburner was enabled and on in both cases on default settings ( I did not flip any switch related to afterburners.
  19. I have added an attachment with the AC sound muted. To install, overwrite the files in "...\DCS World\Mods\aircraft\MiG-21BIS\Sounds\sdef\Aircrafts\MiG-21\Cockpit\" You might have to overwrite the files after every patch because the game will replace them mig21_ac_silent.rar
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