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lmp

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Everything posted by lmp

  1. lmp

    Manual

    It looks awesome, Dolphin! :)
  2. Done: http://forums.eagle.ru/showthread.php?p=2043780#post2043780
  3. I say don't let anybody tell you how to play the game "the right way" :). I run the game in 1080p on a 21 inch screen and spotting targets can indeed be a problem. What really helps though is some good planning. Before a flight I spend a bit of time in the mission planner learning the geography of the target area. Stuff like, say, there are two towns and a hill, and the target group is in the middle, but a little bit closer to town A. Then once you reach your IP, you look for the big landmarks first then narrow down the search area to something more manageable. This tactic works for me in the vanilla Su-25.
  4. So... anybody wants the honor of reporting it in the beta forum? ;)
  5. Civil aviation is not just IFR flying for thousands of kms in a 747.
  6. Hi Cibit, Good work, I'm sure the community will appreciate it! :) Now to the nitpicking... :P You didn't mention the frequency tune dial (next to the 100 kHz and 10 kHz rotaries). It's bugged right now, but you can't select a frequency that isn't a multiple of 10 kHz without it. Switching the radio - intercom switch to radio isn't necessary. Since you don't want to transmit anything on that frequency, you can leave it in intercom. You are a little inconsistent with your naming. You alternate between ARC-9 and ARK-9, and you use both Latin names for the switch positions (comp) and Cyrillic ones (РК1). I would suggest sticking with ARC-9 (because that's what's in the tooltips, otherwise I'd say ARK is the more proper transliteration), comp and RK1, and giving the Cyrillic names in brackets. You set the ADF to receive on 430 kHz, not 430 MHz. And while we're at it, Hz should be capitalized, because it's named after a person, and the kilo- and mega- prefixes should be k and M respectively. I understand you're trying to keep this as simple as possible, but maybe explaining that the Б - Д switch positions correspond to the left and right sets of frequency dials and rotaries would be a good idea. Knowing that you have two ADF channels available is handy ;). Hope I'm not being too nerdy with all the spelling corrections :unsure:
  7. The post and table have been updated and now Su-27's PFM is listed as "(in development)". Also, Fw190-D9 was added to the list (with PFM and ASM naturally). I might be wrong, but isn't it the first official mention of the MiG-29 and Su-33 receiving a flight model update in the future? I know it's not a huge surprise, but it's always nice to know for sure ;).
  8. Oh, pretty much any round from a tank gun will kill a chopper if the gunner can hit it.
  9. Oh, I think it was in since Black Shark 1.
  10. I'm guessing it's because the antenna isn't tuned exactly or the signal is just too weak. Also, another ADF bug I reported: http://forums.eagle.ru/showthread.php?t=122684
  11. My bug report was confirmed by a tester :). Keep your fingers crossed for a quick fix, guys.
  12. Regarding the three modes... 1) Комп stands for compass and is your normal operating mode. 2) Ант stands for antenna and is a test mode. The loop antenna is disabled and fixed in the forward position, and only the nondirectional sense antenna is receiving. You can use this mode to tune the ADF, because you should get a clearer reception, or to test if the loop antenna realigns correctly by alternating between комп and ант mode. 3) Рамка comes from рамочная антенна which literallymeans "frame antenna" but I think the proper English term is loop antenna. It's a backup mode. What it does is it disables the sense antenna and lets you rotate the loop antenna manually with a switch next to the mode knob. To get a bearing you want to point the antenna where the signal will be the weakest. Then the RMI will be pointing either towards the NDB or directly away from it.
  13. Done: http://forums.eagle.ru/showthread.php?p=2037102#post2037102 Hopefully they'll fix it. This thing is fun to use when it works.
  14. Well, there is one, only it's in Russian ;). I'm having the same problem with the ADF - some beacons work just fine, some don't show up at all, some I can hear, but I can't get the needle to point at them.
  15. It's been confirmed many times that yes, they will.
  16. I can't wait to try it all out after I get back from work (and to look for ninja changes ;)).
  17. I'm not saying a tank module wouldn't be fun or can't be done well, I just see more potential in a SAM/AAA module. But we'll see :).
  18. I really hope the "armored vehicle" turns out to be a Tunguska or some other air defense unit for a number of reasons. First off, ground combat in DCS is not nearly detailed enough. Terrain fidelity is too low, armor penetration, damage model, infantry combat, ground AI are all very simplistic. It all just pales in comparison with Steel Beasts or even ArmA. A lot of work would need to go into this that would mostly not benefit other modules. OTOH air combat is already much more detailed and any changes that would need to go into for example EW would also benefit the flyboys ;). Another thing is competitive multiplayer. If I'm in a tank, and you're in an airplane or gunship, I'm having no fun, cause my only option is to die. A tanker has no realistic means of fighting air threats, aviation trumps armor. In case of air defense vs. aviation, things are much more even. Lastly, if you really want to shoot ground targets, those 30mm autocannons will do the job pretty well as long as you're not going up against a tank ;).
  19. Hmm, have you tried doing the exact same thing (flight at high speed and high collective over the same terrain) without the SAS engaged? This way you'd know if it's the SAS doing something strange, or if it's reacting to the helicopter doing something strange.
  20. I can't say I noticed anything like that in the Mi-8. Are you sure the SAS is what's causing it? Maybe you have your axis assignments mixed up (e.x. unused throttle or pedal break axis mapped to the cyclic)?
  21. The first and last position of the rotary are not supposed to show you any indications. The other four are from left to right: sum of fuel in all tanks (СУММА), left (Пл) and right (Ппр) main tanks and the service tank (РАСХ). Your indicator is showing that you have no fuel left in your main tanks and a full service tank. So yes, that confirms the theory ;).
  22. I don't know if it's me, but in most of the campaign missions I had only barely enough fuel if I used the default settings. A lot of the time I was returning home with the main tanks empty and sometimes even after I got the bingo warning. You can try adding 10 - 20% of fuel if you get this warning often. Performance won't suffer much and you'll have a greater margin for error. Heh, first time I got this message I was in a steep climb to clear a mountain ridge. You can imagine the panic that ensued - "shitshitshit, my engines are gonna quit in the worst possible moment" - before I troubleshooted the problem and realized the pumps quit because the main tanks were empty ;).
  23. lmp

    F4 Phantom

    @Busterbvi Telling somebody how to run their business when they didn't ask for it is just plain rude.
  24. We definitely should have a thread for these ;). I'll start off with this: http://forums.eagle.ru/showpost.php?p=2028921&postcount=34 The new instruments (whiskey compass, thermometer and G-indicator I guess?) will not make it to the nearest update. I guess we should expect them later :P.
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