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josh-109

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Everything posted by josh-109

  1. so after loading the mod into DCS im having no issue, im guessing you may have installed the mod wrong. After downloading the zip file and you extracted the file, it should give you a folder called FA-18D Josh-109 v10. copy said folder and past it into the _MODS folder that JSGME uses but with the OVGME i am unsure how that program works as i only use JSGME and testing.
  2. Hey mate the latest update might of broken the mod, ill have to have a look.
  3. F/A-18D v10 Change log (21/02/2024) Updated to work with CJS 2.2.5 See page 1 for the new links
  4. Ill have to check it out, i know the CJS had a update the other day and i have not tried it
  5. F/A-18D v9.4 Change log (22/10/2023) Updated to work with the latest DCS Open Beta Patch 2.9>>> Added in the data link stuff Added 2 downloadable Links, File 1, is the mod it self just the C,D..... File 2 is combatable with the CJS mod, C,D,E,F,G. Both mods must be Running/Installed at the same time otherwise the hornet fleet will only work as a AI Aircraft Links on page 1
  6. Hello Hill any chance you could do some Australian military AI plz
  7. F/A-18D v9.3 Change log (25/07/2023) Updated to work with the latest DCS Open Beta Patch Link on page 1
  8. Hello just wondering how to download this map on my Dedicated server
  9. F/A-18D v9.2 Change log (23/02/2023) Updated: To work with the Mini Update to the CJS SuperBug Mod See page 1
  10. New update out see first page F/A-18D v9.1 Change log Corrected: Max Internal Fuel Works with latest DCS Patch Compatible with CJS SuperBug V2.1
  11. V9 will be out Soon!!!!!!!!!!!!!!!! Change log Added Full Hornet Sounds for cockpit and out side Compatible with CJS SuperBug V2.0
  12. v8 is out F/A-18D v8 Change Log Added F/A-18C Gun Sparks check first page
  13. Hey mate you can install it with out JSGME but once you install it and fly and works well, once the game dose a update it will break the mod and would have to reinstall the mod. JSGME is a great way to install mods that need to go into the Main game files. because when you load up JSGME and load the mod into the game you can use it to uninstall the mod and it will replace the original files back in and will not break the game. If you install the mod just straight in main game files it needs to over right 2 dcs main files and could cause a issue but as i said with JSGME if you install the mod with it and it breaks your game just unload the mod and it will replace files back automatic. its just a good way to not break main files from DCS.
  14. Updated Mod to 7.5 F/A-18D v7.5 Change Log Added ADM-141A
  15. i wish CJS superbug team would ok for a release edit what ive done. just the same thing as ive done but just made it its own aircraft. but they wont i just want to fly everything hahaha
  16. ok ill keep that in mind atm still doing some work on them, atm the C model is have texture issues but all 3 models are in with pits just working out payloads and fuel tanks and i have sent cdpkobra a message asking if he could help out with the model edit again like he did with the D hornet to allow it function like the DCS C model. still working on the gunpod it works just how and with payload
  17. hey mate yes i could i still have it floating around but if i was to release it i would like to get the model updated. to fix the nose gear in the ground and have the C model to work on carrier
  18. Love this AI Mod!!!!!!! with the E-7A just wondering if you could make the eye brow an args as i would like to make skins for the RAAF E-7A's but only a couple of them had the eye brows and the rest do not. And just one more thing xD could you do a updated C-17 Mod? that just over rights the DCS C-17. Like the F-117 mod did?
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