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Davis0079

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About Davis0079

  • Birthday 08/10/1979

Personal Information

  • Flight Simulators
    IL-2 1946
    IL-2 CLOD
    Blackshark 1.02
    Falcon4 AF
    BMS 4.32
    DCS:world w/ BS2, Huey, CA
  • Location
    Florida, US
  1. new changelog has a comment about vickers not catching laser beam when fired in a crosswind.....this may have fixed the OPs problem
  2. http://forums.eagle.ru/showpost.php?p=2099112&postcount=101 heres a link to the scripts I changed, I get off work after 5pm est. I'll see what I can do about linking my free flight mission. It has random traffic and the GCI/INTERCEPT script so if you fly blue and cross into Russia or if you fly red and enter Georgia you will be intercepted by enemy aircraft. Along with SAM coverage, it makes the map feel alive.
  3. at work till 5pm est. But after that i can jump on ts. and the laser reset is a different button then the targeting system reset. its on the dash under the HSI gauge. Page 6-20 of the blackshark manual. thats 6 dash 20, not 6 through 20.
  4. Random traffic script in the mission builders section, I run the script in three different forms in my free flight mission. One time for red, two for blue. And I edited the script to only spawn civilian traffic, yak-40s and An-26s. Works really well for populating each side with amibiant air traffic at your desired airbases.
  5. also worth noting...in your video, it looks like your missile never catches the beam. perhaps you should yaw the helo aiittle more before launch so the missile crosses between you and the target and finds the laser beam.
  6. there is a way to show the laser temp on the hud...ED wrote the script and just commented it out...when i get home at the end of my work day I can give you it in mod form if you wish Also, its best to hit the laser reset button after your missile hit because it normally stays on for another 4 seconds after the missile hits. With or without the temp mod you should get in the habit of doing this. Search "crazy shkval" for the post on this subject.
  7. Heres a vid of the old way the flood light worked....he hits the switch in the first 20 secs.. In my install the flood light is not bright enough to see any of the switches...but in his you can read the panels.... Also, if I turn on the flood light the light texture glows a very little bit, but then if I also turn on the gauge lights, the flood light texture turns orange....somethings definitely wrong. Anyone else?????....any moderator out there to confirm???? Also, the NVG light (the light blue flood light) does not seem to get as bright as it use to, I turn the brightness knob all the way up and can still barely see anything...
  8. Check these guys out....not sure what all they do, but looks like a group that fly and train in the Ka-50 http://www.blacksharkden.com/
  9. whats wrong with the NVG, works for me.
  10. try ralt+\ instead of just \ also, the cyclic has a push to talk button that you can keybind and it will open the comms menu
  11. DCS World 1.5.4, BS2, no mods The cockpit flood light on the back left panel doesnt light up the pit at night like it use to. During the day it seem like its pretty bright, but at night it has very little effect. Same with the NVG night light, it just doesnt produce the blue pit that it use to. Sorry if this is already known, but i havent played with the shark at night in a while, this is very reproduceable for me in the mission editor. I have not tried any of the mission or instant action. Will someone plz confirm or deny with thier install.
  12. a little push back to the original post. I use the Ka-50 for night ops all the time. Like stated in a previous post, you adjust the intensity of the NVG and contrast of the targeting tv, then put the targeting system into manual override and you can hit targets with the atgm all night long. Its not the best night fighter vs moving targets. But if your smooth with the tv slew, you can hit moving targets on a regular basis. As for a thermal system, we all know ED is finished with the BS, I just dont see it happening. Nor will we get stingers on the wingtips or a RWR.
  13. Alt+tab works in win 7, but only if I got something else open like notepad or a file folder. with everything closed I have to ctrl alt del to open task manager then open a side program... for this reason, when I know I'm going into the ME, I always open my script folder then enter DCS so I can easily alt tab
  14. I seem to hear it fine, but I have a headset, not speakers. what are your sound settings in the audio option. Try adjusting "in-cockpit" and "helmet" settings.....also there is a option for "hear like in helmet", what do you have that set to?
  15. damage at or below the waterline is far more dangerous to a vessel then any other spot on the ship. Not including a direct hit to a magazine well ofcourse. think of this....I can shoot the cabin of a civilian vessel with a rifle all day long and this boat will probably never sink, but if i hit it right at the waterline with just one shot, it will certainly go down if not repaired. Most antiship missiles are programmed to hit near the waterline. A hit to the tower does not sink ships. The only thing more venerable is the keel, once again not counting direct magazine hits, which still falls into the at or below the waterline area. I agree with all of you, a more robust damage model would be nice in the future. But not until I get my F-18. secondly, weapon and ship damage modeling is a DCS problem. Not a M2000c issue.
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