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Flyingfrog

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About Flyingfrog

  • Birthday July 31

Personal Information

  • Flight Simulators
    DCS: A-10C, F-86, FA-18, Ka-50, P-51D, Uh-1H, CA, AH-64D
    X-Plane 11, FS
  • Location
    Montreal, Canada
  • Interests
    Helicopter Pilot on B206, Hu300 and R22. I like Alpin skiing, Scuba diving, aviation and flight sims

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  1. "Bingo" call isn't supposed to be used as emergency call telling whell caller has just enough fuel to RTB? I confirm, wigmen called "Bingo fuel, Ejecting", after been hit by flak. I could confirm that with after mission briefing. Shouldn't they call instead, something like "I'm hit, I'm hit, ejecting"?
  2. Hello, is this a bug with DCS or P-51 or just limitation on comms? On P51 WW2 missions with wingmen, when one has been hit and has to bailout, he calls "Bingo Fuel, Ejecting". First time happen, I thought some my flight burned all their fuel, then I RTB asap in case other abandon their plane...LOL
  3. On previous waypoint from where you want to frop bombs, clic advance, then add task and select WW2 Bombing task. Chose bombs. Your target will between two waypoints. Hope this help
  4. I have same issue. So I manually change time in the text editor.
  5. Looks like we're both right, I see 15 on the colomn but 49 in the field. However the field is in Feet, then I assum the colomn is in metter. So I edited my post 49ft to 130ft (15m to 40m). The issue don't look to be with the zone but more with the Walker not going to their waypoint. Looks like creator wanted Walker to go to the house, stop 5 seconds during they do their communication, then go back (see picture below). By going to the house that would trigger the communication and activate marker for next trigger. Instead they run about mid way, so never enter the zone. To remake missions on Campaign, you'll have to remove misison your want to remake from your logbook. IMPORTANT to make a backup of your logbook before any change. Go to "...\Saved Games\DCS\MissionEditor", open "logbook.lua" with a LUA editor, delete all missions you want to redo. Note that missions are not in order in your logbook. Exemple, if I would like to remake missions starting with mission 12, in my logbook I would delete 15, 16 and so on. "[15] = { ["datetime"] = "Wed Jun 24 16:51:03 2020", ["agKills"] = 0, ["aaKills"] = 0, ["stage"] = 12, ["deathsCount"] = 0, ["result"] = 50, ["mission"] = "UN-Pilot_12.miz", }, -- end of [15]" The other way is to change the integrity of the campaign with Campaign Builder. You could add the mission into the stage you're now or next one. Here again make a backup. However, you should not worry about the your mission, the UN campagn is made with one mission per stage, if you have at 50 points for a mission, the campaign will let to redoing it. If 100, then you go to next stage (next mission).
  6. from 15? Which valu did you change? Initially the zone Sklad size is 49. You used the skip Mission feature on a previous mission and want to play it again? Instead to modify the campaign or log book, you may simply copy the mission into your Mission folder: \Saved Games\DCS\Missions and then play it. It won't affect your campaign.
  7. Hello, Cowboy10uk, in case this can help you, here's how I setup my Wartog for throtlle. I simple pull my throtle to IDLE cutoff to shut down the turbine. On startup, have my throtle in IDLE cutoff position when I crank the starter. Then at 15% N1, I push my throtlle to ground IDLE position, then the turbine start. I use the LTB button as Starter button. T.A.R.G.E.T seting: .IDLELON .Press PGDN (Type Press / Delay Default) R_WIN t (Type Pulse / Delay 70) PGDN (Type release / Delay 410) .IDLEOFF .Press PGUP (Type Press / Delay Default) PGUP (Type Release / Delay 440) .LTB .Press HOME (Type Hold / Delay Default) Hope this help
  8. Yes I know, there's a bug with walker not going far enough to their waypoint. See my fix about it, here: https://forums.eagle.ru/showpost.php?p=4400957&postcount=17
  9. Right, the Huey is a 2 crew helicopter. It would be nice to have an upgrade version of the Huey with a real AI copilot like the F14.
  10. jpuk, go to you waypoint, when your in the zone of Martel convoy and your UHF set to 235 MHz, that will trigger the coomunication with Martel automatically. You don't have to contact them manually. I didn't test with C-1611/AIC set something else of UFH (2). If communication with Martel don't start even UHF set to 235, make sure your C-1611/AIC is set to 2 and you're within 4900 feet of your first waypoint.
  11. Great, happy to read this. Was a pleasure. Hope ED will fix UN-Pilot missions 12 and 14 on next update.
  12. From Mission editor, on waypoint 4 your wigman has an action to attack the group "Karavan". Simply desactivate that action.
  13. I found how to fix the issue with Mission 12 about your wigman firing on vehicules. On waypoint 4 your wigman has an action to attack the group "Karavan". Simply, from Mission Editor, desactivate that action. Hope this help
  14. Before making any change, make sure to backup the mission "\DCS World\Mods\aircraft\Uh-1H\Missions\Campaigns\UN-Pilot_14.miz" From DCS - Mission Editor, clic on menu button of Zone listing. Then from the Zone list, click on Sklad. On top right, change radius from 49 to 130. Save and you're done. Easy change. Hope this help. PS. I also found how to fix the issue with Mission 12 about your wigman firing on vehicules. On waypoint 4 your wigman has an action to attack the group "Karavan". Simply desactivate that action.
  15. Hello, I found the issue with mission 14 (Aurora) of Huey Campaign "UN-Pilot". WALKER squad (group woker) has to be near the rebel house to trigger next action. However, I don't know why, they don't go near enough of the house to enter into the zone (Sklad) even the waypoint is well in the zone. So I changed size of the zone SKlad from 49 ft to 130 ft (15 m to 40 m). That fixed the issue.
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