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Everything posted by gunterlund21

  1. BigNewy this is not what you see when you export? If not send us your setup
  2. this occurs for me as well with the mfd's. Somehow the values are linked to the HUD so if you make adjustments the MFD's look ok but the HUD disappears because you have to thin out the lines to much. Adjusting MDG_strokesDefs.lua dofile(LockOn_Options.script_path.."config.lua") stroke_thickness = 0.9 this impacts both MFD and HUD stroke_fuzziness = 0.15 this impacts both MFD and HUD if bakeIndicators == true then DMC_stroke_thickness = stroke_thickness DMC_stroke_fuzziness = stroke_fuzziness -- Currently is used for DMC generated fonts black outline --DMC_outline_thickness = stroke_thickness * 3 --DMC_outline_fuzziness = stroke_fuzziness * 0.15 -- valid for cockpit view, but looks overdone at HUD only view DMC_outline_thickness = stroke_thickness * 3.5 DMC_outline_fuzziness = stroke_fuzziness * 1.4 else DMC_stroke_thickness = 1 DMC_stroke_fuzziness = 0.15 -- Currently is used for DMC generated fonts black outline DMC_outline_thickness = stroke_thickness * 3 DMC_outline_fuzziness = stroke_fuzziness * 0.15 end
  3. admiral are we still going to be stuck with the 6knot speed limit for the lcac?
  4. yes something has changed as my extracts for the MFD and ampcd are all fuzzy now. Somehow they are tied to the HUD. I hope these get reviewed as the mfd exports are completely unusable right now. Bignewy any input on this.
  5. ok got helios working again and playing with the settings in AMPCD_init.lua. Has anyone been able to thicken up the font on that. Its so light when the map is on you can see anything. I tried updating shaderLineParamsUpdatable = true shaderLineDefaultThickness = 0.8 shaderLineDefaultFuzziness = 0.5 shaderLineDrawAsWire = false shaderLineUseSpecularPass = true but it doesnt seem to change anything. Also running into this now with the new DCS build. the HUD and MFD's seem to be tied together now so if you adjust the thickness and fuzziness, hit fixes the MFD but you lose the HUD
  6. So I bought a new computer and installed my current two monitors of which one is a touchscreen and the new system works great. Helios however is not functioning anymore. For some reason its not recognizing my screen layout and I cant reset it as it sees the old and new layout the same. Any ideas on this. The larger screen actually shows as sceen two when I display my desktop
  7. ED please continue on your bug hunting journey. This last update brought new life into the sim. Give us one more dedicated cycle of bug fixes for the next month, then bring on new features. I can wait.
  8. big leap forward for the Tarawa. AI Harrier are doing a proper landing now and taxi to parking spots. Id say about 95% there. Halle... frickin.... luya!!!!
  9. looks like the tarawa got some love on this patch. Look forward to testing it out.
  10. good job on the bug fix work ED.. Keep it up...
  11. Bug fixes only please. Would like the ai to land on the Tarawa in the near future
  12. keep up the work squashing bugs!! Need a "stable" dev platform to work on improvements for the future.
  13. Dimitriov I thought this was going to become an official mod an you were working with DCS on this?
  14. Hopefully they will get the AI working properly on the Tarawa soon
  15. much needed Admiral.. Now if you can do a San Antonio we will have the full monty.
  16. Admiral and all contributors, Im sure there will be a long line of people waiting to give you guys a big hug in your efforts to keep the MEU alive...... Thanks so much
  17. I using Moose exclusively due to the variety of things I can do with it. It has a great object orientation to it and once you get he hang of it there is alot there. Zone management is very good. Many predefined classes for CAS, Arty, CAP, AI Control, spawning, air traffic, carrier ops etc. Moose all the way
  18. Glad to see the focus on Bug Fixing. Hopefully the Combined Arms Pathfinding and the carrier issues the impact the Tarawa get some serious love!
  19. BIG Im glad to hear about the new patch schedule. Hopefully this will bring quality to each patch versus quantity.
  20. Love the way DCS is talking up the AV-8 on the newsletter. To make this truly viable, you need to fix the fact that the AI cant land on the Tarawa. That needs to be fixed ASAP. You can see LSO messages on the Tarawa but they do not land correctly. Its a mess.
  21. Not sure if this is the right spot for this but my understanding is the code used for Supercarrier is also used for the Tarawa. At this time the Tarawa is useless for AI because they do not know how to land on it. See Attached. Will this get addressed. tarawa.rar
  22. can you update this app through the app or do I have to keep downloading the latest build? Thanks for the info.
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