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Zeus67

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  1. ROUTE navigation, formerly known as NSEQ navigation, allows the Harrier to fly a subset of the mission flightplan. There are three types of Routes, although only two are enabled: 1. SEQ: Sequential, in which a route is created following all the waypoints sequentially to a selected terminus. 2. NSEQ: Non sequential, in which a route is created by programing a sequence of waypoints. These waypoints do not need to be in sequential order. 3. RSEQ: Not enabled in the real aircraft. Creates a sequential route similar to the flight plan by using the GPS, HOW TO create a ROUTE 1. Select the EHSD Data Page. 2. Select the NSEQ option (PB11) 3. The ODU will show the following options: ODU 1: IGRS, ODU 2: EGRS, ODU 3: TERM, ODU 4: PROG, ODU 5: RSET. 3.1 IGRS: Creates a non sequential ingress route TO a target. The last entry is considered to be a target. If the last entry has a n offset, the offset it the last navigation point. 3.2 EGRS: Creates a non sequential egress route FROM a target. The first entry is the last IGRS point (if it exists). The last entry is considered the HOME waypoint. 3.3 TERM: Creates a sequential flight route from the aircraft position to the selected terminus waypoint or designated targetpoint. If no targetpoint was designated, the terminus waypoint is considered to be the target. If the waypoint has an offset, the offset is considered to be the end point. 3.3 PROG: When selected enables the programing of a route. 3.4 RSET: Clears the selected route. 4. Seelct the route to be created by clicking on ODU buttons 1 to 3. The selected option will be colonized (a colon will appear). 5. Click on the PROG ODU button. 5.1 The ODU will change to the following options: ODU 1: WYPT, ODU 2: MKPT (Only for IGRS and EGRS), ODU 3: TGPT, ODU 4: PROG (it will be colonized), ODU 5: Seelcted route option (IGRS, EGRS or TERM). 5.2 ODU 1 to 3 indicates the ype of steerpoint that will be used to create the route. By default WYPT is colonized, meaning that waypoints will be used. 5.3 Select the type of steerpoint: Waypoint (WYPT) {DEFAULT}, Markpoint (MKPT) [only for IGRS and EGRS} or Tragetpoint (TGPT). 5.4 The UFC scratchpad will show the last enterd waypoint. 0 if the route is empty. For IGRS and EGRS, the EHSD will show the routes selected waypoints. IGRS route is on top, EGRS route is at the bottom. 5.5 For TERM routes, a waypoint is required. You can also select a targetpoint, but the route will be createf to the terminus waypoint and then to the targetpoint. 5.6 YOu can change the type of route by clicking on ODU 5. Its label will cycle from IGRS to EGRS to TERM back to IGRS. 6. When you have finished, click on the EHSD DATA button. HOW TO use a ROUTE 1. ROUTE can only be selected when the aircraft master mode is not in AG (NAV, VSTOL or AA). 2. In the EHSD navigation page select the ROUTE option (PB10) 3. The ODU will show the available options: ODU 1: SEQ (DEFAULT and always available), ODU 2: NSEQ (Available only if an IGRS and/or an EGRS route has been defined), ODU 3: RSEQ (Not available) 4. Select the option in the ODU. 4.1 The selected option will be colonized. 4.2 The ROUTE button label will change to the selected route option: SEQ oe NSEQ and it will be boxed, indicating that it is active. 4.3 The route will be shown in the EHSD map. 4.4 For NSEQ routes, the IGRS route will be a solid dark purple line. The EGRS route will be a dashed purple line. 5. Pressing the SEQ or NSEQ boxed button will unbox it. The legend will change to ROUTE and the route navigation will be disabled.
  2. I have added a note regarding the iN RNG HUD advisory
  3. The AGM-65F remains as an authorized load. You can still use it.
  4. Yes. You can uncage from any page that selects a weapon. No. If you select the TPOD after selecting a F or an E, the missile is deselected. You will have to select the maverick again. That manual has ben superseded by more current docs. TPOD video is replaced by Maverick video. Yes. All selected missiles of the same type will be spooled up. Selection energizes all pylons holding the same weapon. Missile seekers spool up as soon as powered and spool down when unpowered. That is why if you deselect them, they will need to spool up when reselected. AGM-65E2 video runs on the back of TPOD video. So it is not shown. That is what the manual says as a warning. That the E2 is active ALL the time when selected, even if no video is being shown. That is another warning in the manual. If the TPOD is in Station 4 there is a high probability of the E2 seeker locking on the TPOD. That is why you first UNCAGE the missile and then fire the laser. If the missile has locked on the TPOD you must cage it, stop the laser, uncage the missile and fire the laser again. I don't have the answers. I am just following the procedures as indicated in the manual. 1. The E2 can be used with the TPOD. 2. TPOD video will be on top of MAVERICK E2 video, so only TPOD video will be shown. 3. SSS FWD > 0.8 will put E2 video on top of TPOD video for 14 seconds. 4. E2 is active ALL the time it is selected. It can be caged/uncaged and fired without video. 5. E2 can lock to the TPOD sensor instead of the laser spot. 4 and 5 are WARNINGS in the manual. Note: The AGM-65F procedures are copied from the E procedures since F is no longer used in the USMC. This is a document detailing changes made to the Mavericks and its use with the TPOD. CHANGES TO AGM and TPOD AV-8B.docx
