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bezzi

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Everything posted by bezzi

  1. Only after 4 months my Warthog started to feel "sticky", so i did open joystick to check it. Seriously it was really dry and kinda disappointed that this price range hardware had poor grease on it. These small parts took some force to pop them out, but overall disassembling went smoothly. I used Dow corning dc4 grease (silicon based) and joystick feels better now. Thanks for the guide and tips!
  2. Pretty amazing helicopter and not sure is this possible in real life :joystick:
  3. Thanks for the help going to test it today.
  4. How do you drop external fuel tanks?
  5. I need help with my free look, because now its locked and doesn't work with mouse (only numpad). Its like centered and none of the mouse look views don't even activate, i don't want to quit mission because of this. edit: Finaly found keybind for it was left.alt+F2
  6. Autopilot works usually ok, but if i land and repair my plane autopilot stops working? edit: Oh it takes 4 min. to NAV align so EAC can be enabled, so yea its working fine.
  7. Taxi practice with my new rudder pedals ;)
  8. bezzi

    finally!

    I have been playing now like 5 days and still many things to learn but amazing game. I did one quick mission today with 18 vehicle kills and landed to refill my plane. Need to learn better navigation and radio use because its hard to do missions.
  9. Thanks again for the help. i have been learning a lot about the controls and the game too. I will start testing lua-files in couple days and hopefully get good setup next week when my pedals arrive.
  10. Trying to bind now some DX function keys in game. Example now my toggle flaps is using DX function, but in game controls it can't be assigned because some of the virtual controls are locked out (blue backround)? So it seems there is lots of problems when trying reassign most of controls.
  11. Using the scripts/layer configuration makes controller to Virtual game controller, so if you try to example bind any buttons in game (DCS a-10c) by default it doesn't recognize any of them. So basically when using scripts/layers, you need to script all of the buttons to press keyboard shortcuts which are binded in game.
  12. Ok here is some code, 2 binds in U layer (pinky switch forward) for zoom in/out using the Mic switch button include "target.tmh" int main() { Configure(&HCougar, MODE_EXCLUDED); Configure(&T16000, MODE_EXCLUDED); Configure(&LMFD, MODE_EXCLUDED); Configure(&RMFD, MODE_EXCLUDED); if(Init(&EventHandle)) return 1; SetKBRate(32, 50); SetKBLayout(KB_ENG); SetShiftButton(&Joystick, S3, &Throttle, PSF, PSB, 0); MapAxis(&Joystick, JOYX, DX_X_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYX, 0, 0, 0, 0, 0); MapAxis(&Joystick, JOYY, DX_Y_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Joystick, JOYY, 0, 0, 0, 0, 0); MapKeyIOUMD(&Throttle, MSR, USB[85], USB[85], 0, 0, 0, 0); MapKeyIOUMD(&Throttle, MSL, USB[84], USB[84], 0, 0, 0, 0); MapAxis(&Throttle, SCX, DX_XROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCX, 0, 0, 0, 0, 0); MapAxis(&Throttle, SCY, DX_YROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, SCY, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_RIGHT, DX_Z_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_RIGHT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_LEFT, DX_ZROT_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_LEFT, 0, 0, 0, 0, 0); MapAxis(&Throttle, THR_FC, DX_SLIDER_AXIS, AXIS_NORMAL, MAP_ABSOLUTE); SetSCurve(&Throttle, THR_FC, 0, 0, 0, 0, 0); } int EventHandle(int type, alias o, int x) { DefaultMapping(&o, x); }
  13. Thanks for offering the help, before i start posting code need to ask one question. Does the M layer recognize default controls automatically or i need bind them again? It works fine if i bind all the "default" controls to M layer, but its going to take while if need to do it like this.
  14. So i have created layer (U layer switch) using 3-way pinky switch forward position, problem is that any of the controls binded to U layer will disable M layer (default) controls. Is there way to fix this or are layers just useless?
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