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pixie

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  1. i think there is an option in the release note to kill this improved spotting, you have to modify (or create ) a line in the config file. I haven't tried yet, but I'm not sure this modification is effective
  2. BTW : Any cheap and half decent desktop PC with 16GB of RAM should be fine running a dedicated DCS server. FWIW : I'm running a Dell optiplex 7040, i7 6th gen and 32GB of RAM you can find them refurbished for quite cheap. It used to be i5/16GB before some late upgrade and it was perfectly up to the task running a MP Liberation campaign with 5 of my squadron mates.
  3. Run a dedicated DCS mission server, preferably on a different PC (which doesn't need any special GPU, only some RAM and CPU). If you don't have a spare PC , you can run a separate DCS server on your gaming PC. It should benefit from the Mulicore/thread ability of your system, and ease up the load on the main DCS instance.
  4. Hey OB guys ! Is the double undesignate bug fixed with today's patch ?
  5. hi ! Thank you for the double-undesignate trick. TWS designation was puzzling me. TBH this appears super counter-intuitive to me. Is it "correct as it" is or a bug recently introduced ?
  6. Yes I know about the relation between FOV and sense of speed. Before VR and DCS ruined every other hobbies of mine, I was playing Assetto Corsa. The fact is, whenever I fly over cars, I suddenly get a proper sense of scale, and I can't help myself thinking : " Wow ! I'm fast after all". Therefore my sense of scale is wrong most of the time, I believe (but could be wrong) the big trees are a likely culprit.
  7. Hi BN ! I'm running DCS in VR with oculus max resolution and PD set at 1.0 My IPD is set in game to a point where everything in the cockpit feels "right" especially my legs and torso ^^ Regarding the tree scale, I can't help notice at low altitude that most of them are very tall. This is obvious when they are right beside 3 or 4 storey building (I'm thinking Syria).
  8. Everything is in the title. We only seem to have giant trees. Perceived scale of the terrain is completly wrong. So is the sense of speed. I only regain a proper sense of speed when I see some road trafic and cars. Is there a mod around which reduce the size of tree 3D model ?
  9. Free flight on Syria is showing very good performance but as soon I'm under a complex mission (Liberation Syria) things getting very problematic : - Very slow texture loading at the beginning of a mission on the carrier. Everything is grey and it may take up to 1 or 2 minutes to slowly see patches of texture appearing until it's completed. Never seen this happening before. - Random freezes during the flight, the game is transitionning to a powerpoint slideshow then it will completely freeze with an hour glass appearing. This freeze will resolve between 30sec to 2 minutes. My specs are : Quest 2 / 5800X 3D / 32GB / M2 / 3080TI / Mission are running from a dedicated PC Server (Dell 7040 desktop i5/16GB/SSD) Any ideas ?
  10. I hate to admit it, but I have read many guides, seen zillion of YT videos, forum threads and whatnot, but so far, I'm still not sure how to properly switch to OpenXR. I am saturated with too many infomations, and I suppose half of them are deprecated. DCS is running on Steam, and I am running DCS through OculusVR and VRPerfkit with pretty good result. But I'm willing to take the plunge into the latest stable MT release and OpenXR. FWIW my specs are: Quest 2, 5800X-3D , 32GB, M2, 3080ti I have a few basic questions for you guys : 1- What is the bare minimum I need to download to install OpenXR ? - OpenXR toolkit ? - OpenXR dev tools ? - OpenXR Tools for Windows Mixed Reality App - OpenXR composite ? - None of the above ? - It's already there stupid ! 2 - I keep hearing about the different options you (might) need to tweak under OpenXR. - Reprojection /ASW - Turbo mode - CAS - foveated rendering - FSR Where do I find these options : - OTT/ODT ? - Oculus software ? - OpenXR toolkit ? - None of the above 3 - How do I make sure OpenXR is properly installed ? Right now I'm not even sure I have it installed or not. Oculus software is suggesting it's the active OpenXR runtime, but it's greyed out and I can't set it otherwise. 4 - Do I still need to run ODT or OTT every now and then ? Can I forget these for good ? 5 - I have upgraded to the latest stable release, but I can't see any option to launch the MT exe with the steam launcher. Why ? Do I need to manualy create a shortcut from the MT binaries folder and tweak it with --force_enable_VR --force_enable_OpenXR ? Sorry for beeing such a dumbass, and thank you for taking the time to sort the mess in my head
  11. I know the sense of speed is FOV related, as in real life, but we do have a huge scale issue with the trees. Trees are way too big, so we wrongly estimate the size of all other things. The sense of speed is really impacted at low altitude. I always turn the road traffic on. It gives a proper scale and brings back the sense of speed as soon as I fly over cars.
  12. Hi, I have a color banding issue on the night skies. As if the color depth were coded in 8 or 16bits. Is this a known bug with a solution ? FWIW I have a 3080TI , and a cable-linked Quest 2. ODT is set to force encoding at 500Mbps, so I suppose it's not a video compression issue. Any settings I could have missed ? Thx.
  13. I have a Quest 2 and use VRperfkit, with good results it's way easier to install ( only 2 files to drop in your DCS folder) and you get (supposedly) similar perf boost. https://github.com/fholger/vrperfkit
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