  5. The AV-8B NA in DCS can use the following AGM-65 Maverick variants: AGM-65F: IR homing missile. Does not require external sources to lock on target. AGM-65E & AGM-65E2: Laser guided missile. Requires an external source to “paint” the target with a laser designator. In DCS the AGM-65E2 is named AGM-65E2/L (E2 for the US Navy, L for the USAF). Global Properties and Limitations: Only Inner and Middle pylons can carry Mavericks. Aircraft can only carry one missile per pylon. All missiles can be selected and uncaged from the EHSD and RWR pages. Maverick Video will replace the current page when the missile is active. Laser Mavericks must spool up its gyros before it can be used. This process takes 30 seconds for the E and 90 seconds for the E2. During this time the missile cannot be uncaged nor fired. The gyros will remain spooled as long as the missiles are selected. Deselecting and selecting again will require that the gyros spool up again. AGM-65F and AGM-65E Properties Limitations: Mavericks cannot be used at the same time with the TPOD. If the TPOD is active, Maverick video will replace TPOD video when the missile is active. If the TPOD is selected after selecting a Maverick, the missile will be deselected. AGM-65E2 Properties and Limitations: Maverick can be used at the same time with the TPOD. If the TPOD is active. TPOD video will remain active all the time. If the TPOD is selected after selecting an E2, TPOD video will replace Maverick video. When a TPOD is used, the missile will run in the background fully capable of being caged/uncaged and fired at any time. When self-lasing with a TPOD, it is possible for the E2 seeker head to lock onto the TPOD sensor head instead of the target spot if the TPOD is in Station 4 (Centerline). AGM-65E2 Self-Lasing procedures: To prevent self lock the following procedure must be followed when self-lasing: 1. Designate target with the TPOD. Adjust designation as needed. 2. Uncage the E2 missile. 3. Fire the laser at the target. 4. Press WINC for more than 0.8 seconds to steer to T0. 5. Fire the missile when ready. When in the TPOD page, if pressing Sensor Select Switch (SSS) Forward for more than 0.8 seconds, the Maverick video will replace TPOD video for 14 seconds. The TPOD laser will continue painting the designated target. After 14 seconds, TPOD video replaces Maverick video. NOTE: Laser Maverick video only shows sensor head position. It does not show external views unlike IR Maverick video. HUD "IN RNG" Advisory Any AGM-65 (F, E or E2) target is NOT an aircraft system target. Because of that, the aircraft cannot determine range to target. The IN RNG (In Range) advisory that appears in the HUD is only available if there is a system designated target (via DMT, TPOD or INS). In this case the range to target will be calculated FROM the aircraft TO the designated target, NOT to the maverick target.
  6. Folks, On the next update the TPOD Laser arming requirements will be fully active. The requirements have been there from the beginning but were not working. That has been fixed. If the requirements are not met you cannot set the laser to ARMED. If ARMED, either FIRING or not, if the conditions are not met the laser will be turned off and safed (SAFE showing in PB06). These are the conditions: Landing Gear UP Airspeed > 100 KCAS Master Arm: ARM Master Mode: AG TPOD SWFOV mode: OFF TPOD must be either Area or Point Locked or be slaved to a System Designation. Please keep this list in mind after the next DCS update.
  7. The knobs are on the HUD control panel, between the HUD mode and Altimeter mode switches. From left to right: BRT and CONST
  8. I discussed this at large with him. And he confirmed, no DESG, no AUTO. CCIP to AUTO conversion indeed does not require DESG but that is because in this case the target is the CCIP spot on the ground. I can't explain why it should be this way, but that is how our SME described how it works. In fact, he gave us his SOP: When nearing the IP press DESG and designate the IP as the target. Then use the TPOD to search for the true target and select it. EHSD will go into DESG TGT. Do a Long Winc and EHSD will go back to DESG STP. I also asked about the NWS switch and its functionality is more complex than before: - WIth an operational TPOD: - It slaves TPOD to designated target (if it exists). Next press will undesignate. - If no designated target: It slaves the TPOD to the VV (like the DMT). - Press again, and it sets the TPOD into SNOWPLOW mode (fixed elevation and azimuth). But I will tell him your observations.
  9. Unfortunately in the latest updates (2010 and newer) the targeting system changed. Now it is a requisite for an AUTO release to set the EHSD in DESG mode. This indeed will set the current steerpoint (waypoint, markpoint or targetpoint) as the selected target. The EHSD will show DESG STP, and AUTO calculations will be performed. If you then select another target, using any onboard sensor, the EHSD will show DESG TGT. This means that the aircraft is STILL navigating towards the selected steerpoint but the target is elsewhere. AUTO calculations will be performed on the new target position but the aircraft will keep navigating towards the steerpoint. You must long press Waypoint Increment, that will set the new target designation as Targetpoint 0 and then it will change the steerpoint from its current selection to T0 (Targetpoint 0) and the ESHD will go back to DESG STP, meaning that both the target and steerpoint are the same. In any case, no AUTO calculation is performed unless the INS is prepped by setting the EHSD in DESG mode. BTW, the EHSD is now considered another targeting sensor: MAP.
  10. Absolute targets require that you uncolonize (unselect) the selected targets on the ODU and then colonize (select) them back again. It is the only way.
  11. I know. It is a PITA trying to get the correct balance. Still working on it. Work with the HUD brightness and the VIDEO brightness. HUD brightness only actuates on the stroke symbology. Video only actuates on the video.
  12. TOT is based on the destination point. With NSEQ inactive, it means Direct-To the current waypoint. With NSEQ active, either TERM or NSEQ modes, the TOT is based on the total distance from your current position to the destination point: the last waypoint in the TERM or INGR routes. You must have NSEQ active BEFORE computing CS/T for TOT.
  13. The latest HUD update includes an AGL indicator below the main altitude indicator. As its name implies, it shows altitude above ground. R when radalt is available and radar altitude is valid D, which means Digital Altitude, is GPS based altitude above ground and it becomes available when the radar altitude is invalid.
  14. Zeus67

