-
Content Count
12 -
Joined
-
Last visited
About Comander A. Smith
-
Rank
Junior Member
- Birthday 08/27/1990
Personal Information
-
Flight Simulators
Lock On: Flaming Cliffs 1.12b; IL-2 Sturmovik 1946; Open Falcon 4.5; Falcon 4: Allied Force; Enemy Engaged RAH66 Comanche Vs KA-52 Hokum 1.10.2; Microsoft Flight Simulator X; Microsoft Flight Simulator 9; X-Plane 8.64; Aces High 2; Aces High; AeroFly Professional Deluxe
-
Location
Bavaria, Germany
-
Interests
Military Combat Simulators
-
Occupation
Student
-
Ah, I tried to start a new thread, but then the message appears: vBulletin Message Smith, you do not have permission to access this page. This could be due to one of several reasons: Your user account may not have sufficient privileges to access this page. Are you trying to edit someone else's post, access administrative features or some other privileged system? If you are trying to post, the administrator may have disabled your account, or it may be awaiting activation. Pherhaps this has the same reason as why this account isn't showing up in the members
-
Well, now that you mention it, not really. But now i have a Problem with my new Account "Smith" not showing up in the members list and i also can't upload a signature and avatar pic. Should i make a new thread therefor?
-
Hello, today i found my old account (this one). Would it be possible to merge the new account (Username: Smith) with this one, and change the username of this account to "Smith", so i have the nicer username of the new account with the earlier joining date. If its possible then it would be nice if the usernames of these two sites also could be changed: http://www.digitalcombatsimulator.com/ http://lockon.co.uk/en/ Thanks in advance
-
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
Which runwaynumbers do you use, my numbers don't look so good. -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
The HIGH_GRANDSURF.cdds and Mid_GRANDSURF.cdds are working correctly HIGH_GRANDSURF.cdds -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
I copied "EXTREME_GRANDSURF.cdds" into "C:\Programme\Eagle Dynamics\Lock On\Bazar\World". My cfg Entries are . . . WaterQuality = 3; FogQuality = 1; SceneFile = "High"; TextureCollections { highFolder = ".\\Bazar\\TempTextures\\"; common = ".\\Bazar\\World\\EXTREME_GRANDSURF.cdds"; common = ".\\Bazar\\World\\HIGH_GRANDSURF.cdds"; common = ".\\Bazar\\World\\MID_GRANDSURF.cdds"; common = ".\\Bazar\\Terrain\\Surface\\High\\LandTexturesBMP.cdds"; common = ".\\Bazar\\Terrain\\Surface\\High\\LandTexturesTGA.cdds"; spring = ".\\Bazar\\Terrain\\Surface\\High\\LandTexturesSprBMP.cdds"; -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
Thanks -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
I think I made something wrong I installed "GrandSurf's Air Base Mod EXTREME TEXTURES BETA.zip" -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
I have it now -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
Woah, Can't wait:rotflmao: -
Release: Sim-Mod Air Base Ground Texture Beta2
Comander A. Smith replied to grandsurf's topic in Mods and Apps
Me too :(