I’ve just run the first few missions of an A-10 campaign that I wrote for v1.02 on my newly downloaded FC 1.11 and I’m impressed by the improvements that have be made to the sim, although I will have to tweak the Su-25 load-out (but not a vital part of the missions) . The additional static objects are a good idea. If you haven’t taken a shot at the ammo dump give it a go in mission editor. 10/10 for ED’s modelling, scenery, skins, etc.
If you want to try the campaign the link below will take you to the web page
http://www.the-eighth-art.com/A10OC.htm
To make any changes to suit you own requirements, classify with Ctrl+SHIFT+C choose a password then declassify with Ctrl+SHFT+D and type in your chosen password again. There are some SA-16s hidden around the battlefield but if want to have a fair chance of spotting them just select LABELS. You will need to select CIVILIAN TRAFFIC – ON for the locomotive busting mission.
At the very start of Mission 2 a truck drove into one of the A-10s fins and exploded (no damage done to the aircraft though) which never happened when I ran it in v1.02. Weird.
Happy Holidays,
DPS.