    RWR update

    The RWR has been updated. It now works as closely as possible to the real device. The RWR identification codes have changed as well as the sound warnings. Attached you will find the RWR code library M-2000C RWR Threat Codes.pdf
  15. The AOA in the HUD is a -5 feature, that is why it was removed from the C. You can put it back by selecting it in Special Options.
  16. Hello folks. The LMAVs not tracking issue is a DCS problem and ED is looking at it right now.
  17. New night mode factor value. Please be aware that using the moving map with the NVG is not recommended.
  18. Hello folks. Please allow me to explain: 1. The Night/Day switch in the MPCD is working. If you set it to night, it reduces display brightness to 60% of current value. 2. The slider idea was for you to determine how much the brightness will be reduced when you activate the night switch; 10, 20, 60% of set value. You don't like it, then it is not going to happen. Also, we are looking into other causes that may be affecting the brightness when the night switch is active.
  19. Zeus67

    CHANGELOGS

    Update for April 15th 2020 M-2000C: - Radar lost contact memory (DO) enabled. - PCA updated: RDO Button enables/disables DO for manual unlock. - Special Options update: --- Show the AOA in the HUD: fixed --- TDC Gate Aperture for PPI Mode: Added (modificator for radar TDC in PPI mode) --- TDC Keyboard Precission: Added (modificator for TDC speed when using keyboard)
  20. Another sample of DO memory. Both the "ghost" contact and the locked target are in the screen at the same time. The radar is in PIC (STT) mode.
  21. Yes. The ghost contact will remain until you erase it with RAZ. Even if you have locked another target or the radar is in PIC (STT). The ghost vector always represent the last locked contact. Only one exists. The previous one will be replaced by the new one when the radar loses it.
  22. RDO only affects DO for manual radar unlock. RDO is ON by default.
  23. Radar memory is now enabled. This function is always active. The radar always save the last locked contact to memory. If the contact is lost for any reason (manually unlocked, target breaks lock, target is destroyed, etc.) a yellow "ghost" contact is displayed. This ghost contact will then move in the last known vector direction. The ghost contact is always displayed unless you erase it by clicking UP on the RAZ button on the VTB.
  24. Please read the manual, it has been updated to include Magic MAV. Basically MAV is enabled for as long as the Magic missiles are active. They become active in two ways: 1. By selecting MAGIC via HOTAS 2. By clicking on the MAG button in the PCA, which will display MAV to indicate that the missiles are active. Using PCA MAG/MAV, also allows the pilot to use the Magic seeker with other weapons: Guns, S530D, Bombs, etc. But remember, that although the missile can be locked on a target, it will not fire until you select MAGIC via HOTAS.
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